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za.ch: Speed tanking > shield tanking :p
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real.geizterfahr: Careful there... Speed can get you killed easily if you don't know how to use it. Do a 180° turn at full speed and then try this maneuver again with less speed. The difference? The faster you are, the wider your arc. Try a looping in an A-Wing to get behind a TIE bomber and you'll soon see green bolts hitting your canopy, because the bomber will end up beeing "above" you, easily following your path with its lasers (or waiting for a torpedo lock).
Actually, the "speed affects turn radius" thing didn't come in until, I think XvT, and possibly XWA. In the floppy versions of X-Wing and (I think) Tie Fighter, throttle speed didn't change your turn radius, so you were better off flying at full throttle. It was only later that you had to get good at dropping to 1/3 or 2/3 throttle to maintain maneuverability and "stay on target!"

Still, the rest of the advice is sound. That said, I'd rather be in an A-wing than a Y-wing any day, and I'd rather be in a T/F or T/I than a T/B. T/Bs especially are "meat on the table" for most fighters.
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Solo4114: Actually, the "speed affects turn radius" thing didn't come in until, I think XvT, and possibly XWA. In the floppy versions of X-Wing and (I think) Tie Fighter, throttle speed didn't change your turn radius
Mmh... I think you're right, it was X-Wing Alliance where you had to slow down for tight turns. I just remembered hitting the 1/3 throttle button, going into a turn and hitting the full throttle button again, so I dropped it here.

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Solo4114: That said, I'd rather be in an A-wing than a Y-wing any day
Definitely! The Y-Wing is the second worst ship you can fly in any of the X-Wing and TIE Fighter games xP

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Solo4114: T/Bs especially are "meat on the table" for most fighters.
Yup. But if you have one behind you, you'll want to shake it before it gets a torpedo lock. That's where my "loop with an A-Wing behind a bomber" came from ;) The dupe's a sitting duck in almost every situation (yep, the worst ship in my eyes). Except it's beind you with enough time to get a lock on you (that's the only thing a TIE bomber can hope for).
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Solo4114: Actually, the "speed affects turn radius" thing didn't come in until, I think XvT, and possibly XWA. In the floppy versions of X-Wing and (I think) Tie Fighter, throttle speed didn't change your turn radius
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real.geizterfahr: Mmh... I think you're right, it was X-Wing Alliance where you had to slow down for tight turns. I just remembered hitting the 1/3 throttle button, going into a turn and hitting the full throttle button again, so I dropped it here.

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Solo4114: That said, I'd rather be in an A-wing than a Y-wing any day
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real.geizterfahr: Definitely! The Y-Wing is the second worst ship you can fly in any of the X-Wing and TIE Fighter games xP

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Solo4114: T/Bs especially are "meat on the table" for most fighters.
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real.geizterfahr: Yup. But if you have one behind you, you'll want to shake it before it gets a torpedo lock. That's where my "loop with an A-Wing behind a bomber" came from ;) The dupe's a sitting duck in almost every situation (yep, the worst ship in my eyes). Except it's beind you with enough time to get a lock on you (that's the only thing a TIE bomber can hope for).
XvT had the throttle trick. It was pointed out in the game manual.
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real.geizterfahr: Mmh... I think you're right, it was X-Wing Alliance where you had to slow down for tight turns. I just remembered hitting the 1/3 throttle button, going into a turn and hitting the full throttle button again, so I dropped it here.

Definitely! The Y-Wing is the second worst ship you can fly in any of the X-Wing and TIE Fighter games xP

Yup. But if you have one behind you, you'll want to shake it before it gets a torpedo lock. That's where my "loop with an A-Wing behind a bomber" came from ;) The dupe's a sitting duck in almost every situation (yep, the worst ship in my eyes). Except it's beind you with enough time to get a lock on you (that's the only thing a TIE bomber can hope for).
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kirghylommax: XvT had the throttle trick. It was pointed out in the game manual.
And as far as I know the 98 versions of tie-fighter and x-wing are using the XvT engine. So this should be included there too.

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za.ch: Once they bring XvT on GOG galaxy I will gladly accept the challenge.
I suggest you do not google how this usually ends, because that would spoiling the surprise for you. ;-)
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kirghylommax: Anecdotal evidence doesn't compensate for pilot skill. ;-)
Anytime, anywhere.
I never was a big XvT multiplayer guy, because I was busy with JK and after that Starlancer. But anecdotal evidence suggest that pilot skill would be another surprise for you. I am looking forward to check it out.
Post edited October 30, 2014 by za.ch
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kirghylommax: XvT had the throttle trick. It was pointed out in the game manual.
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za.ch: And as far as I know the 98 versions of tie-fighter and x-wing are using the XvT engine. So this should be included there too.

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kirghylommax: Anecdotal evidence doesn't compensate for pilot skill. ;-)
Anytime, anywhere.
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za.ch: I never was a big XvT multiplayer guy, because I was busy with JK and after that Starlancer. But anecdotal evidence suggest that pilot skill would be another surprise for you. I am looking forward to check it out.
Despite it being the 98 version, XW never had that particular feature.
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Solo4114: Actually, the "speed affects turn radius" thing didn't come in until, I think XvT, and possibly XWA. In the floppy versions of X-Wing and (I think) Tie Fighter, throttle speed didn't change your turn radius, so you were better off flying at full throttle. It was only later that you had to get good at dropping to 1/3 or 2/3 throttle to maintain maneuverability and "stay on target!"
I'm pretty sure it was in place at least in TIE Fighter - I'm almost sure I remember learning it from the strategy guide. I'll check the PDFs in the 98 GOG download now (The game is the 98 version, but the guide is from 1995, according to the copyright date)...

Update: Hrm. If it's in there, I ain't seeing it. I know I was cutting to 66% before XvT though (I never got into XvT since pretty much no one was playing it by the time I got a W95 computer)... Now it's driving me nuts that I can't remember. Damn this whole "getting old" thing.
Post edited October 31, 2014 by geminidomino
I cannot get my lazers to recharge for some reason, I press f9 and nothing happens. f10 nothing happens, shift f9 and shift f10 nothing happens. The green and blue bars are constantly the same in the middle. I'm trying to do the 1st mission, what am I doing wrong? I have a razer keyboard ultimate edition 2013.
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jonah255: Is it me or can I charge my shields a lot faster from diverting power from lasers then actually cranking shield power to full. It seems like having my shield power to full often has no effect.
Lasers charge much more rapidly than shields. So most of the time, I will have lasers charging at full, and shields charging at 0, and engines thus are at even level. Then I regularly transfer laser energy to shields with the ' [lower case "] key. Also every so often press s 3 times fast - especially after a few hits.

Do not increase charging of shields unless you want to go slow.

Good luck & have fun.

Thanks GOG.
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Solo4114: Actually, the "speed affects turn radius" thing didn't come in until, I think XvT, and possibly XWA. In the floppy versions of X-Wing and (I think) Tie Fighter, throttle speed didn't change your turn radius
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real.geizterfahr: Mmh... I think you're right, it was X-Wing Alliance where you had to slow down for tight turns. I just remembered hitting the 1/3 throttle button, going into a turn and hitting the full throttle button again, so I dropped it here.

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Solo4114: That said, I'd rather be in an A-wing than a Y-wing any day
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real.geizterfahr: Definitely! The Y-Wing is the second worst ship you can fly in any of the X-Wing and TIE Fighter games xP

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Solo4114: T/Bs especially are "meat on the table" for most fighters.
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real.geizterfahr: Yup. But if you have one behind you, you'll want to shake it before it gets a torpedo lock. That's where my "loop with an A-Wing behind a bomber" came from ;) The dupe's a sitting duck in almost every situation (yep, the worst ship in my eyes). Except it's beind you with enough time to get a lock on you (that's the only thing a TIE bomber can hope for).
Hello Solo & real.geizterfahr:
You are correct, your turn rate technically was the same at 1/3, 2/3, & at full throttle. That would be in degrees per second. But I think at full throttle, you would be covering more distance, so your turn would not be as tight as at 2/3 or 1/3 - I believe. So if I had a TIE on my tail, I would cut to 1/3 or 2/3, and make sharp turns. It seemed to help me, and I believe my hypothesis was correct - getting me a tighter turn and shaking the TIEs more readily. Try it and see if you agree. Just do not stay at 1/3 or 2/3 for too long or more badies will catch you.

Good luck & have fun! Thanks so much GOG!!!
Post edited October 31, 2014 by RPKampf1001
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thejuice027: I cannot get my lazers to recharge for some reason, I press f9 and nothing happens. f10 nothing happens, shift f9 and shift f10 nothing happens. The green and blue bars are constantly the same in the middle. I'm trying to do the 1st mission, what am I doing wrong? I have a razer keyboard ultimate edition 2013.
Did you ever find the answer to the inoperative F9 and F10 buttons? Just installed this game and everything else seems to work (that I've tested so far) but the F9 snd F10 buttons pause the game and kick me out to something else entirely.
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pryan12: Did you ever find the answer to the inoperative F9 and F10 buttons? Just installed this game and everything else seems to work (that I've tested so far) but the F9 snd F10 buttons pause the game and kick me out to something else entirely.
Do you have some form of multimedia keyboard and/or laptop with 'Fn' extra key?

Sometimes, in those setup, f9 f10 and others may control your volume, launch the browser, stuff like that... in that case, you need to change your system options to bring back the default 'Fx' behaviour