Det_Bullock: Went to Gall spaceport.
No issues to report.
korell: My experience was much the same, and a framerate limit of 30 (well, Nvidia Inspector gives options of 29.5 and 30.5, so i was using 29.5) fixed it.
I didn't really notice the probe droids bobbing speed as the first level was playably fine, though now having run it at 30 FPS I can definitely tell that they were bobbing up and down way too fast.
It was when I reached Gall Spaceport that I noticed my first playability issue. At the start of the level it was fine as the mountain path was uphill and level, or only very shallow downhill. Once around the other side of the mountain where you get steeper downhill paths, that was where I then experienced sliding, especially if I moved backwards or sideways onto the slope. I made it through somehow, and once at the spaceport area itself it was then fine again. Putting the 30 FPS limit in place eliminated the sliding to the point where I didn't even notice it. So much better to play.
I never tried the Mos Eisley swoop racing level at 60 FPS though, as by that time I'd already shifted to 30 FPS. I've heard many say it runs too fast to play that level at 60 FPS. At 30 FPS it took me two attempts, and that was just because on the first attempt I wasn't used to the controls and so didn't get the hang of it until they'd pretty much reached the end of the level, causing me to lose. Second attempt I was much better, though I beat them by banging my swoop into the swoop bikes of the gang causing them to crash. I've since heard that there is a kick option which I never even knew about. I think I beat them all before they got to the canyon section, too, as I remember having plenty of time to do it.
On a side note, I don't think the whole Luke Skywalker on a swoop bike looked right. I just can't imagine him riding a swoop bike.
Actually the sliding was always there, I always had to be extra careful in the first part of that level.
I also did the swoop bike level on the first try, even though I didn't get any challenge points (but that's normal for me), it really wasn't faster than on my old computer.
The level was never meant to be a classic race, you always have to make them crash, I remember a few times when I reached the farm first but lost anyway.
Sincerely I wonder how may people here have played the PC version originally like I did, because until now I haven't found anything wrong with the game.