TinMonk: Great, I'm glad it's working.
Thanks for posting the links, fish.
HensonX: Didn´t work here. Can you still start the game with Dosbox with the normal GOG-Startskript or do you need another way?
The build can become problematic depending on how you "install" it.
I always extract the zip to it's own folder (something like "XLEngine"), then start it within the folder, and point the launcher to the gog dark forces installation folder.
TheAvatar.783: Note that DarkXL is not feature complete, but you can finish the game, mostly.
I recently played DarkForces using DarkXL and a few issues I noted were:
- can't kill the "mouse droids" that skitter about. Since these are a primary source of replacement batteries for your head-lamp (and night-vision) this means you won't get as much use out of those features
- some weapons aren't supported, such as the concussion rifle and assault gun. This makes the later levels harder to complete because you cannot use the more powerful weapons in your armory
- some scripting problems, where doors don't reliably open or enemies don't spawn.
- some bugs, such as a repeatable crash-to-desktop at the very last boss.
Most of these problems start showing up in the second half of the game. I still recommend using DarkXL over the vanilla game, however, because the improved graphics and mouse-look make the experience so much better.