VonFrank42: Hi everyone! I'm the creator of the BC Remastered mod.
Big thanks to Capt.Sisko for answering some of the questions here, and also passing along knowledge of this thread!
As Capt.Sisko said, I'm currently working on the next release version of this mod. V 1.1 will include many bug fixes as well as new ships and features. It will also (hopefully) be easier to install than the previous version.
As for some of the issues listed here so far:
Kraznova: I havent heard of this issue before. Can you be more specific about what happens? Also, does it happen in the base game or just with my mod?
LukeToyer: I have heard of mouse problems with BC in the past. Usually they are tough to narrow down and fix. Does it happen without my mod installed as well?
Plokite_Wolf: This is not a bug, but it is something I do want to correct if I am able. The issue here is creating brand new texture sheets for each ship registry. The original authors of each ship don't always make multiple registry textures, so I will have to create them from scratch. Not impossible, but definitely time consuming.
Glad to see people are enjoying the mod so far! I will post the link to the next version here when it is released. Probably on either Nexus mods or Gamefront.
Hello! I was wondering, do you plan on improving the phaser arcs to make them a bit more canonical?
I have the BC Supermod 3.0 but its horribly unstable, but the improved phaser arcs make the game so much more immersive.
I would love to see something similar implemented in this mod of yours.
I've been trying to make a phaser arc mod myself but I'm such a novice I simply cant make any progress using the mod editors...