How to enhance graphics and/or enable wide(er)screen for SC1
Ok, so there is a lot of scattered information across these forums and other places on the interwebs, so in an attempt to consolidate all of this information, I
am posting it here in this thread into 10 easy steps. Most of it is copied and pasted. I'm not trying to take credit away from anyone, just trying to put it all
in one spot because I spent at least 2 hours scouring/trying to understand everything. So here is the quick and dirty way to do this. Please note however, you
may want to tweak some of the below settings to your own liking.
Step 1. Go to the installation directory for Splinter Cell.
Step 2. Open SplinterCell.ini.
Step 3. Replace everything under [D3DDrv.D3DRenderDevice] with this:
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
HighDetailActors=True
UsePrecaching=True
UseMipmapping=True
UseTrilinear=True
UseMultitexture=True
UsePageFlipping=True
UseFullscreen=False
UseGammaCorrection=True
DetailTextures=True
UseTripleBuffering=True
UsePrecache=True
Use32BitTextures=True
HardwareSkinning=False
AdapterNumber=-1
ReduceMouseLag=False
UseTripleBuffering=True
; ForceShadowMode flag : 0==projector, 1==buffer, unspecified==auto-detect
ForceShadowMode=0
EmulateGF2Mode=0
FullScreenVideo=True
UseVsync=True
Step 4. Save.
Step 5. Open SplinterCellUser.ini.
Step 6. Replace everything under [Engine.EPCGameOptions] with this:
AnimatedGeometry=True
ShadowLevel=3
LightMapsLevel=3
TextureLevel=3
Resolution=1920x1080
AmbiantVolume=99
VoicesVolume=99
MusicVolume=50
AudioVirt=2
Sound3DAcc=false
EAX=false
InvertMouse=False
FireEquipGun=False
MouseSensitivity=50
ShadowResolution=3
EnableFadeOut=0
FadeOutNearPlane=1000
FadeOutFarPlane=1250
SFXVolume=99
Brightness=50
Gamma=50
EffectsQuality=3
FadeOut=0
VidMem=2
GraphicsCaps=2
EAX_Capable=False
AntiAliasing=3
(Comment: For Resolution=, enter your monitor's actual resolution or your desired resolution. In this example, my resolution is 1920x1080 so that is what I
entered)
Step 7. Set DesiredFOV and Default FOV under [Engine.PlayerController] = to one of the following based on your monitor's ratio:
4:3 --- 75
15:9 --- 87.61661884
16:10 --- 85.2812718522
16:9 --- 91.3154482287
For me personally I have:
DesiredFOV=91.3154482287
DefaultFOV=91.3154482287
For Reference:
15:9 Resolutions
1280x768
16:10 Resolutions
1280x800
1440x900
1680x1050
1920x1200
16:9 Resolutions
1280x720
1920x1080
Step 8. Open nVidia control panel (or go to similar location for ATI cards) and enable FXAA either Globally or just for Splinter Cell.
If you change e.g. keyboard mapping you have to do all steps again.
Source:
https://steamcommunity.com/app/13560/discussions/0/864972399787738759/?ctp=2 , but with my (AlienMind) testing and actually modifying two parameters (ForceShadowMode=0, EmulateGF2Mode=0), so that water textures AND shadows work.