Posted September 14, 2022
So I installed this game on my laptop as it's not heavy and demanding, and it works fine apart from the usual issues involving the game resizing itself all the time, and the flickering.
When using dgvoodoo however, some sprites, some models, and all the skyboxes in the game appear bugged. The skyboxes have these huge white rectangles in them, some models like the cars in New York have parts that are completely white, and the countdown before the beginning of the race is completely bugged and white. The game is perfectly playable (works better than on my main computer since it's less powerful lmao) but it's really not nice to look at.
I never had such issue on my main computer, and these issues only appear when using dgvoodoo, even with stock settings/not changing a single thing.
My laptop has an AMD Ryzen 5 3500U and an AMD Radeon Vega 8 Graphics. It's probably a weird side effect of playing such an unstable, fixed-with-duct-tape game on a laptop like that, but I still want to know if some people ran into such issues, and if someone has a solution.
When using dgvoodoo however, some sprites, some models, and all the skyboxes in the game appear bugged. The skyboxes have these huge white rectangles in them, some models like the cars in New York have parts that are completely white, and the countdown before the beginning of the race is completely bugged and white. The game is perfectly playable (works better than on my main computer since it's less powerful lmao) but it's really not nice to look at.
I never had such issue on my main computer, and these issues only appear when using dgvoodoo, even with stock settings/not changing a single thing.
My laptop has an AMD Ryzen 5 3500U and an AMD Radeon Vega 8 Graphics. It's probably a weird side effect of playing such an unstable, fixed-with-duct-tape game on a laptop like that, but I still want to know if some people ran into such issues, and if someone has a solution.