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As gog - I am tempted to say 'as always/usual' - seems unwilling or unable to provide changelog files in the games library could someone - perhaps the game developers? - add a changelog thread here and let us know about any changes to the game?

I am now downloading the third version of the offline installers but I have no idea what has been changed or which bugs were fixed, features added, etc... thank you in advance!
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RainbowDragon: As gog - I am tempted to say 'as always/usual' - seems unwilling or unable to provide changelog files in the games library could someone - perhaps the game developers? - add a changelog thread here and let us know about any changes to the game?

I am now downloading the third version of the offline installers but I have no idea what has been changed or which bugs were fixed, features added, etc... thank you in advance!
Changelog:

Gameplay

- Fix game not creating the right kind of autosaves after completing a campaign map (fix being able to load into a campaign map after it was completed)
- Change the size indicators of the wielders flags to small 0-15k, medium 15k-30k and large 30k+
- Move a gallows so you can use the road in Tight for Three
- Add more space for friendly wielders around the egg in Rana mission 3
- Make sure Red Reed Flats is auto claimed in first verse of From the Ashes
- Move a Tribute of Creation in the third verse of Song of Stoutheart
- Make sure the initial treasure can be reached on the map Haven
- Changed many atmosphere nodes to affect camera and actor instead of just actor in the campaign maps
- Slightly lowered amount of troops in many enemy wielders in mission 3 and 4 of Song of Stoutheart campaign (Arleon)
- Slightly lowered amount of starting troops for Unseen Society in Rana mission 2
- The AI now auto equips stronger artifacts
- Fix issues with wielders set to spawn with artifacts ended up having them unequipped in their inventory. They will now automatically equip the strongest ones.
- Fix error in special AI spell casting scenario
- The battle will now continue if the current troop is killed by an attack initiated by Blind Hatred
- Fix issues that could happen when purchasing troops with a Wielder with maximum Command skill and artifacts that granted additional Command bonuses
- Grammar fixes in campaign dialogue


UI

- Update tutorial pagination buttons to make it clearer that some tutorials have multiple pages
- Remove timer from story texts, player will need to click to continue
- Battle health bars are set to green instead of team color
- Remove superfluous and possibly misleading Essence information from Wielder tooltips
- Remove listing a Wielder’s troops in their tooltips
- Add current movement and total movement to Movement indicator tooltip
- Improve hit area for troop markers in troop deployment


Misc

- Fix occasional crashes entering skirmish regarding DynamicPanels
- Fix issue with duplicate mod maps crashed the game
- Fix issue with FinalizeBattleUtility trying to get statistics for a troop that didn't exist
- Fix bug that caused exception when pressing ESC after loading a save
- Language/localisation changes

source: https://store.steampowered.com/news/app/867210?updates=true&emclan=103582791470244880&emgid=3218396258506446544
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RainbowDragon: As gog - I am tempted to say 'as always/usual' - seems unwilling or unable to provide changelog files in the games library could someone - perhaps the game developers? - add a changelog thread here and let us know about any changes to the game?

I am now downloading the third version of the offline installers but I have no idea what has been changed or which bugs were fixed, features added, etc... thank you in advance!
avatar
J Lo: Changelog:

Gameplay

- Fix game not creating the right kind of autosaves after completing a campaign map (fix being able to load into a campaign map after it was completed)
- Change the size indicators of the wielders flags to small 0-15k, medium 15k-30k and large 30k+
- Move a gallows so you can use the road in Tight for Three
- Add more space for friendly wielders around the egg in Rana mission 3
- Make sure Red Reed Flats is auto claimed in first verse of From the Ashes
- Move a Tribute of Creation in the third verse of Song of Stoutheart
- Make sure the initial treasure can be reached on the map Haven
- Changed many atmosphere nodes to affect camera and actor instead of just actor in the campaign maps
- Slightly lowered amount of troops in many enemy wielders in mission 3 and 4 of Song of Stoutheart campaign (Arleon)
- Slightly lowered amount of starting troops for Unseen Society in Rana mission 2
- The AI now auto equips stronger artifacts
- Fix issues with wielders set to spawn with artifacts ended up having them unequipped in their inventory. They will now automatically equip the strongest ones.
- Fix error in special AI spell casting scenario
- The battle will now continue if the current troop is killed by an attack initiated by Blind Hatred
- Fix issues that could happen when purchasing troops with a Wielder with maximum Command skill and artifacts that granted additional Command bonuses
- Grammar fixes in campaign dialogue

UI

- Update tutorial pagination buttons to make it clearer that some tutorials have multiple pages
- Remove timer from story texts, player will need to click to continue
- Battle health bars are set to green instead of team color
- Remove superfluous and possibly misleading Essence information from Wielder tooltips
- Remove listing a Wielder’s troops in their tooltips
- Add current movement and total movement to Movement indicator tooltip
- Improve hit area for troop markers in troop deployment

Misc

- Fix occasional crashes entering skirmish regarding DynamicPanels
- Fix issue with duplicate mod maps crashed the game
- Fix issue with FinalizeBattleUtility trying to get statistics for a troop that didn't exist
- Fix bug that caused exception when pressing ESC after loading a save
- Language/localisation changes

source: https://store.steampowered.com/news/app/867210?updates=true&emclan=103582791470244880&emgid=3218396258506446544
THANK YOU very much for this!
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RainbowDragon: ...
np :)