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I played the console version of SOF2 ages ago I believe on PS2. I seem to recall it had cool customizable missions and objectives. Is this doable in SOF1 and I am just missing it or is it not till SOF2? Or is it entirely absent from the PC versions of the games sadly?
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KillerKrieg: I played the console version of SOF2 ages ago I believe on PS2. I seem to recall it had cool customizable missions and objectives. Is this doable in SOF1 and I am just missing it or is it not till SOF2? Or is it entirely absent from the PC versions of the games sadly?
In SOF2 there is a random mission generator, where you can set the environment, objectives, time of day, difficulty and inventory, I'm not sure if that's similar to what was available on the PS2 version.
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KillerKrieg: I played the console version of SOF2 ages ago I believe on PS2. I seem to recall it had cool customizable missions and objectives. Is this doable in SOF1 and I am just missing it or is it not till SOF2? Or is it entirely absent from the PC versions of the games sadly?
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SCPM: In SOF2 there is a random mission generator, where you can set the environment, objectives, time of day, difficulty and inventory, I'm not sure if that's similar to what was available on the PS2 version.
That is exactly what I was talking about. Thank you, now I know that's just a factor of SOF2 and I am not missing it.
No problem!
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KillerKrieg: I played the console version of SOF2 ages ago I believe on PS2. I seem to recall it had cool customizable missions and objectives. Is this doable in SOF1 and I am just missing it or is it not till SOF2? Or is it entirely absent from the PC versions of the games sadly?
I build a singleplayer mission once, which can be downloaded from moddb. Just search for "Assassination Routine: Wu Tao Streets". It's a quality map.