Posted February 14, 2019
After some research I came in conclusion that Slipstream changes the way controller inputs are mapped after launching the game.
Steps to reproduce:
1. Connect DS4 (I connected DS4 wirelessly)
2. Launch Slipstream (and assure yourself that controller doesn't work)
3. Close the game.
4. Launch some other game ( for example, I tried playing Transistor after this and controller section in console shows "will use generic MonoGameJoystick support" instead of "will use SDL_GameController support")
5. If you want controller old behavior, remove DS4 from bluetoothctl list and pair it again.
I am not sure if I am right though. Is there going to be any fixes for this?
Steps to reproduce:
1. Connect DS4 (I connected DS4 wirelessly)
2. Launch Slipstream (and assure yourself that controller doesn't work)
3. Close the game.
4. Launch some other game ( for example, I tried playing Transistor after this and controller section in console shows "will use generic MonoGameJoystick support" instead of "will use SDL_GameController support")
5. If you want controller old behavior, remove DS4 from bluetoothctl list and pair it again.
I am not sure if I am right though. Is there going to be any fixes for this?
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