Posted April 09, 2014
Corrected version SMAC_444_n
http://dfiles.eu/files/4cxkbh09p
The patch does *not* work with SMAX
The patch includes scient's latest patch, fixing a good number of bugs.
Features [n]
- corrected bad bug from previious release!
- improved basic terraforming to include more forests (see weirwood's suggestion up in the thread)
- improved sea terraforming, we'll see a lot less sea mines
- AI will now use its mines and boreholes
Features [m]
- AI will stand up and fight in air wars. It builds a lot more AAA defenders, it uses planes for other things than bombing formers. You may see it use hit and drop tactic.
- AI will attack with while in "hurry" (with 2/3 strength etc.). It should counterattack from bases more.
- AI sees enemy probes as a primary target and may go long way to destroy them.
- AI uses more intelligent pattern for city spreading. AI colpods will now rarely walk half map somewhere.
- AIs ruthlessly exchanges technologies between themselves, hopefully this makes them competitive until later stages of the game.-
- AI likes buildings a lot more. It is able to rebuild its hedaquarters now. It loves orbital pods.
http://dfiles.eu/files/4cxkbh09p
The patch does *not* work with SMAX
The patch includes scient's latest patch, fixing a good number of bugs.
Features [n]
- corrected bad bug from previious release!
- improved basic terraforming to include more forests (see weirwood's suggestion up in the thread)
- improved sea terraforming, we'll see a lot less sea mines
- AI will now use its mines and boreholes
Features [m]
- AI will stand up and fight in air wars. It builds a lot more AAA defenders, it uses planes for other things than bombing formers. You may see it use hit and drop tactic.
- AI will attack with while in "hurry" (with 2/3 strength etc.). It should counterattack from bases more.
- AI sees enemy probes as a primary target and may go long way to destroy them.
- AI uses more intelligent pattern for city spreading. AI colpods will now rarely walk half map somewhere.
- AIs ruthlessly exchanges technologies between themselves, hopefully this makes them competitive until later stages of the game.-
- AI likes buildings a lot more. It is able to rebuild its hedaquarters now. It loves orbital pods.
Post edited April 09, 2014 by kyrub