Posted April 04, 2010
I finally finished Sanitarium for the first time in 12 years. I had played with my friend's copy 12 years ago and only played the first three chapters, wondering how it would have ended countless times.
Now that I've completed it I can't help being underwhelmed. This is clear that the designers wanted to make a game with the surreal atmosphere of Jacob's Ladder but without any of the writing skills and coherence to go with it. The first two chapters are the best parts of the game, and then it goes progressively downhill from there.
The whole Aztec stuff at the end was so annoying, you had to talk to so many people. And gosh isn't it funny that an Aztec God is forced to walk slowly and solve silly puzzles? The whole cyclops level wasn't much better either.
The game is so incoherent on so many levels, and there's tons of stuff that is never really explained at all. The game felt like a mish mash of different concepts for levels that didn't really had any cohesive link between them. Your character is so slow that the game artificially lasts twice as long because of it.
At the end Dr. Morgan became such a cheesy villain, I was laughing at him coming out of the shadows or whatever and trying to spook Max.
Now that I've completed it I can't help being underwhelmed. This is clear that the designers wanted to make a game with the surreal atmosphere of Jacob's Ladder but without any of the writing skills and coherence to go with it. The first two chapters are the best parts of the game, and then it goes progressively downhill from there.
The whole Aztec stuff at the end was so annoying, you had to talk to so many people. And gosh isn't it funny that an Aztec God is forced to walk slowly and solve silly puzzles? The whole cyclops level wasn't much better either.
The game is so incoherent on so many levels, and there's tons of stuff that is never really explained at all. The game felt like a mish mash of different concepts for levels that didn't really had any cohesive link between them. Your character is so slow that the game artificially lasts twice as long because of it.
At the end Dr. Morgan became such a cheesy villain, I was laughing at him coming out of the shadows or whatever and trying to spook Max.