Posted January 29, 2014
Can someone explain to me how this stats are calculated or what they mean?
When I start the game, my Level 1 Gladiator has the following stats (naked-nothing equiped):
Strenght: 33
Endurance: 19
Dexterity: 20
Physical Regeneration: 25
Mental Regeneration: 0
Charisma: 11
- - -
Health: 147
- - -
Attack: 26
Defense: 22
- - -
Weapon: 12-21 (physical=12-21; fire=0; magic=0; poison=0)
Weapon Bonus: 56%
Attack Speed: 140
- - -
Resistance: 4 (physical=2; fire=1; magic=0; poison=1)
Armor Bonus: 20%
- - - // - - -
Weapon Lore: 1
Concentration: 1
Now, when I equip a Torch with the following stats the Weapon Bonus drops to 47%:
Estimated Damage: 7-13
Attack: 1
Defense: 1
Fire: 5-9
Fire Damage: +20% Dexterity
But when I equip a Sword with the following stats the Weapon Bonus keeps the 56% value:
Estimated Damage: 34-43
Attack: 2
Physical: 22-28
Weapon Damage: +11% Strenght
Why this happens to the Weapon Bonus?
Another question: How is the Estimated Damage calculated for the sword example I gave?
When I start the game, my Level 1 Gladiator has the following stats (naked-nothing equiped):
Strenght: 33
Endurance: 19
Dexterity: 20
Physical Regeneration: 25
Mental Regeneration: 0
Charisma: 11
- - -
Health: 147
- - -
Attack: 26
Defense: 22
- - -
Weapon: 12-21 (physical=12-21; fire=0; magic=0; poison=0)
Weapon Bonus: 56%
Attack Speed: 140
- - -
Resistance: 4 (physical=2; fire=1; magic=0; poison=1)
Armor Bonus: 20%
- - - // - - -
Weapon Lore: 1
Concentration: 1
Now, when I equip a Torch with the following stats the Weapon Bonus drops to 47%:
Estimated Damage: 7-13
Attack: 1
Defense: 1
Fire: 5-9
Fire Damage: +20% Dexterity
But when I equip a Sword with the following stats the Weapon Bonus keeps the 56% value:
Estimated Damage: 34-43
Attack: 2
Physical: 22-28
Weapon Damage: +11% Strenght
Why this happens to the Weapon Bonus?
Another question: How is the Estimated Damage calculated for the sword example I gave?
Post edited January 29, 2014 by pedromiguel83