Posted December 26, 2021
For my dwarf character I created a combo that triggers War Cry then Greed. I don't seem to be able to reduce the cooldown of this combo, and some related points of confusion are:
1 .Concentration is described as "Increases the regeneration rate of Combat Arts" and Weapon Technology is described as "Increases the attack speed and regeneration of all Dwarf combat arts."
What's the difference between these two?
2. I have a second combo that triggers Assault then Heavy Blow, and it looks like this combo and the War Cry/Greed combo restart cooldown on each other - is this right? I'd expect combos to have independent cooldowns if they trigger different skills.
3. How is the combo cooldown calculated? War Cry has a cooldown of 30 seconds. Greed has a cooldown of 22 seconds. But the combo of both of them has a cooldown of 37.3 seconds - how is this calculated?
1 .Concentration is described as "Increases the regeneration rate of Combat Arts" and Weapon Technology is described as "Increases the attack speed and regeneration of all Dwarf combat arts."
What's the difference between these two?
2. I have a second combo that triggers Assault then Heavy Blow, and it looks like this combo and the War Cry/Greed combo restart cooldown on each other - is this right? I'd expect combos to have independent cooldowns if they trigger different skills.
3. How is the combo cooldown calculated? War Cry has a cooldown of 30 seconds. Greed has a cooldown of 22 seconds. But the combo of both of them has a cooldown of 37.3 seconds - how is this calculated?
Post edited December 26, 2021 by x68K
No posts in this topic were marked as the solution yet. If you can help, add your reply