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Topic?

I was wondering if there is much difference in the dark campaign, can you have a dark ending to all quests or is it limited to a few choices in the main quest?
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F1ach: Topic?

I was wondering if there is much difference in the dark campaign, can you have a dark ending to all quests or is it limited to a few choices in the main quest?
All quests are different, more psychopathic and instead of help you murder and deceive people with joy to raise your ranks along with personal quest.
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F1ach: Topic?

I was wondering if there is much difference in the dark campaign, can you have a dark ending to all quests or is it limited to a few choices in the main quest?
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HenitoKisou: All quests are different, more psychopathic and instead of help you murder and deceive people with joy to raise your ranks along with personal quest.
Wow, I was NOT expecting that, thanks very much|! :)
That game made Ascaron bankrupt with reason, it's content over context, the only limitation is once you choose Shadow Campaign you can't be good, only do selfish and evil things so it's kind or morality lock for whole campaign, same applies for Light one.
Post edited August 24, 2014 by HenitoKisou
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HenitoKisou: That game made Ascaron bankrupt with reason, it's content over context, the only limitation is once you choose Shadow Campaign you can't be good, only do selfish and evil things so it's kind or morality lock for whole campaign, same applies for Light one.
Yes, I get that, two of my favourite devs are Larian and Ascaron, they really put a lot of heart into their games :)
The biggest differences are in the main campaign quest. You fight most of the same bosses, but otherwise almost every quest is different, including the reasons and methods of fighting said bosses.

In terms of side quests, I got the most satisfaction out of the character-specific chain quests, that flesh out your character's backstory and motivation based on your alignment.

In terms of the more generic side quests, there are some that remain the same, some that are changed, and some that are only available depending on your alignment.
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F1ach: Yes, I get that, two of my favourite devs are Larian and Ascaron, they really put a lot of heart into their games :)
Totally agree, and I'd add CD Projekt Red to that.
Post edited August 24, 2014 by bengeddes
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bengeddes: The biggest differences are in the main campaign quest. You fight most of the same bosses, but otherwise almost every quest is different, including the reasons and methods of fighting said bosses.

In terms of side quests, I got the most satisfaction out of the character-specific chain quests, that flesh out your character's backstory and motivation based on your alignment.

In terms of the more generic side quests, there are some that remain the same, some that are changed, and some that are only available depending on your alignment.
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F1ach: Yes, I get that, two of my favourite devs are Larian and Ascaron, they really put a lot of heart into their games :)
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bengeddes: Totally agree, and I'd add CD Projekt Red to that.
Thanks again Bengeddes and yup, CDPR are in that list as well for me :)