Stuff: Making it possible to adjust all the big dragons life points down to a REASONABLE level would really add to the fun of the game.
Thanks for anything you can come up with !
Hi Stuff,
As crossposted on the comments area on my site, thanks for the suggestion! For now, you could try turning on Take No Damage just for the boss battles, but 'tis true, this makes them boring.
I'm not playing Sacred anymore, but next time I give it a whirl I'll look into implementing this. I suspect the easiest way will be to patch the game files, rather than patch the runtime (like a trainer does).
If anyone else programmer-minded out there is interested in taking this up, the source CE table for this trainer is also posted on my site - I'd be happy to link to (or, host files for) anyone who'd like to try implementing this feature using the existing code as a base before the next time I get a chance.