Posted July 03, 2013
Hi everyone,
We have uploaded a new patch for Rogue Legacy. This will patch your game to version 1.0.11.
Here's a changelog:
Patch 1.0.11 Bug/Balance Fixes:
Major Changes:
- Fixed bug where the player could kill a boss and die at the same time.
- Fixed bug where saves were being made during system crashes, causing corruption.
- Fixed bug where game would crash when entering the lineage screen if the audio engine failed to initialize.
- Implemented another check for skill tree corruption.
- Fixed bug with back up save system if player data was corrupt from the very start.
- Fixed bug where back up save system didn’t work properly on corrupted maps and map data.
General fixes:
- Message box will now appear if the game crashes.
- Fiddled with save manager.
- Moved out the crashes to catch the constructor.
- Fixed bug where Paladins could block their own spells.
- Fixed exploit where player could drop through platforms while controls were locked.
- Fixed bug where impact effect resource pool ran out of resources.
- Typo fixed for Death Defy.
- Increased Item drop resource pool.
Balance Changes:
- Shinobi can no longer gain the timestop spell.
- Dragon firebell spam re-enabled.
- Knight Special drain rate tic raised from 3 to 6.
- Assassin Class spell initialization cost lowered from 10 to 5.
- Assassin Class spell tic rate raised from 5 to 7.
- Asassin mana pool lowered from 0.75 to 0.65.
- Barbarian Special raised from 15 to 20.
- Mage Int bonus lowered from 1.3 to 1.25
We have uploaded a new patch for Rogue Legacy. This will patch your game to version 1.0.11.
Here's a changelog:
Patch 1.0.11 Bug/Balance Fixes:
Major Changes:
- Fixed bug where the player could kill a boss and die at the same time.
- Fixed bug where saves were being made during system crashes, causing corruption.
- Fixed bug where game would crash when entering the lineage screen if the audio engine failed to initialize.
- Implemented another check for skill tree corruption.
- Fixed bug with back up save system if player data was corrupt from the very start.
- Fixed bug where back up save system didn’t work properly on corrupted maps and map data.
General fixes:
- Message box will now appear if the game crashes.
- Fiddled with save manager.
- Moved out the crashes to catch the constructor.
- Fixed bug where Paladins could block their own spells.
- Fixed exploit where player could drop through platforms while controls were locked.
- Fixed bug where impact effect resource pool ran out of resources.
- Typo fixed for Death Defy.
- Increased Item drop resource pool.
Balance Changes:
- Shinobi can no longer gain the timestop spell.
- Dragon firebell spam re-enabled.
- Knight Special drain rate tic raised from 3 to 6.
- Assassin Class spell initialization cost lowered from 10 to 5.
- Assassin Class spell tic rate raised from 5 to 7.
- Asassin mana pool lowered from 0.75 to 0.65.
- Barbarian Special raised from 15 to 20.
- Mage Int bonus lowered from 1.3 to 1.25
Post edited July 03, 2013 by JudasIscariot