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So I finally broke down and bought this game; I know I kind of said I wouldn't buy it for 15$, it was higher then I wanted, but was feeling generous since I got 75% off of The WItcher 1 & 2.

First a suggestion: I think you should only have standard keyboard and mouse buttons as defaults.
Not all mice have MB4, MB3, etc. (I would consinder left/right button + wheel up/down + wheel button, standard mice now)

1. What/where are the D1 D2 D3 D4 keys on my keybord? (I'm sure I set it to keyboard and mouse control scheme)

2. Is there a button for an "auto 180 degree" turn? (it dosen't nee to exceed max turn rate, just "rotate at max rotation speed till it hits 180 degree and stops")
^^not played yet, and not sure if this is needed. You could make nice animation for it instead, ship flips over then it rotates its belly back down.
^^or if we can write simple/complex scripts to a bind, and somehow get it to only do 180 degrees :P

3. Parts of the menu music is going in/out from left/right speakers... making me a little sick,
would you please PLEASE make your menu music not... looking for the correct word here... oscillate?
(Or is that way too difficult to get it from doing that???)

3b. Can you have the menu music pauce/disable/volume=zero when the game is minimized (or unselected when in windowed mode)

3c. Or can we have option to disable the menu music, if you can't program it to auto-shut-up when we minimize/unfocus-window it?

ps. also, you could try adding more wall pappers to the extra downloads section, that incorporate the game symbol thingy, you know, the ankh looking thingy.

I'll let you know my first impressions of the game within my follow-up reply to this thread.
All keys are rebindable in the options menu. The only non default key used is MB4, and that is only when using mouse aim control scheme.

1) Digit 1, Digit 2, etc.
2) Fighter type ships have this as one of their special abilities. Just flick the mouse in the direction opposite of your facing direction when flying the Mercury in the intro of the game.
3) Only suggestion would be to lower music volume in the options menu.
4) I could look into adding an option to mute sound on losing focus.

Make sure you download the latest update.
Post edited August 24, 2013 by miniplush
I see, D1 means 1 (number key row above letters, not the numberpad to the right.)

Another question, is there a way to view numbers/digits instead of a bar in hanger?

Cause I'd like to compare before/after stats when changing equipment in hanger.
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gbaz69: I see, D1 means 1 (number key row above letters, not the numberpad to the right.)

Another question, is there a way to view numbers/digits instead of a bar in hanger?

Cause I'd like to compare before/after stats when changing equipment in hanger.
Whenever you are equipping a piece of equipment, there should be a before and after of each stat it effects at the top of the equipments info window. (If there isn't any stats there, then the equipment piece only has an ability) You can also see a detailed view of your ship stats by pressing the ? icon to the left of the Bind Abilities button in the customize screen.
Post edited August 27, 2013 by miniplush
avatar
gbaz69: I see, D1 means 1 (number key row above letters, not the numberpad to the right.)

Another question, is there a way to view numbers/digits instead of a bar in hanger?

Cause I'd like to compare before/after stats when changing equipment in hanger.
avatar
miniplush: Whenever you are equipping a piece of equipment, there should be a before and after of each stat it effects at the top of the equipments info window. (If there isn't any stats there, then the equipment piece only has an ability) You can also see a detailed view of your ship stats by pressing the ? icon to the left of the Bind Abilities button in the customize screen.
Yes I know all that, I did a quick mock-up. This is what I mean :P (attached).

So far my only complaint is the hanger menu, seems like it could be tweeked ever so slightly, don't know how, but it does need a tweaking.

I'll finish campaign before I give my views on that part.
I still have yet to try multiplayer; it must be hectic, in a fun sort of way.
^tried a fighter, ran out of energy like mad! Need to re-customize ship.
Attachments:
rr2.jpg (114 Kb)
As i already sayd in my review, this game is great especially for an old style shooter nostalgia like me, there are some minor mistakes here and there but are all fixable, my only real complaint is about the game difficulty which could use one or two tweaks, and some bonuses that "clash" a bit with the gameplay but if you're not a "mad completitionist" like me those can be easily ran over anyway.

Btw, a couple of things i would like to have added to the game are an ingame BGM selection (when i play the other non-story gamemodes the BGM is random and sometimes i would like it to play a different music without having to restart the match) and maybe a more "complete" view for the ships in the hangar, like those from Ace Combat in which you can view the aircrafts from every angle.
Post edited August 28, 2013 by Otakuwolf