Posted June 17, 2016
Took me awhile to figure out how to run the game in d3d mode, with Locke fully AA'ed (8xEQ) so that he looks fairly decent--smooth and AA'ed, as opposed to the glitchy, 2d pixellated mess of Locke in software mode--but how I got there is a bit odd...
Turns out that the only way I can run the game in d3d and get all of the screen elements where they are supposed to be, and all of the game menus to display properly, is to run the game through the Launcher.exe and then select Run Revenant from the launcher choices, which brings up the options menu, upon which I make the following selections and then Start the game:
*Full Screen
(Then from Advanced Options)
*Disable Z-buffer reads
*Disable Fast Surface locks
*Disable Texture Blitting
*Disable Texture Overlays
*Preload Sectors
(Then I max out:)
Preload Sector Size
Chunkcache Size
Detail Level
....Finally "Start Game"...and the game plays splendidly and the screen elements render perfectly with a nice D3d AA'ed Locke...!
GPU MSI AMD R9 380 4GB
Crimson Driver set 16.5.3
Windows 10x64 (Build 14361)
_________________________________________
The interesting thing I found is that if I try to run the game without using the launcher, and simply using the appropriate Command Line Options (see below)--d3d mode is fairly messed up--screen elements incorrectly aligned, no mouse pointer, and "esc" menus do not show up--and may not be selected--just get a black square where the menus should be...
____________________
From the Revenant.ini. Note the "Last Options" listed--those are commands executed at start of the game (as explained in the game's "CommandLine.txt" file.)
[Lighting]
MaxLights=4
Ambient3D=100
LightRange3D=180
EnhancedLighting=No
LightMult3D=250
[Options]
DoubleTapTicks=10
ShowDialog=Yes
PlaySpeech=Yes
CombatFace=Yes
AutoCombat=Yes
Software3D=No
Windowed=No
ZoomSpeed=10
VertPanSpeed=2
HorzPanSpeed=2
ViolenceLevel=4
EnhancedLighting=Yes
RealTimeLight=No
Violence=4
NoTexOverlay=No
GammaLevel=3
MusicVolume=96
EffectsVolume=127
SquishyScroll=Yes
ShortEditorDisplay=No
LastOptions="DEVICE=DISPLAY FASTLOCK=OFF NOBLITTEXTURES NOTEXOVERLAYS VOODOO PRELOADSIZE=7 CHUNKCACHESIZE=24 GAMESPEED=5"
LastEditedModule="Demo"
NoCombatResults=No
NoEAX=No
No3DAudio=No
Cache3DImagery=Yes
BeepOnChat=Yes
VidMemZBuffer=Yes
WaitMapUpdate=Yes
[Network]
ConnectType=none
SessionName=none
Provider=IPX
ConnectTime=5
[Language]
Language="English"
[Modules]
MainModule="Ahkuilon"
[Multiplayer]
MaxPlayers=4
SimpleMode=Yes
MaxMonsters=8
RealName=""
Email=""
Other=""
[Launcher]
UpdateFromSite="www.eidosinteractive.com"
UpdateFromFile="revenant/autoupdate/revenant_patchlist.pi"
DisplayMode=0
Editor=0
ZReads=1
NoFastlock=1
NoTexBlit=1
NoTexOverlays=1
Preload=1
PreloadSize=7
CacheSize=24
Detail=5
[DedicatedServer]
Autosave=Yes
AutosaveTime=10
LogEvents=No
EventsLogFile=".\DSEVENTS.LOG"
____________________________
My question is...has anyone had any luck in getting the game to run properly with mouse support in d3d *without* going through the Launcher.exe as I outline above? I'd rather just simply run the game from the Revenant.exe directly as using the Launcher.exe is cumbersome route--BUT...so far...the *only* way that I've found to run the game in D3d mode properly is through the launcher.exe, ticking off the above-listed options every time I run the game...;)
Just wondering if anyone had any luck with d3d mode while bypassing the Launcher.exe...! I think the game looks awful in software mode--I can remember thinking the same thing when the game was new on my 'puter so many years ago...;)
Turns out that the only way I can run the game in d3d and get all of the screen elements where they are supposed to be, and all of the game menus to display properly, is to run the game through the Launcher.exe and then select Run Revenant from the launcher choices, which brings up the options menu, upon which I make the following selections and then Start the game:
*Full Screen
(Then from Advanced Options)
*Disable Z-buffer reads
*Disable Fast Surface locks
*Disable Texture Blitting
*Disable Texture Overlays
*Preload Sectors
(Then I max out:)
Preload Sector Size
Chunkcache Size
Detail Level
....Finally "Start Game"...and the game plays splendidly and the screen elements render perfectly with a nice D3d AA'ed Locke...!
GPU MSI AMD R9 380 4GB
Crimson Driver set 16.5.3
Windows 10x64 (Build 14361)
_________________________________________
The interesting thing I found is that if I try to run the game without using the launcher, and simply using the appropriate Command Line Options (see below)--d3d mode is fairly messed up--screen elements incorrectly aligned, no mouse pointer, and "esc" menus do not show up--and may not be selected--just get a black square where the menus should be...
____________________
From the Revenant.ini. Note the "Last Options" listed--those are commands executed at start of the game (as explained in the game's "CommandLine.txt" file.)
[Lighting]
MaxLights=4
Ambient3D=100
LightRange3D=180
EnhancedLighting=No
LightMult3D=250
[Options]
DoubleTapTicks=10
ShowDialog=Yes
PlaySpeech=Yes
CombatFace=Yes
AutoCombat=Yes
Software3D=No
Windowed=No
ZoomSpeed=10
VertPanSpeed=2
HorzPanSpeed=2
ViolenceLevel=4
EnhancedLighting=Yes
RealTimeLight=No
Violence=4
NoTexOverlay=No
GammaLevel=3
MusicVolume=96
EffectsVolume=127
SquishyScroll=Yes
ShortEditorDisplay=No
LastOptions="DEVICE=DISPLAY FASTLOCK=OFF NOBLITTEXTURES NOTEXOVERLAYS VOODOO PRELOADSIZE=7 CHUNKCACHESIZE=24 GAMESPEED=5"
LastEditedModule="Demo"
NoCombatResults=No
NoEAX=No
No3DAudio=No
Cache3DImagery=Yes
BeepOnChat=Yes
VidMemZBuffer=Yes
WaitMapUpdate=Yes
[Network]
ConnectType=none
SessionName=none
Provider=IPX
ConnectTime=5
[Language]
Language="English"
[Modules]
MainModule="Ahkuilon"
[Multiplayer]
MaxPlayers=4
SimpleMode=Yes
MaxMonsters=8
RealName=""
Email=""
Other=""
[Launcher]
UpdateFromSite="www.eidosinteractive.com"
UpdateFromFile="revenant/autoupdate/revenant_patchlist.pi"
DisplayMode=0
Editor=0
ZReads=1
NoFastlock=1
NoTexBlit=1
NoTexOverlays=1
Preload=1
PreloadSize=7
CacheSize=24
Detail=5
[DedicatedServer]
Autosave=Yes
AutosaveTime=10
LogEvents=No
EventsLogFile=".\DSEVENTS.LOG"
____________________________
My question is...has anyone had any luck in getting the game to run properly with mouse support in d3d *without* going through the Launcher.exe as I outline above? I'd rather just simply run the game from the Revenant.exe directly as using the Launcher.exe is cumbersome route--BUT...so far...the *only* way that I've found to run the game in D3d mode properly is through the launcher.exe, ticking off the above-listed options every time I run the game...;)
Just wondering if anyone had any luck with d3d mode while bypassing the Launcher.exe...! I think the game looks awful in software mode--I can remember thinking the same thing when the game was new on my 'puter so many years ago...;)
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