FulVal85: How to enable Indeo codec on recent windows
open cmd as admin
regsvr32 ir50_32.dll
for 64 bit version only: remember to type cd.. and cd syswow64 before that command
Thanks, but the codec is enabled - it just doesn't scale the video correctly.
I've tried a bunch of different methods, including using an alternate wrapper - which somewhat helps, although it introduced a few new problems (while the FMV were scaled correctly, the gameplay was not). This pretty much confirms that the whole thing is caused by the wrapper. I've found a workaround - it's not a permanent solution and I still hope that the GOG team is going to patch this thing so it works as intended. In the meantime, if you're experiencing something simiar, here's what I do:
-First things first, i go to the Nvdia Control Panel and set scaling to "Integer". This has to be done because we're going to run game in 480p. I'm sure there's an equivelent AMD setting.
-Now, go to the Configuartion utility of the game and set "Presentation" to "Windowed" and resolution to 640x480p
- Go to the game directory and right-click on the Leon or Claire executable, depending on what you want to play. Go to the "Compatibility" tab and select "run in 640x480 resolution". Close the tab.
- Download
Windows Borderless Gaming and add the game to it.
Ane there ya go, the game is running fullscreen at its native resolution, scaled in integers, the FMVs are displayed correctly.
It's very janky and not an ideal solution, but hey - works for me, for now. Let's hope someone at GOG will look into the matter.