crazy_dave: Well photo recon was developed at base and then brought to the Generals. When not providing real-time info, aerial reconnaissance focused on gauging the effectiveness of bombardments and scout out new targets/enemy troop movements.
But sometimes they did provide real-time info and I think they used flags (semaphore-like communication) and drop canisters to try to relay information back to the friendly units who needed the info (typically artillery). Both solutions could be iffy. They also used radios, but in the early stages of the war even when they had radios available, pilots and observers didn't want to put them in their planes because those first radios weighed so much.
I didn't think of this before but, thinking that reading flag motions on the ground from an inflight plane would be difficult, I believe there were signal mirrors using sunlight and morse code. never heard of an aviation use, though.
Ever see the movie "1941"? A Japanese sailor was stealing a civillian radio and struggling to get it into the hatch of the sub. Said, "we gotta find a way of making these things smaller". :)
Artillery spotting couldn't wait for landing. Now I'm wondering if this was really a mission commonly used or something I imagined. BTW, your comment on photo recon is the very reason that, if I were a modder, I would change mission requirements in the campaign game to making it unsuccessful unless the plane taking the photos safely landed at its air strip. Not my idea; the old board game (from Monarch Avalon-Hill, I believe) called "Red Baron" handled it that way. Of course, then the AI would have to learn how to safely land bombers :(