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Alright gogfriends.

in my daily check on the rebel galaxy discussions on steam (disclosure I own the game here on gog.)
Patch 1.04 has been released!

Changelog:

Patch 1.04 Notes - now live
1) Tons of escort mission improvements. Escorted ships will blow the crud out of any asteroids in their way. Your ship also won't noodle off into the distance if they react to damage from other ships. Also, escort missions are always to outposts - not stations just on the other side of an annoying planet. Lots of good stuff.

2) Can disable camera shake from the launcher if it makes you ill

3) Fixed a rare mission-related crash

4) Nasty Surprise mission doesn't have as huge of a militia penalty

5) Antimatter drive mk1 and EMP Nova weapons aren't available ( they weren't intended to be for sale, and EMP Nova doesn't even work!)

6) Fixed a few mission spawns that were confusing/inappropriate factions

7) Mission waypoints on a jumpgate also show the NAME of the target system

8) The Radovich is no longer flagged as a miner. I.E. it won't independently decide to blow up asteroids on your behalf.

9) Fixed rare secondary weapon swapping crash.

10) Fixed super-rare case where a bunch of moons around a planet would cause a station to spawn IN a planet

11) In cases where the window is resized from the desired resolution to something that actually fits on the desktop, mouse aspect ratio is corrected so that mouse clicks aren't 'off'

12) AI turrets properly take into account range increase from range extenders in all situations

13) Fragment Recovery mission hexxite is indestructible until revealed by a pulse

14) Korian Super Swarm mission tweaked

15) Militia bribe chance increased

16) Player turrets now have extra simulation ticks in low-fps situations to prevent bobbling in low FPS. (hopefully)

17) Meet Zenya mission - conversation activation range doubled, and an additional tip reminding you to scan ALL traders was added.

18) To reduce exploitability, traders will only offer to purchase between 1 and 5 of your cargo components ( no more guaranteed high-priced sale of 20 meteoric diamonds, sorry! )

Steam forum link: http://steamcommunity.com/app/290300/discussions/0/483368526571673790/#p1

We may get the patch either tomorrow (big maybe) or monday.
Cool :-)
I am cool waiting for a few hours to get the patch, waiting until Monday however is different. I will wait a few more hours and then return the game via gog.com and buy it on steam. I love to support gog, but waiting days for patches already released is a bummer and for me personally a reason to refund it.
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Wampso: I am cool waiting for a few hours to get the patch, waiting until Monday however is different. I will wait a few more hours and then return the game via gog.com and buy it on steam. I love to support gog, but waiting days for patches already released is a bummer and for me personally a reason to refund it.
The new patch is up, but hasn't been shown on the forums yet.
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Wampso: I am cool waiting for a few hours to get the patch, waiting until Monday however is different. I will wait a few more hours and then return the game via gog.com and buy it on steam. I love to support gog, but waiting days for patches already released is a bummer and for me personally a reason to refund it.
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mushroom_ff: The new patch is up, but hasn't been shown on the forums yet.
Thanks, I am glad I waited for a few hours.
The 1.041 hotfix though is still missing. And it's important.

1.04 had a critical bug that made all turret weapons overpowered by vastly increasing their firerate. 1.041 fixes that. Steam already has it:

Changelog:

Fixed 'fast turret' issue at moderate to low FPS

Bribing militia officials with super-high militia faction rep now properly advances the conversation.

Dreadnaught Assault mission can't be put in an uncompleteable state by murdering the dreadnaught in 15 seconds flat with an OP ship.
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wgpsenshi: The 1.041 hotfix though is still missing. And it's important.

1.04 had a critical bug that made all turret weapons overpowered by vastly increasing their firerate. 1.041 fixes that. Steam already has it:

Changelog:

Fixed 'fast turret' issue at moderate to low FPS

Bribing militia officials with super-high militia faction rep now properly advances the conversation.

Dreadnaught Assault mission can't be put in an uncompleteable state by murdering the dreadnaught in 15 seconds flat with an OP ship.
I recognize you from a forum that has RIN and RU in its name, anyways I poked Judas about it. maybe hopefully we can get it early.
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Lord_Kane: Alright gogfriends.

in my daily check on the rebel galaxy discussions on steam (disclosure I own the game here on gog.)
Patch 1.04 has been released!

Changelog:

Patch 1.04 Notes - now live
1) Tons of escort mission improvements. Escorted ships will blow the crud out of any asteroids in their way. Your ship also won't noodle off into the distance if they react to damage from other ships. Also, escort missions are always to outposts - not stations just on the other side of an annoying planet. Lots of good stuff.
.
.
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14) Korian Super Swarm mission tweaked
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.
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Awesome! Took me 30 min in an escort mission yesterday to figure out fist why it did not progressed and then which asteroids I had to kill to move on.

After that I got killed 3x in a row by a "Low" risk Super Swarmer Mission...
Will the mac version on GOG get the update as well? Will there be a patch to download, or will I have to re-download the entire 2GB game?