Posted October 03, 2018
In order to get the music working (as i've discovered), you need to use a custom game engine. I would prefer Quakespasm as it gives the most vanilla OpenGL experience, with the added bonus of music.
Download here: http://quakespasm.sourceforge.net/
Step 1: Download DAEMON tools Lite 10 for free here: https://www.daemon-tools.cc/downloads
Step 2: Mount the "game", "gamea" and "gamed" files from the Quake folder, as CD-discs using DAEMON tools.
game = Quake music
gamea = Quake: Scourge of Armagon music
gamed = Quake: Dissolution of Eternity music
Step 3: Open "Windows Media Player" and select one of the three discs, check all the songs, and set the "Rip" type to
WAV, and then Rip the CD files. The songs will then be available in your Windows Library under Music.
Step 4: Go into the Quake folder, then "Id1" and create a folder called "music". Drop all of the ripped music files here,
and make the "game" disc songs are named "track02.wav --- track11.wav" (There are 10 tracks in "game",
rename them all from 02 to 11, (for some reason)).
Step 5: Open the "Quakespasm" download folder, and drag all of the files into the default Quake folder, overwrite if
asked. Now you are good to go!
OPTIONAL: The songs are kinda ruind with a feature called "Pre-Emphasis", which makes high pitched sounds in the
music even higher, slising your eardrums with a knife of sound (OUCH!). To fix this, you can either rip the
songs using iTunes instead of Windows Media Player, since "De-Emphasis" is an automatic feature here.
Or, follow the guide video here: https://youtu.be/eF4GSsffbSE?t=3m11s
Enjoy your game, if you were able to launch GLquake! (I can't :()
Download here: http://quakespasm.sourceforge.net/
Step 1: Download DAEMON tools Lite 10 for free here: https://www.daemon-tools.cc/downloads
Step 2: Mount the "game", "gamea" and "gamed" files from the Quake folder, as CD-discs using DAEMON tools.
game = Quake music
gamea = Quake: Scourge of Armagon music
gamed = Quake: Dissolution of Eternity music
Step 3: Open "Windows Media Player" and select one of the three discs, check all the songs, and set the "Rip" type to
WAV, and then Rip the CD files. The songs will then be available in your Windows Library under Music.
Step 4: Go into the Quake folder, then "Id1" and create a folder called "music". Drop all of the ripped music files here,
and make the "game" disc songs are named "track02.wav --- track11.wav" (There are 10 tracks in "game",
rename them all from 02 to 11, (for some reason)).
Step 5: Open the "Quakespasm" download folder, and drag all of the files into the default Quake folder, overwrite if
asked. Now you are good to go!
OPTIONAL: The songs are kinda ruind with a feature called "Pre-Emphasis", which makes high pitched sounds in the
music even higher, slising your eardrums with a knife of sound (OUCH!). To fix this, you can either rip the
songs using iTunes instead of Windows Media Player, since "De-Emphasis" is an automatic feature here.
Or, follow the guide video here: https://youtu.be/eF4GSsffbSE?t=3m11s
Enjoy your game, if you were able to launch GLquake! (I can't :()