Neurus_Ex: You have no clue of how the Hitman online functionality works, do you?
QWEEDDYZ: Works in 1.0 steam release, latest Steam version or in GOG release? Hitman optional content is not like Q.E - it really require account to play, not just install. But still Hitman become more DRM-free than steam release and account not really required. Words "
most content of the game" is true - it from anti-DRM expression. Overreacting. Half-true.
I'm talking how it works "in general", as it works the same on all platforms. You can "play the game" without an account, but progression is linked to your online profile, so if you don't have connection, you don't have progression, and if you don't have progression, you don't have, like, 90% of the game, as its main point is to allow the player replay the same missions with different rules (starting points, disguises, equipment, way to kill your targets, etc). There's even a thing called escalation contracts where you are tasked to kill some random NPC with a specific set of rules (not being disguised, using a shotgun, not hiding your handgun), then the difficulty ramps up.
The Hitman games are a BRILLIANT set of titles that were totally disgraced by their always online (Because if you get disconnected during play, you are thrown to the main menu) DRM.
[...] someone really will blame GOG+Bethesda or only GOG for that release. [...]
I've said it before and I'll say again: I'm blaming Bethesda for not taking into account this store after dumping their titles, and will not be getting anything for else (A pity, because I'm a huge Arkane fan, but it looks Deathloop comes with online stuff too), and I'm blaming GoG for lying to us in this thread and not come up and say at least "wops, we fucked up."
(Your English is a bit spotty, so sorry if I'm not getting where you are going to. Not trying to discredit you or anything -English is neither my first language and all of us have to learn- but just to point that if something I'm saying does not make sense, is because I did not understood you).
Genericjohndoe: Btw. is there currently a source port which can play the latest episode from the enhanced version with all bells and whistles? I now it is playable but i think there are still missing parts like the shadows or so...
The ports can run the new campaigns, but, as you say, the shadows are not available because most ports have no dynamic lights (and are not planning on it). I haven't checked Darkplaces (which has had dynamic lighting since forever), but my guess is that you could run the new campaigns no problem.
I've seen tutorials around on using the new weapon and monster models in stuff like Quakespasm Spiked, although I like more the stuff done by fans at least for weapons.