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Wait, the Win update is here but not showing?
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tinyE: Wait, the Win update is here but not showing?
Do you mean it's just not showing as a blue orb thingy or not showing up at all?

If you're using Galaxy, try restarting it. I can certainly select it from the web library
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tinyE: Wait, the Win update is here but not showing?
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nasKoo: Do you mean it's just not showing as a blue orb thingy or not showing up at all?

If you're using Galaxy, try restarting it. I can certainly select it from the web library
Not using Galaxy.
I just didn't get a GOG notification, but it's there.

The new area is beautiful. Lot's of solid brick buildings and the mannequins are a nice touch. :D
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luxina: I intented to install and run the new version of your game on Ubuntu 16.10 and I got the following error :

java.lang.RuntimeException: attempted index of non-table
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:91)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:79)
at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1586)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:576)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1672)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:53)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:81)
at zombie.Lua.Event.trigger(Event.java:37)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:61)
at zombie.gameStates.MainScreenState.enter(MainScreenState.java:505)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:135)
at zombie.GameWindow.logic(GameWindow.java:619)
at zombie.GameWindow.run(GameWindow.java:1173)
at zombie.GameWindow.maina(GameWindow.java:974)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:173)
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nasKoo: Sorry, I will need more.
Please open a new thread and post the console.txt from /<Username>/Project Zomboid/ or Users/<Username>/Zomboid/.

Ideally on something like pastebin to keep a clean format
The version 2.4.0.5 corrected the bug :)

Thank you for Linux support
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tinyE: Not using Galaxy.
I just didn't get a GOG notification, but it's there.
At least it's there :D
I'm going to wait a day or so for the notification to show. Might be a caching thing? If it doesn't pop up by then I'll make sure to ask the GOGs about it.

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tinyE: The new area is beautiful. Lot's of solid brick buildings and the mannequins are a nice touch. :D
Good to hear! Will pass the love to the mapmonkeys.
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tinyE: Not using Galaxy.
I just didn't get a GOG notification, but it's there.
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nasKoo: At least it's there :D
I'm going to wait a day or so for the notification to show. Might be a caching thing? If it doesn't pop up by then I'll make sure to ask the GOGs about it.

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tinyE: The new area is beautiful. Lot's of solid brick buildings and the mannequins are a nice touch. :D
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nasKoo: Good to hear! Will pass the love to the mapmonkeys.
I love GOG but their notification system is notoriously horrid. :P Most of the time you get phantom notifications then when there actually is an update you get nothing.
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tinyE: I love GOG but their notification system is notoriously horrid. :P Most of the time you get phantom notifications then when there actually is an update you get nothing.
On the site it is for sure... Galaxy's update mechanics are at-least much better. Anyway glad to see PZ making use of Galaxy's features now.
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BKGaming: On the site it is for sure... Galaxy's update mechanics are at-least much better. Anyway glad to see PZ making use of Galaxy's features now.
Galaxy's been Windows only for ages. Yuck!
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boni06: Hi, my game is still showing version 34 but the changelog show 36. Am I missing something? I see no way to update
Mever,ind, it is updating :D

Thank you guys <3
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nasKoo: Gave me a mild heart attack there :D
Don't dare! We need you ahah Going to play now <3

Just adding for anyone who is experiencing the same thing as I did. Mine was showing the changlelog for 36 but was on version 34 with no option to update.I just left it and about 30 min later it started downloading the update on it's own :)

Edit: I use GOG Galaxy
Post edited January 25, 2017 by boni06
Just to inform you that I am hit by this bug.

To reproduce, start Survival (hardcore) default game with Herbalist and Tourist traits, unemployed, hardcore reloading. Map is Muldrah (ie the not-"West Town", from the original two)
This is how the code looks in konsole:
java.lang.RuntimeException: Object tried to call nil in new
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:91)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:949)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1727)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1642)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63)
at zombie.ui.UIElement.onMouseUp(UIElement.java:924)
at zombie.ui.UIManager.update(UIManager.java:1085)
at zombie.GameWindow.logic(GameWindow.java:587)
at zombie.GameWindow.run(GameWindow.java:1246)
at zombie.GameWindow.maina(GameWindow.java:1022)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:180)

Every time I try to reload the 9mm magazine via clicking on it, I get red box and console spills that error and reploading does not happen.

Edit: code edit suggested in Reddit link has fixed it for good!
This bug is in upstream. No mods.


I am also hit by this. the log looks like this (first line translated is like - "wrong file descriptor"). This is not fatal however, appears on game launch in the console, no red boxes:

java.io.IOException: Неправильный дескриптор файла
at java.io.FileInputStream.readBytes(Native Method)
at java.io.FileInputStream.read(FileInputStream.java:272)
at sun.nio.cs.StreamDecoder.readBytes(StreamDecoder.java:283)
at sun.nio.cs.StreamDecoder.implRead(StreamDecoder.java:325)
at sun.nio.cs.StreamDecoder.read(StreamDecoder.java:177)
at sun.nio.cs.StreamDecoder.read0(StreamDecoder.java:126)
at sun.nio.cs.StreamDecoder.read(StreamDecoder.java:112)
at java.io.InputStreamReader.read(InputStreamReader.java:168)
at org.luaj.kahluafork.compiler.LexState.nextChar(LexState.java:224)
at org.luaj.kahluafork.compiler.LexState.inclinenumber(LexState.java:309)
at org.luaj.kahluafork.compiler.LexState.llex(LexState.java:527)
at org.luaj.kahluafork.compiler.LexState.next(LexState.java:656)
at org.luaj.kahluafork.compiler.LexState.testnext(LexState.java:691)
at org.luaj.kahluafork.compiler.LexState.check_match(LexState.java:714)
at org.luaj.kahluafork.compiler.LexState.body(LexState.java:1034)
at org.luaj.kahluafork.compiler.LexState.funcstat(LexState.java:1687)
at org.luaj.kahluafork.compiler.LexState.statement(LexState.java:1764)
at org.luaj.kahluafork.compiler.LexState.chunk(LexState.java:1796)
at org.luaj.kahluafork.compiler.LexState.compile(LexState.java:200)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:132)
at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:124)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:4942)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:4919)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:919)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:853)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:965)
at zombie.GameWindow.init(GameWindow.java:1817)
at zombie.GameWindow.maina(GameWindow.java:1021)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:180)

I have renamed map_meta.bin, but it does not seem to help.
Edit: This helped and the bug was fixed!
This bug is in upstream. No mods.


Finally, I have cut through 300 zombies, I am out of knives and bats, and I have still found zero axes on zombie bodies. I would like to know if this is actually also a bug. Extreme unluck...

I still found no way to fix this third bug.
Edit: After mere 362 zombies and helicopter event, I found the axe on one of them...
Post edited January 26, 2017 by Lin545
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tinyE: Wait, the Win update is here but not showing?
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nasKoo: Do you mean it's just not showing as a blue orb thingy or not showing up at all?

If you're using Galaxy, try restarting it. I can certainly select it from the web library
There wasn't notification (blue orb) neither in Galaxy no on GOG.com.

When can we hope to see beta channel IWBUMS go live? Right now I can't see it in Galaxy settings(
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Lin545: I still found no way to fix this third bug.
Edit: After mere 362 zombies and helicopter event, I found the axe on one of them...
You can find them in storage warehouses or similar places... did you really luck out, or just couldn't make it to said places for fear of death?
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micktiegs_8: You can find them in storage warehouses or similar places... did you really luck out, or just couldn't make it to said places for fear of death?
The basics.. I can hardly find kitchen knives and you ask me to go to storage? :) The saddistic AI director just loves me. :) I am currently questioning whether I should axe my way to storage for more axes, or just axe my way for the random chance of getting another axe.
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micktiegs_8: You can find them in storage warehouses or similar places... did you really luck out, or just couldn't make it to said places for fear of death?
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Lin545: The basics.. I can hardly find kitchen knives and you ask me to go to storage? :) The saddistic AI director just loves me. :) I am currently questioning whether I should axe my way to storage for more axes, or just axe my way for the random chance of getting another axe.
well at least you've gotten as far as you have without dying. My last few tries I spawned in a very busy area, and couldn't live for more than a few hours. Thankfully the game god has been kind and I've actually survived for a few days so far, even calling a tiny single-storey house my own while I loot nearby dwellings. Screw the axe, I'm just happy to be alive haha!
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micktiegs_8: well at least you've gotten as far as you have without dying. My last few tries I spawned in a very busy area, and couldn't live for more than a few hours. Thankfully the game god has been kind and I've actually survived for a few days so far, even calling a tiny single-storey house my own while I loot nearby dwellings. Screw the axe, I'm just happy to be alive haha!
Yes, the saddistic director can sometimes be cruel. I recommend you to play a few matches online if you haven't yet, it helps boost the skills as you also resist against other players. I'd say I can control the crowd pretty good.. its just lame when you have to waste precious time (before water cutoff and when your carpetry skill is still too low) on running around and leading the herd into the town outskirts through the woods....

Anyways I've deleted that save and started from scratch. And in just few days I found a saw, 6 hammers and 2 sledgehammers.....

My most recent note to myself is:
- always search for postboxes, as there is chance for Herbalist magazine there, and Herbalist skill is purely awesome.
- always undress the zeds, its a good marker that you already searched them through.



However, the reloading script for 9mm (when reloading set to normal or realistic) is still broken. It would be cool if anyone can confirm this.
Post edited January 28, 2017 by Lin545