Posted October 18, 2018
My findings so far:
Sometimes throwing a knife at the wall in the Sewers level glitches out audio as if something got stuck in textures and collisions went off.
Picking up crossbow bolt allows to skip reload, making it possible to fire instantly (feed shown on pic1)
Graphical glitch on Castle level wall after dynamite went off nearby (pic2)
I was able to progress through closed gate on Graveyard level, but was unable to open the gate from inside (because they are controlled by a switch) and got stuck in area shown on pic 3 and 4
The Sorcerers healthbar seems to vanish when you switch between weapons during the fight (pic5)
(he also seems to deal a bit too much damage, but maybe thats just me)
https://imgur.com/a/H9BYzMt
Sometimes throwing a knife at the wall in the Sewers level glitches out audio as if something got stuck in textures and collisions went off.
Picking up crossbow bolt allows to skip reload, making it possible to fire instantly (feed shown on pic1)
Graphical glitch on Castle level wall after dynamite went off nearby (pic2)
I was able to progress through closed gate on Graveyard level, but was unable to open the gate from inside (because they are controlled by a switch) and got stuck in area shown on pic 3 and 4
The Sorcerers healthbar seems to vanish when you switch between weapons during the fight (pic5)
(he also seems to deal a bit too much damage, but maybe thats just me)
https://imgur.com/a/H9BYzMt
Post edited October 19, 2018 by donlakonchinno