So I bought POP3 on the Weekend-Sale an had - like everyone here - trouble starting it in D3D (Application - Crash right from the start).
And I don't want to use the popTB.exe - because this will cause the game to run in software mode. Why the hell does anybody do that ? Invention of 3D Acceleration was the best thing on PC in the 1990's. (Holy Voodoo Cards!)
Finally I was able to run POP3 in D3D with an NVIDIA-Card using "dgVooDoo" (a dx and glide wrapper) on Windows 10
Thanks to the post of "ZellSF" who suggested using that little thing of software! (one year ago! - and this thread was opened in 2012 ...)
I am using Win10 (with Redstone-Update) with a GTX960 4GB
Here's what I did: (Step by step)
1. Download "dgVoodoo" from "dege.freeweb.hu/" (Latest Version 2.53)
2. Extract the downloaded file to a folder of your choice
3. Copy all files from the "dgVoodoo" main folder into you POP3 Installation directory
4. also copy the files from the "MS" folder (3 dll files for ddraw an direct3d) into POP3 Installation directory
5. Run "dgVooDooSetup.exe" and click the icon [.\] - that will point the path to your POP3 installation directory
6. Select the Tab "DirectX" and check the Options - I tried differnt settings and now use the ones you can see in my screenshot
7. Click Apply Button
8. Launch the game through the GOG-Launcher (the shortcut placed on the Desktop after installation) - Answer the question for recovery mode with "no"
Only via the launcher the game will allow you to use resolutions higher than 800x600 (1600x900 works for me - FullHD doesnt seem to be supported.)
You will always have to change the resolution ingame every time you start the game again.(Problem of the game, not the GOG-Release or the wrapper)
Notes:
- you dont have to run the dgVoodoo program again after making your settings - POP3 will always start with the wrapper until you delete the files from the wrapper software
- Turn the "dgVoodoo Watermark" setting off - I just used it to verify the game works with the wrapper
- using Antialiasing causes some screenartifacts, especially around the text-boxes and the map
- using less than 128MB VRAM in the settings seems to cause graphic glitches when driving the mouse around (like a mouse-shadow)
- Windowed-Mode doesnt work - crashes when Apllication loses focus
Hope this helps some folks out there
BlueDandelion: EzioDelpatchi's solution Worked for me on Windows 10. Very simple. Thanks
Just wanted to point out: that is no solution, it just uses the softwarerenderung path. No 3D - Graphics card will be used. And it causes the game to run only in 800x600 maximum. (what looks terrible)