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It looks like I've fixed this issue (at least for cyberneticbarry). There is a section of code that ends up using 640x480 offsets that causes pointer to invalid memory address. So this issue is linked to Widescreen mod where there is a mismatch of screen resolution offsets. Once the area is patched with correct new offsets say 1920x1080, then game no longer crashes. I'll fire off a message to bigg and see about him releasing an update that will include patch for these offsets. This function is used a lot, so resolving this issue might fix other crashes with regards to WS mod.
Ah forgot to say, if anyone else that is having this issue and would like to test out my patch upload your torment exe someplace (like rapidshare) and then post it along with current resolution you have the game set to. I'll manually patch it and then we can see if this is indeed fixed for good.
Has there been any response from bigg? :)

I would really like to test this patch. My current resolution is 1920x1080 (although I think I chose 1920x1200 to be max possible resolution when installing widescreen mod).
My exe can be downloaded here: http://dl.dropbox.com/u/107263/Torment.exe
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kalee: Has there been any response from bigg? :)

I would really like to test this patch. My current resolution is 1920x1080 (although I think I chose 1920x1200 to be max possible resolution when installing widescreen mod).
My exe can be downloaded here: http://dl.dropbox.com/u/107263/Torment.exe
Yes, he is going to include my patch into WS mod once I've finished doing some more analysis. I'm pretty confident everything is good so prob next week I'll ask him about releasing an update with patch included. Just been busy with other things to follow up about it. Here is your patched exe for 1920x1080.

http://www.mediafire.com/?5j1c16z0y4e8juj
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scientt: Yes, he is going to include my patch into WS mod once I've finished doing some more analysis. I'm pretty confident everything is good so prob next week I'll ask him about releasing an update with patch included. Just been busy with other things to follow up about it. Here is your patched exe for 1920x1080.

http://www.mediafire.com/?5j1c16z0y4e8juj
Thank you!
I've been able to visit all the buildings I wanted without a single crash. This is a wonderful thing since visiting small areas caused crashes pretty often.
I've been able to finish game without any problems :)

I tested this patch mostly at Mebbeth's place and in some small areas which were problematic before. After applying your patch, all problems were gone.

It seems to me that your patch works :) I'd really recommend including it in widescreen mod.

Good job! :)
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scientt: Ah forgot to say, if anyone else that is having this issue and would like to test out my patch upload your torment exe someplace (like rapidshare) and then post it along with current resolution you have the game set to. I'll manually patch it and then we can see if this is indeed fixed for good.
Just wanted to thank you for this - I checked out the diff between kalee's original exe and your patched one and applied the same updates to mine and it meant I could get into the grain store in Curst without crashing (where I was stuck until then) so between the two of you, I can carry on my replay-through without uninstalling the WS mod again (like I had to to get through the art gallery).

It still crashes on and off entering some areas (the blacksmith and the distiller in Curst so far), but they are recoverable rather than consistent, so I can live with that.

Cheers.
I would love to get rid of the crashes in art gallery. I am playing with Wine on Mac and my current resolution is 1920 x 1200. My exe can be found here: http://dl.dropbox.com/u/30899371/torment.exe
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panglossian: It still crashes on and off entering some areas (the blacksmith and the distiller in Curst so far), but they are recoverable rather than consistent, so I can live with that.
Have you tried clearing out your temp folder inside PST dir? Also, are they general windows crashes where game dies or do you get error message from PST?

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ufoufo512: I would love to get rid of the crashes in art gallery. I am playing with Wine on Mac and my current resolution is 1920 x 1200.
Here you go:
http://www.mediafire.com/?vsy0hyjj84892j4
Thanks!! It doesn't crash anymore at art gallery.
Been keeping an eye on this thread for a couple of weeks, since I've been having the same problems in the gallery. I was hoping for an update on the widescreen mod in these days, but I'll post my .exe as well, since I'd rather like to get my game on over the weekend :)

http://www.mediafire.com/?3uc2suy4uiy380f

Thanks in advance, scientt
@CyLLama: You didn't post your res for game...
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scientt: @CyLLama: You didn't post your res for game...
D'oh!

Sorry, I'm running at 1280x720

Thanks again.
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CyLLama: D'oh!

Sorry, I'm running at 1280x720

Thanks again.
Here yah go:
http://www.mediafire.com/?kktn9cfjufo79qb
Please please patch me too :)
I've also experienced a lot of crashing at witch's house in Ragpicker's Square.
I'm playing 1280x800 res.

http://www.mediafire.com/?9hmlhhxegtoxd1h
Post edited March 16, 2012 by HE1NZ
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HE1NZ: Please please patch me too :)
I've also experienced a lot of crashing at witch's house in Ragpicker's Square.
I'm playing 1280x800 res.
http://www.mediafire.com/?978nklr4dstnx48