Posted September 28, 2010
high rated
I'm making this topic as a sort of clearinghouse for slowdown/graphical glitches, to be updated as needed. This includes characters 'moonwalking,' pointer trails, and slowdown (particularly with spells).
-The first easy to solve glitch is when characters seem to be running backwards (or doing the moonwalk). Going to video options and turning on software mirroring seems to do the trick.
-The game can suffer pretty bad slowdown when walking through the hive, and the wonderful spell animations seems to freeze it completely. It seems that Vista and Nvidia cards are to blame here. For any remotely modern computer, you shouldn't be having any slowdown. The culprit here is direct draw and hardware acceleration. Turning hardware acceleration completely off is impossible under Vista (normally). There are plenty of solutions to this, but I've only found one to work to completely eliminate slowdown:
-You'll need to download the DirectX SDK. It's about 400 MB in size (you can google it or find a link in the thread I'll mention). Once installed, go to Directx Control Panel>Direct Draw. There, uncheck the box that says 'Use Hardware Acceleration. This is discussed in this thread, which contains a link to the download:
http://blog.yimingliu.com/2008/04/16/baldurs-gate-1-graphics-glitch-and-disabling-nvidia-hardware-acceleration/
-I'll link to this thread from the Spellhold Studios forum (which is an excellent source of Planescape info/troubleshooting). The first post from Bigg contains a summary of all the possible solutions discussed later in the thread. Unfortunately, none of them worked. Only the 'D3D Windower' stopped slowdown, but I could never get the bar at the top to go away, nor did the options work to allow me the mouse to move the screen. Here's the thread: http://www.shsforums.net/topic/30840-ie-games-and-nvidia-series-8-video-cards/
-Pointer trails seem to pop in the menu screens and in the dialogue box, but fortunately not in the game. From the link above, just install the 'nvidia fix.zip' from the first link. It seems to help, but this issue I haven't been able to find a perfect fix for.
I'd encourage anyone else to post their own solutions as well. For information purposes, I'm using the excellent widescreen and UI mods (someone on GoG should have created another thread about them) and running this on Vista with a Nvidia 8600M GT.
-The first easy to solve glitch is when characters seem to be running backwards (or doing the moonwalk). Going to video options and turning on software mirroring seems to do the trick.
-The game can suffer pretty bad slowdown when walking through the hive, and the wonderful spell animations seems to freeze it completely. It seems that Vista and Nvidia cards are to blame here. For any remotely modern computer, you shouldn't be having any slowdown. The culprit here is direct draw and hardware acceleration. Turning hardware acceleration completely off is impossible under Vista (normally). There are plenty of solutions to this, but I've only found one to work to completely eliminate slowdown:
-You'll need to download the DirectX SDK. It's about 400 MB in size (you can google it or find a link in the thread I'll mention). Once installed, go to Directx Control Panel>Direct Draw. There, uncheck the box that says 'Use Hardware Acceleration. This is discussed in this thread, which contains a link to the download:
http://blog.yimingliu.com/2008/04/16/baldurs-gate-1-graphics-glitch-and-disabling-nvidia-hardware-acceleration/
-I'll link to this thread from the Spellhold Studios forum (which is an excellent source of Planescape info/troubleshooting). The first post from Bigg contains a summary of all the possible solutions discussed later in the thread. Unfortunately, none of them worked. Only the 'D3D Windower' stopped slowdown, but I could never get the bar at the top to go away, nor did the options work to allow me the mouse to move the screen. Here's the thread: http://www.shsforums.net/topic/30840-ie-games-and-nvidia-series-8-video-cards/
-Pointer trails seem to pop in the menu screens and in the dialogue box, but fortunately not in the game. From the link above, just install the 'nvidia fix.zip' from the first link. It seems to help, but this issue I haven't been able to find a perfect fix for.
I'd encourage anyone else to post their own solutions as well. For information purposes, I'm using the excellent widescreen and UI mods (someone on GoG should have created another thread about them) and running this on Vista with a Nvidia 8600M GT.