Gambits: Thank you for your answer. How would I go about extracting and editing the WORLDMAP.WMP? I haven't been able to find it in my Planscape folder.
YnK: Right, it's packed inside the datafiles, so you'll need a program that can parse Infinity Engine game data (see below). If you choose to edit it,
make a backup of the Save folder before starting, just in case
Here's SKARDAVNELNATE's pack. The edited main WORLDMAP.WMP is in the "Extra\Worldmap" folder. It goes into the "Override" folder of your game installation, but it won't affect the saves.
http://www.mediafire.com/download/1dnoytx2m09/Torment20080606.zip Manual editing goes something like this:
1. Get yourself a copy of NearInfinity (
http://sourceforge.net/projects/nearinfinity/, runs on Java), launch it and point it to your PS:T folder (Game -> Open Game). The left panel is the game data browser, so you can access the packed files from there.
2. The main file will be inside the WMP folder. Select the file and go to the Edit tab. If you used the edited one already, read through the instructions and start at point 7.
3. On the Edit tab, double-click the line "Map 0", or select it and click "View/Edit".
4. You should see a list of available areas numbered 0 to 19. Double-click the "Area 0" line, or select it and click "View/Edit".
5. At the bottom of the table you'll see the list of exits from that area. That's the source of your problem. That "Distance scale: 1" setting, specifically. Select the first exit/link, click "View/Edit" (or just double-click it).
6. The "Distance scale" field is set to "1". Double-click that "1" and edit it to "0". Close that last window and do the same with all other links and areas until all of them are set to "Distance scale: 0". (Not all areas have links, just the first 10 or so; those are the ones shown on the map.)
7. Look at the "Save" folder (in NearInfinity). Each subfolder represents one of your saves, and each contains a copy of WORLDMAP.WMP. You want to edit those, too, or at least the one in your latest save.
8. When prompted (usually on attempt to close NI), click "Save changes".
That should do it, I think. If that doesn't work or if the edit process seems too much of a hassle, you can still go for the cube workaround, it pretty much exists
because of the travel time issue.
OK, I edited my saves successfully, but when I try to save the main WMP file I get "Error while saving WORLDMAP.WMP"
Nevermind, my Planescape folder was read-only, that's why I couldn't overwrite the edited WORLDMAP.WMP. Near Infinity worked like a charm. Thanks a lot for your help.