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So I received my stronghold and I can upgrade it. However they warn me I can get attacked and it will set me back. Well that sucks. It makes me not want to invest. Then again having good security helps they say. Also having people defend the place have an upkeep apparantly. I read that you get tax money, but I have no idea how much and if it is even sustainable. I do want to invest though.

- I hate having a constant upkeep. Where am I going to find the money from?

Also there are those endless paths beneath and the assistant said I should clear it out. I have no idea how big it is and if it's doable with my lvl 5 party. I also have a new direction for a main quest, but I don't want to leave the keep because I might get attacked and horrible things will happen, so that makes me not want to bother with the stronghold at all. I mean

- if I invest my money from adventuring and the keep can just get demolished again, what's the point?
- I also have no clear indication where I can find a stable source of income to get the protection I need. And without it, I'd be dependant on finding money in houses and dead bodies from adventuring. Surely that's not the point?
- What if I just want to go somewhere to explore, will Il be interrupted halfway?
- Also what's up with 'turns' how long does a turn last?
- How much time passes before I have to pay potential troops i have stationed there?
- How much troops do I even need to defend?

There are MANY questions I have and nothing is explained. I don't want to invest large sums of money if I don't know what I'm investing in. It's like real life. :P
Post edited April 01, 2015 by Senteria
This question / problem has been solved by ast486image
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Senteria: So I received my stronghold and I can upgrade it. However they warn me I can get attacked and it will set me back. Well that sucks. It makes me not want to invest. Then again having good security helps they say. Also having people defend the place have an upkeep apparantly. I hate having a constant upkeep. Where am I going to find the money from? I read that you get tax money, but I have no idea how much and if it is even sustainable. I do want to invest though.
You get tax depending (I think) on the state of your stronghold. You also get money, items, reputation etc. from adventures that your idle followers can be assigned to. You will also get undesirables landing on the doorstep. You can pay them off, or escort them (via idle companion) until they leave.

Also there are those endless paths beneath and the assistant said I should clear it out. I have no idea how big it is and if it's doable with my lvl 5 party.
I have not done that, yet, because I am led to believe that it is *big* (13 levels?)

There are MANY questions I have
Bullet them. There's nothing worse than trying to answer questions within questions.
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Senteria: So I received my stronghold and I can upgrade it. However they warn me I can get attacked and it will set me back. Well that sucks. It makes me not want to invest. Then again having good security helps they say. Also having people defend the place have an upkeep apparantly. I hate having a constant upkeep. Where am I going to find the money from? I read that you get tax money, but I have no idea how much and if it is even sustainable. I do want to invest though.
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Hickory: You get tax depending (I think) on the state of your stronghold. You also get money, items, reputation etc. from adventures that your idle followers can be assigned to. You will also get undesirables landing on the doorstep. You can pay them off, or escort them (via idle companion) until they leave.

Also there are those endless paths beneath and the assistant said I should clear it out. I have no idea how big it is and if it's doable with my lvl 5 party.
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Hickory: I have not done that, yet, because I am led to believe that it is *big* (13 levels?)

There are MANY questions I have
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Hickory: Bullet them. There's nothing worse than trying to answer questions within questions.
Better?
OP, You appear to be thinking about it too much.

The keep is meant to be a stable source of income.
Last time taxes were collected it was about 430 copper; unfortunately bandits stole most of it that time.

You won't be attacked until you have a barracks, that I'm aware of.
I built mine and got an attack soon after; hired four guys and lost one in the attack.
Repairs were 100 copper.
Since I did get the taxes from the previous collection, It was all paid for, for free.

Also, if you are on normal mode, you can just grab everything that is looted off human enemies and sell it at the nearest shop.
Your storage chest is either huge or limitless, which I love. :-3
I've already got 5 digit amount of copper from just doing normal, surface quests in the harbour city, because humans always drop loot!

Oh and you don't need to be near the keep to manage it!
See the little stronghold icon on the bottom right? ;-)
It works anywhere.
Post edited April 01, 2015 by ast486
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Senteria: - I hate having a constant upkeep. Where am I going to find the money from?
Already answered.

- if I invest my money from adventuring and the keep can just get demolished again, what's the point?
It doesn't get demolished. You just loose prestige or security, which can be recouped, I believe.

- I also have no clear indication where I can find a stable source of income to get the protection I need. And without it, I'd be dependant on finding money in houses and dead bodies from adventuring. Surely that's not the point?
See answer to your first question.

- What if I just want to go somewhere to explore, will Il be interrupted halfway?
The stronghold is all scripted. You don't have to be there -- you get in-game pop-ups, and journal updates.

- Also what's up with 'turns' how long does a turn last?
I haven't figured this one out yet.

- How much time passes before I have to pay potential troops i have stationed there?
Irrelevant. It's done automatically, without any intervention needed. If you don't have the funds, I presume the hired help will leave.

- How much troops do I even need to defend?
Each troop brings with it a positive or negative prestige and/or security. You may employ a maximum of eight.
The stash is limitless at all difficulties.
To access it at any time you need to enable an option in the options menu.
It looks like you CAN get pieces of the fortress destroyed.
bandits attacked and I lost the western barbacan!
I can't believe this! There's no way anything less than an army with siege equipment could destroy a full stone wall and giant iron gate.
This is just stupid! :-(
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ast486: It looks like you CAN get pieces of the fortress destroyed.
bandits attacked and I lost the western barbacan!
I can't believe this! There's no way anything less than an army with siege equipment could destroy a full stone wall and giant iron gate.
This is just stupid! :-(
It's a fantasy setting with dragons, 40-feet ogres, artillery and wizards hurling balls of exploding doom. A smashed door doesn't seem that unlikely for a well prepared band of brigands.

Also, as it hasn't been answered yet, a "turn" happens every time you finish a quest or task. So while upgrades, hireling paydays and escorts happen in game time, tax collection and progress on adventures only happen when you actually go out and quest.

You get ample warning before any attacks, and in those five days you can easily hire defenders and travel back to make sure not much damage is done to your stronghold. Just save beforehand, some of those fights are nasty, I once got a large group of oozes and trolls right after acquiring Caed Nua. :)
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ghosterl: It's a fantasy setting with dragons, 40-feet ogres, artillery and wizards hurling balls of exploding doom. A smashed door doesn't seem that unlikely for a well prepared band of brigands.
This was pointed out to him in another thread and he did not think it was significant. This is kind of a quest that ast486 accepted.
Should build everything I can before building the barracks?

I'm trying to not to leave myself open to attack.
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auroraparadox: Should build everything I can before building the barracks?

I'm trying to not to leave myself open to attack.
Some people say you don't get attacked before building a barracks, but that's not strictly true. You can get visitors and merchants passing through, who can be robbed, abducted etc, and your prestige will go down. I say build the barracks first, then you can recruit hirelings, who are unpaid at first.
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auroraparadox: Should build everything I can before building the barracks?

I'm trying to not to leave myself open to attack.
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Hickory: Some people say you don't get attacked before building a barracks, but that's not strictly true. You can get visitors and merchants passing through, who can be robbed, abducted etc, and your prestige will go down. I say build the barracks first, then you can recruit hirelings, who are unpaid at first.
I thought hirelings were always paid. How long does the unpaid status last?
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auroraparadox: I thought hirelings were always paid. How long does the unpaid status last?
You are correct; They are always paid.
Pay period is every five days

The only thing of interest is that the default hires will not leave, if you cannot pay them.
Visiting, more powerful hires, will leave if you cannot pay them.
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Hickory: Some people say you don't get attacked before building a barracks, but that's not strictly true. You can get visitors and merchants passing through, who can be robbed, abducted etc, and your prestige will go down. I say build the barracks first, then you can recruit hirelings, who are unpaid at first.
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auroraparadox: I thought hirelings were always paid. How long does the unpaid status last?
I said 'unpaid at first', which gives you a grace period to make money.
Can you upgrade the equipment of your hirelings?