markrichardb: Right from the get-go there’s a huge difference in the polish and execution between Pillars of Eternity and Wasteland 2. PoE starts with the classic opening to cover the basics, then drops you in a small town with half a dozen interesting quests or so, then hops to a huge city with quests around every corner. Wasteland 2 feels so fragmented and slow, the best choice for the first few hours being whether to travel to a dull as dishwater garden grind or baby’s first RPG town. But hey, it got really good 20 hours in…
Ahem, sorry about that tangent. PoE is indeed a fantastic game. It took me a while to grasp the lore but I'm really getting into it now.
Wasteland 2 and Pillars of Eternity are the only two games I've ever backed. Both were no-brainers as I loved their previous incarnations (Wasteland & BG1/2).
Wasteland 2 turned out to be a very, very disappointing experience based upon bad design, writing, and ... wow, just not much good to say about it. It's like a good outline of what would make a great game. I was truly disappointed in the whole experience, especially when progressing from the pretty decent setting on Arizona to the complete, incomplete, garbage that was Hollywood. UGH.
So, going into Pillars of Eternity, my hopes & expectations were incredibly low and I'd just figured that Kickstarter games could never reach that "classic" level. Amazingly for me, Pillars of Eternity had completely matched my greatest hopes. It's truck hack & slash that keeps me up 'til the wee hours, with really solid writing and design/development of the entire game from top to bottom.
It's far from perfect, but after revisiting BG1/2 in the past two years, I also found them to be far from the "perfection" that I had in my memories from when they first came out. They're still some of the best of the best of the best, but Pillars of Eternity certainly has no trouble holding its own at this point which is astounding.
I look forward to future patches, development, and releases. A great start to say the least!