Posted February 07, 2017
I'm not sure if this a bug, user error, or just the way the roadblock functions.
It seems that when housing is separated from other buildings by a roadblock the max distance for employees is reduced.
To clarify, when there are no houses near any building requiring workers, it may say "poor access to employees" or "no employees live nearby".
My problem is that when I place a road block to keep services contained within a residential block that distance that buildings can get workers seems to be drastically reduced SOME of the time.
My city had about 15% unemployment so plenty of workers. The buildings in question were 6 road squares away from the housing block. The 5th road square had the roadblock in it. I set the game speed to 100% and watched them just to be sure and over the course of 3 years they only had employees for about 6 of the 36 months.
Removing the roadblock had all the buildings (6 brewers and 3 warehouses) fully staffed almost instantly but then of course all the services are spilling out of the housing block.
I've encountered this issue before in other situations where buildings that should have been close to receive employees simply didn't until I removed the road block.
Is there some mechanic I'm missing?
It seems that when housing is separated from other buildings by a roadblock the max distance for employees is reduced.
To clarify, when there are no houses near any building requiring workers, it may say "poor access to employees" or "no employees live nearby".
My problem is that when I place a road block to keep services contained within a residential block that distance that buildings can get workers seems to be drastically reduced SOME of the time.
My city had about 15% unemployment so plenty of workers. The buildings in question were 6 road squares away from the housing block. The 5th road square had the roadblock in it. I set the game speed to 100% and watched them just to be sure and over the course of 3 years they only had employees for about 6 of the 36 months.
Removing the roadblock had all the buildings (6 brewers and 3 warehouses) fully staffed almost instantly but then of course all the services are spilling out of the housing block.
I've encountered this issue before in other situations where buildings that should have been close to receive employees simply didn't until I removed the road block.
Is there some mechanic I'm missing?
No posts in this topic were marked as the solution yet. If you can help, add your reply