Posted January 12, 2019
Hi devs.
First and foremost - I really appreciate your effort to make game better. I liked Hard West quite a lot and I hope I will like Phantom Doctrine at least as much.
That being said, I had some issues during my first playthrough attempt. Others reported them before me, so I will not bore you with whole list, but I have one question - is somewhere available a roadmap of future fixes / improvements (even tenative)?
I would very much like to know, if (when) you plan to address gameplay and/or immersion breaking issues like for example MK Ultra facility (pay with time, heat and $$$ to interogate and kill captured agent - previously instant and free of charge) or deaf NPCs (unable to hear sound of breaking glass right next to them) and so on... and perhaps such roadmap would be interesting to other players as well.
Thanks.
First and foremost - I really appreciate your effort to make game better. I liked Hard West quite a lot and I hope I will like Phantom Doctrine at least as much.
That being said, I had some issues during my first playthrough attempt. Others reported them before me, so I will not bore you with whole list, but I have one question - is somewhere available a roadmap of future fixes / improvements (even tenative)?
I would very much like to know, if (when) you plan to address gameplay and/or immersion breaking issues like for example MK Ultra facility (pay with time, heat and $$$ to interogate and kill captured agent - previously instant and free of charge) or deaf NPCs (unable to hear sound of breaking glass right next to them) and so on... and perhaps such roadmap would be interesting to other players as well.
Thanks.