Posted August 19, 2018
No spoilers in here - just some stuff that I either missed or wasn't explained well.
At the start of the game, you can choose your background, which determines the agency you're initially employed by. Additionally, you also have a handler from this agency.
All of this makes perfect sense - you start with your home agency, then build up a team of agents from wherever you can, since you're fighting a conspiracy that has infiltrated organisations around the world.
However, when the game starts, you already have a small team - which is comprised of agents drawn from intelligence organisations around the world. Which is fine, except you still start with a handler from your home agency - which would indicate that the operation (and therefore, the team) is part of that same agency (at least initially).
So what I want to know is, why is a CIA/KGB/Mossad operation comprised of agents drawn from all over? Is this some kind of international agent exchange program run by your home agency, and they're on secondment or something?
I get that at some point your team is effectively a separate entity, answering to no official intel org of any nation - except at the start that's not the case, since you have a handler (so I assume you're initially considered loyal to your Nation).
So... did I accidentally skip some plot points at the start? I get why we'd want to distance ourselves, and it also makes sense to recruit agents from other places - after a certain point the whole premise makes a lot of sense (in the context). I'm just wondering what the purpose of this multi-national spy outfit was originally created for. At the moment, it just kind of... exists.... because... ??
If the reason is simply "this is a cell from CIA/KGB/Mossad whose initial purpose was to find enemy agents in the world and potentially recruit them to turn them against their enemies" - or something along similar lines - that makes some sense. It's just that this isn't really communicated in the game at the moment. Or I'm overthinking it... ;)
At the start of the game, you can choose your background, which determines the agency you're initially employed by. Additionally, you also have a handler from this agency.
All of this makes perfect sense - you start with your home agency, then build up a team of agents from wherever you can, since you're fighting a conspiracy that has infiltrated organisations around the world.
However, when the game starts, you already have a small team - which is comprised of agents drawn from intelligence organisations around the world. Which is fine, except you still start with a handler from your home agency - which would indicate that the operation (and therefore, the team) is part of that same agency (at least initially).
So what I want to know is, why is a CIA/KGB/Mossad operation comprised of agents drawn from all over? Is this some kind of international agent exchange program run by your home agency, and they're on secondment or something?
I get that at some point your team is effectively a separate entity, answering to no official intel org of any nation - except at the start that's not the case, since you have a handler (so I assume you're initially considered loyal to your Nation).
So... did I accidentally skip some plot points at the start? I get why we'd want to distance ourselves, and it also makes sense to recruit agents from other places - after a certain point the whole premise makes a lot of sense (in the context). I'm just wondering what the purpose of this multi-national spy outfit was originally created for. At the moment, it just kind of... exists.... because... ??
If the reason is simply "this is a cell from CIA/KGB/Mossad whose initial purpose was to find enemy agents in the world and potentially recruit them to turn them against their enemies" - or something along similar lines - that makes some sense. It's just that this isn't really communicated in the game at the moment. Or I'm overthinking it... ;)