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CFG_Hitch_: Just a quick note for you, guys. Patch 1.0.4 will be available on GOG on Friday. It usually takes us one day after patching Steam to perform GOG-dedicated tests and push it out for you.

Thank you for your understanding.
Fantastic support ! Well done guys !

I'm glad I bought the game and I am supporting your effort.

Please consider the following improvement in the mission equipment loadout screen.

You can have the gear (grenades, lockpicks etc) in a common gear pool and agents can have access to that without the need to drop their current selection. Of course if the selected gear is more than the available gear you could easily highlight that gear in red and people will sort out their selection accordingly.


Regards,
ee3509
Patch 1.0.4 should now be available. You may find its scope in the first message of this thread. :)

We also organised a stream yesterday, trying to showcase and discuss the changes to the combat system. I'm not sure if it'll be of any use to you, but I'll drop the link here, just in case. :)
Patch 1.0.4 Stream

Thank you for your support and feedback, guys. Means a lot.

@ee3509 We are looking for ways to make the loadout process less cumbersome. Thank you for your suggestions - after rounding the feedback up, we'll try to come with something reasonable. :)
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CFG_Hitch_: Just a quick note for you, guys. Patch 1.0.4 will be available on GOG on Friday. It usually takes us one day after patching Steam to perform GOG-dedicated tests and push it out for you.

Thank you for your understanding.
Awesome pulling it now!

If I like it I might just redownload the main installers. I sometimes like to keep incremental patches in case I don't like the changes or feel it rebalances too much away from the "real" intent of the game (I always will love the first combat / camera / movement of Diluvion. Really felt like piloting a sub - later iterations felt too much like just another 3rd person shooter).

Anyway thanks for these!
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CFG_Hitch_: Patch 1.0.4 should now be available. You may find its scope in the first message of this thread. :)

We also organised a stream yesterday, trying to showcase and discuss the changes to the combat system. I'm not sure if it'll be of any use to you, but I'll drop the link here, just in case. :)
Patch 1.0.4 Stream

Thank you for your support and feedback, guys. Means a lot.

@ee3509 We are looking for ways to make the loadout process less cumbersome. Thank you for your suggestions - after rounding the feedback up, we'll try to come with something reasonable. :)
Thank you for your follow-up on bug fixes and translation. You are top as studio, continued as his and thank you again.
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CFG_Hitch_: increased visibility of CCTV terminals and loot/secret file containers
Thanks so much for this one! HUGE improvement in quality of life for me and took a ton of frustration out of my missions. I spent WAY too much time hunting for these before this patch (and then refinding them as I explored a map). Now I can get back to the important business of sneaking around and capturing enemy agents ;)

Also love the new feel to combat. Cover seems far more effective while still preserving the importance of Awareness. Thanks for the constant and quick turnaround in updates! So glad I grabbed this one early to support you guys - I paid far too little for Hard West (which I loved!) so I was happy to snag this one Day One. That fact that I'd been drooling over if for a year helped too ;)
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CFG_Hitch_: increased visibility of CCTV terminals and loot/secret file containers
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Ixamyakxim: Thanks so much for this one! HUGE improvement in quality of life for me and took a ton of frustration out of my missions. I spent WAY too much time hunting for these before this patch (and then refinding them as I explored a map). Now I can get back to the important business of sneaking around and capturing enemy agents ;)
Yes, I should add that although I didn't ask for this, I'm very glad somebody did and that you guys implemented it. I'm definitely doing missions a LOT faster now due to not having to hunt for these things all the time. Despite the lack of zoom options, it's now much quicker to pinpoint these, and find them again quickly.
Hey, we're happy to announce that patch 1.0.5 has been deployed on GOG!
The patch notes in the first post of this topic were updated accordingly.

Similarly to our previous patch deployments, we were streaming the game yesterday, attempting to answer all your questions. If you feel like it, you may watch the recording on Twitch.

Thank you for all your feedback and ongoing support, Agents. Cheers!
I welcome the change to the Actor Perk, though not really needed to go all stealth if one was careful,
the Perk was way to strong.
Thank you for patching like madman. :)
Thank you for supporting the game the way you are on GOG and (a bonus) being vocal on the boards here so we don't have to go to Steam! Very much appreciated
So, are endless enemy waves in scripted mision (attck on your base, etc) still on with latest patch?
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Yunipuma: So, are endless enemy waves in scripted mision (attck on your base, etc) still on with latest patch?
Endless waves are in all missions AFAIK.
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CFG_Hitch_: Patch 1.0.5 details
- secret documents are only visible in the deployment phase after conducting Reconnaissance of the location
This is kind of misleading or I'm having a bug. (I did not make a new game) The secret documents don't turn yellow during the Deployment Phase, only when you enter the room with them or when seen with a Spotter. Otherwise there is a faint blue glow about them if you're in an adjacent room/near them but can't see them.
My game says Patch 1.05, but its not in the change log, and all the problems (See: Bankruptcy loop) persist
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CFG_Hitch_: Hey, we're happy to announce that patch 1.0.5 has been deployed on GOG!
Just a heads-up - as of right now the patch is still unavailable for non-Galaxy users.

Hopefully it'll appear tomorrow and not get postponed till next week, I'd like to get a few hours in during the weekend, GOG.
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Yunipuma: So, are endless enemy waves in scripted mision (attck on your base, etc) still on with latest patch?
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The_Pastmaster: Endless waves are in all missions AFAIK.
Thank you.
Yay, the 1.05 patch for non-Galaxy users is here.

Thank you, GOG. I can live with one day of a delay.