Gliese58i: So I've sadly lost motivation to play and I'm only on chapter 2 (out of 7 from what I read). With disguises and silenced weapons (coupled with breach to top it off) the game becamse incredibly easy playing on hard difficulty.
I just did the Omikron story mission and could have left my 5 non-disguised agents at home. My disguised agent looted everything on the map then rescued the target and escorted him to the evac without breaking the alarm and it's all way too easy. Just knock out the only enemy agent then you have as many turns as you want to go around and loot anything or kill anyone.
Coming from XCOM LW Impossible or heavilly +difficulty modded XCOM2 this is not quite in line with my expectations for 'hard'.
I don't know if the game gets harder but it seems to me these mechanics coupled with infinite time is pretty broken. Thoughts?
Probably not the answer you're looking for/want to hear but:
Don't make use of all the things that make Hard difficulty way too easy?
Plenty of ways you can "gimp" yourself/set self-imposed restrictions if the game doesn't provide them itself, like for instance:
Don't use "cheese" abilities.
Don't use silenced weapons.
Don't use weapons your agents are proficient in.
Don't use disguises.
Don't use any sort of grenades.
Don't use any sort of body protection.
Don't use first aid kits.
Don't do the recon missions prior to the direct assaults.
Don't take agents on missions who are likely to succeed/survive.
Don't take any other agents on missions (where possible) and solo as much as you can.
Don't jump out of first floor windows while carrying an enemy agent and take the longer, normal route instead.
etc. pp.
I do (some of) it all the time.