gamesfreak64: thanks for the reply, i created such topics, devs just ignored me or answered : we were not able to 'replicate' this or something like that using some techwords i dont understand :D
Anyway they always tell me :
i 5 750 2.66 quad core is a 'meh' pc, which is true, my first GPU sucked: GTS 250 it was getting hot cause it was the bottle neck , so i dumped the poor so youknow card , and got a nice GTX 750 ti 2 GB
ouch.... things turned around: now many devs/gamers claim the CPU is more or less the 'bottlebeck'
so it was a big facepalm to me.
tudhalyas: CPUs and GPUs have to go together: having a good CPU but a slow GPU will slow down the system because everything is waiting for the video card to render frames; having a good GPU but coupled with a slow CPU, will make the former wait for the processor to do whatever it has to calculate.
That being said, your system should run Pathway just fine, as
your CPU is very much comparable to my own.
Elsewhere you said that the CPU heats up like crazy because it goes into turbo mode... well it's
meant to work in turbo mode. As soon as you clean the CPU heatsink regularly and you are sure that the fan is operating well, you should have no problem.
gamesfreak64: Another thing i don't: understand: i read some GPU support up to 144Hz ( seems to be ralted to the rrfrsh of the monitor) i assume hz=hz and 85 hz is the same hz ( in meaning) as 144hz, , people claim the 85hz monitor makes a cpu and or gpu sweat which is weird cause 85hz is < 144 so why would the cpu/gpu have trouble ? its is easy to blame the vga at 85hz which is bollocks ( pardon my french) cause if it were true, none of my 3500 + games would run, and there re only 100 games ( 70 = unity) that dont run properly 100 games out of 3500 + = nothing.
Anyway... i dont know what to get.... i gues i stick to the old pc till it is ++++ .
tudhalyas: A game by default usually works at the refresh rate equal to the smaller figure between the maximum rate supported by the GPU and the maximum rate supported by the monitor: so for example, given a certain screen resolution, if you have a monitor that is capable of a refresh rate of 60 Hz and a GPU that is able to handle 144 Hz at that resolution, the game will still run at 60 Hz as it's the highest rate the monitor can support.
Other games have a fixed refresh rate value, so no matter what the hardware you have, the game will run at that refresh rate (and won't work at all if your GPU and/or monitor doesn't support it). This is true for most ports from consoles which usually run at 60 Hz when not even 30 Hz.
The higher the refresh rate,
the better both the CPU and the GPU must be as they need to deliver more frames per second. 144 Hz is more demanding than 90 Hz, which in turn is more demanding than 60 Hz and so on. The trick then is to pick a smaller refresh rate value if your hardware isn't exactly up-to-date.
i own many casual games and steam games ( > 1200)( 500 retail rest is digital) ) so i been able to see many differences and it usually is a cpu issue: 3.5GHz is apparently what many games require, thats why i am looking for a i5 that has a clockspeed of 3.2 or 3.5 ghz on every core NO overclocking or turbo but a base 3.5 ghz
they dont exists cause some reviews told that many socalled 3.2 ghz only have 2.8 which is a little more then 2.66 i have now , it be a waste to spend my money on, which i been saving for a while to get a decent new pc.