Posted March 04, 2022
Patch Notes 1.2.0aa:547 Part 5 of 5
Turn-based mode
- A portrait has been added for Deep Shadow Demon.
Items
- Belt of Bloodlust applied morale bonus for the incorrect duration - fixed;
- Boots of Freest Rein didn't apply bonus speed - fixed;
- Clasp of Death belt is now a robe;
- Fencer's Gift wrongly applied bonus damage to both weapons when dual wielding - fixed;
- Feral Raider didn't work correctly - fixed:
- Fixed an issue when Menace of Death immediately applied unable to attack condition along with Haste;
- Flowing Half-Plate didn't apply the stated bonuses - fixed;
- Master Fencer's Sword applied incorrect bonus on damage rolls - fixed;
- Robe of Virtue didn't apply the stated bonus to AC against evil enemies - fixed;
- Rushlight didn't have the stated "radiant" enchantment - fixed;
- Savage Unity didn't work correctly - fixed;
- Sickle of Wicked Rites granted stackable bonuses if used against ally - fixed, old bonuses removed.
- Staff of Order didn't apply the Axiomatic quality properly - fixed;
- The description of Angel's Heart had a typo - fixed;
- Twisted Temptation didn't work correctly - fixed;
- Weapons and belts used to scale incorrectly if equipped when your character was changing size - fixed.
UI
- Abilities, gained from items, displayed as gained from level up - fixed;
- An expanded tooltip could not be closed using the X button - fixed;
- Crane Style in summary had a different icon than in selection phase - fixed;
- Fixed the issue with the "Show headgear" option in the inventory not affecting headbands;
- Fixed the layout for the duration of buffs in character screen;
- Fixed the size of a tick swarm;
- Improved the display of Areelu Vorlesh abilities in the inspect window during the battle with her;
- Improved the visual of Enchantment and Necromancy cones;
- In vendor UI the names of some items and the price overlapped - fixed;
- In vendor UI the number or items looked different in different slot types - fixed;
- Now when you sell items, 1 click moves the whole stack to the selling zone. Double click no longer opens a window to select the number of items. Meanwhile, drag and drop or a click with Shift will open the window to select the number of items. Selecting items from vendor's inventory works in a similar way, except a single click selects only 1 item, not the whole stack;
- Splitting items in the loot window worked incorrectly - fixed;
- The state of "Rest for the recommended period" checkbox is now saved between rests;
- When an equipment slot was locked, the corresponding items weren't marked as unfit for this character - fixed;
- When hovering over an interactive area on the map, no text appeared - fixed;
- When you remove the scroll from the crafting window, the needed components won't be showing anymore.
Audio
- Added more voiced party banters (romance, birthday, and some of the rest);
- Added music and Arueshalae's singing to the scene at Dimalchio's mansion;
- Added sound effects for General's Good Hope ability;
- Added sounds to the broken computer;
- Audio mix for units and spells in tactical combat got a bit better;
- Buttons didn't have sounds in the tutorial - fixed;
- Hover and click sounds have been added to the tactical combat mode;
- Improved the sounds of the mythic cutscenes in chapter 5, during the battle for Drezen;
- Regill's speech was too quiet sometimes - we made him speak a bit more loudly;
- Replaced a wrong voice file in one of Queen Galfrey's romance events;
- Some army units had wrong voice banks - fixed;
- Sometimes people in the Blackwing Library kept screaming even after being rescued - fixed;
- The guy from crevice in Leper's Smile didn't stop crying after being saved sometimes - fixed;
- The item split window didn't have sounds - fixed.
Misс
- A dialogue with the Harem of Ardent Dreams guardian could end up with a spontaneous teleportation - fixed;
- After depleting all the charges in a rod, it was possible to use it once more - fixed;
- After loading a save near the camp or teleporting to it on the global map, the party still gained corruption while resting - fixed;
- AoE effects after battles with Darrazand and Baphomet will be dispelled now;
- Arueshalae finally learnt how to properly ride a triceratops (we are so proud of her!);
- Blood wasn't displayed on animal companions in inventory - fixed;
- Changed the visual of Mythic Aeon;
- Combat log will now update when a character is taking damage or restores health while on global map;
- Dismemberment animations no longer break scripts;
- During the beta, companions could get Azata or Aeon powers - fixed;
- Fixed a freezing of Regnard's attack scene on the skeleton king;
- Fixed companions disappearing from the roster in some rare cases;
- Fixed incorrect appearance of dragon Halaseliax;
- Fixed some visual bugs with the rapier weapon;
- Fixed the dark tent issue on macOS;
- Fixed the effects of falling down for some enemies;
- Fixed the game freezing on macOS if there are issues with settings file;
- Fixed the issue when Tiefling's tail fell through the floor;
- Fixed the issue which prevented the Masterful Dispel achievement from unlocking;
- Fixed the issues with Aeon's visuals;
- Fixed the missing character model in character creation;
- Fixed the mounting animation, when both horses and riders were under the effect of Legendary Proportions;
- Fixed the position of Fortune's Temper on the characters;
- Fixed the position of longsword on characters;
- Fixed the rider's animation when riding Aivu;
- Fixed various non-critical errors during the loading of the game:
- Gnome eyebrows had issues with coloring - fixed;
- Improved camera position in the dialogue with Deskari;
- Improved the speed of scrolling of the group members, both with the button and the mouse wheel;
- It was impossible to unlock the Truly Important Deed achievement in case of skipping the cutscene in the mansion - fixed;
- Potions on Greybor's belt were too large for him - fixed;
- Saving was slower during beta - now it's back to its regular speed;
- Some mounted animation works correctly now when the rider needs to move their arms;
- Sometimes wings and tails were visible on invisible monsters - fixed;
- Summoned creatures now save correctly;
- The camera takes the correct position after loading the game;
- Updated loading screen hints;
- We added a notification that a special item is needed, if you can't interface with the teleports on the map of Alushinyrra (that is if you don't have a coin for the portals);
- We removed the corpses of summoned creatures;
- When making a mercenary with an animal companion, the animal didn't appear in warcamp or the capital - fixed;
- When skipping cutscenes with shaking camera, the shaking could persist sometimes - fixed;
- When trying to use Swarm Clone while the size of the Swarm is less than 1, the player could get a warning "condition hasn't been met :;," - the description has been improved;
- Angel's halo is now visible in the mythic path selection window;
- Fixed the wings of mythic commanders.
************************* The End of the patch notes for v1.2.0aa build 547 ***************************
Turn-based mode
- A portrait has been added for Deep Shadow Demon.
Items
- Belt of Bloodlust applied morale bonus for the incorrect duration - fixed;
- Boots of Freest Rein didn't apply bonus speed - fixed;
- Clasp of Death belt is now a robe;
- Fencer's Gift wrongly applied bonus damage to both weapons when dual wielding - fixed;
- Feral Raider didn't work correctly - fixed:
- Fixed an issue when Menace of Death immediately applied unable to attack condition along with Haste;
- Flowing Half-Plate didn't apply the stated bonuses - fixed;
- Master Fencer's Sword applied incorrect bonus on damage rolls - fixed;
- Robe of Virtue didn't apply the stated bonus to AC against evil enemies - fixed;
- Rushlight didn't have the stated "radiant" enchantment - fixed;
- Savage Unity didn't work correctly - fixed;
- Sickle of Wicked Rites granted stackable bonuses if used against ally - fixed, old bonuses removed.
- Staff of Order didn't apply the Axiomatic quality properly - fixed;
- The description of Angel's Heart had a typo - fixed;
- Twisted Temptation didn't work correctly - fixed;
- Weapons and belts used to scale incorrectly if equipped when your character was changing size - fixed.
UI
- Abilities, gained from items, displayed as gained from level up - fixed;
- An expanded tooltip could not be closed using the X button - fixed;
- Crane Style in summary had a different icon than in selection phase - fixed;
- Fixed the issue with the "Show headgear" option in the inventory not affecting headbands;
- Fixed the layout for the duration of buffs in character screen;
- Fixed the size of a tick swarm;
- Improved the display of Areelu Vorlesh abilities in the inspect window during the battle with her;
- Improved the visual of Enchantment and Necromancy cones;
- In vendor UI the names of some items and the price overlapped - fixed;
- In vendor UI the number or items looked different in different slot types - fixed;
- Now when you sell items, 1 click moves the whole stack to the selling zone. Double click no longer opens a window to select the number of items. Meanwhile, drag and drop or a click with Shift will open the window to select the number of items. Selecting items from vendor's inventory works in a similar way, except a single click selects only 1 item, not the whole stack;
- Splitting items in the loot window worked incorrectly - fixed;
- The state of "Rest for the recommended period" checkbox is now saved between rests;
- When an equipment slot was locked, the corresponding items weren't marked as unfit for this character - fixed;
- When hovering over an interactive area on the map, no text appeared - fixed;
- When you remove the scroll from the crafting window, the needed components won't be showing anymore.
Audio
- Added more voiced party banters (romance, birthday, and some of the rest);
- Added music and Arueshalae's singing to the scene at Dimalchio's mansion;
- Added sound effects for General's Good Hope ability;
- Added sounds to the broken computer;
- Audio mix for units and spells in tactical combat got a bit better;
- Buttons didn't have sounds in the tutorial - fixed;
- Hover and click sounds have been added to the tactical combat mode;
- Improved the sounds of the mythic cutscenes in chapter 5, during the battle for Drezen;
- Regill's speech was too quiet sometimes - we made him speak a bit more loudly;
- Replaced a wrong voice file in one of Queen Galfrey's romance events;
- Some army units had wrong voice banks - fixed;
- Sometimes people in the Blackwing Library kept screaming even after being rescued - fixed;
- The guy from crevice in Leper's Smile didn't stop crying after being saved sometimes - fixed;
- The item split window didn't have sounds - fixed.
Misс
- A dialogue with the Harem of Ardent Dreams guardian could end up with a spontaneous teleportation - fixed;
- After depleting all the charges in a rod, it was possible to use it once more - fixed;
- After loading a save near the camp or teleporting to it on the global map, the party still gained corruption while resting - fixed;
- AoE effects after battles with Darrazand and Baphomet will be dispelled now;
- Arueshalae finally learnt how to properly ride a triceratops (we are so proud of her!);
- Blood wasn't displayed on animal companions in inventory - fixed;
- Changed the visual of Mythic Aeon;
- Combat log will now update when a character is taking damage or restores health while on global map;
- Dismemberment animations no longer break scripts;
- During the beta, companions could get Azata or Aeon powers - fixed;
- Fixed a freezing of Regnard's attack scene on the skeleton king;
- Fixed companions disappearing from the roster in some rare cases;
- Fixed incorrect appearance of dragon Halaseliax;
- Fixed some visual bugs with the rapier weapon;
- Fixed the dark tent issue on macOS;
- Fixed the effects of falling down for some enemies;
- Fixed the game freezing on macOS if there are issues with settings file;
- Fixed the issue when Tiefling's tail fell through the floor;
- Fixed the issue which prevented the Masterful Dispel achievement from unlocking;
- Fixed the issues with Aeon's visuals;
- Fixed the missing character model in character creation;
- Fixed the mounting animation, when both horses and riders were under the effect of Legendary Proportions;
- Fixed the position of Fortune's Temper on the characters;
- Fixed the position of longsword on characters;
- Fixed the rider's animation when riding Aivu;
- Fixed various non-critical errors during the loading of the game:
- Gnome eyebrows had issues with coloring - fixed;
- Improved camera position in the dialogue with Deskari;
- Improved the speed of scrolling of the group members, both with the button and the mouse wheel;
- It was impossible to unlock the Truly Important Deed achievement in case of skipping the cutscene in the mansion - fixed;
- Potions on Greybor's belt were too large for him - fixed;
- Saving was slower during beta - now it's back to its regular speed;
- Some mounted animation works correctly now when the rider needs to move their arms;
- Sometimes wings and tails were visible on invisible monsters - fixed;
- Summoned creatures now save correctly;
- The camera takes the correct position after loading the game;
- Updated loading screen hints;
- We added a notification that a special item is needed, if you can't interface with the teleports on the map of Alushinyrra (that is if you don't have a coin for the portals);
- We removed the corpses of summoned creatures;
- When making a mercenary with an animal companion, the animal didn't appear in warcamp or the capital - fixed;
- When skipping cutscenes with shaking camera, the shaking could persist sometimes - fixed;
- When trying to use Swarm Clone while the size of the Swarm is less than 1, the player could get a warning "condition hasn't been met :;," - the description has been improved;
- Angel's halo is now visible in the mythic path selection window;
- Fixed the wings of mythic commanders.
************************* The End of the patch notes for v1.2.0aa build 547 ***************************
Post edited March 04, 2022 by pen311