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Crusaders! An important announcement:

We are now working on an issue that turned out to be really serious and the fix deeply affected the internal structure of the game. Please note that if you saved after using respec in Act II or further, your saved game may remain corrupted, potentially blocking your playthrough. Mythic Demon and Lich are the most affected by this problem. We are very sorry for the inconvenience caused, and strongly recommend reverting back to a save made before respeccing.
Please stay away from the respec function up until the next patch. The problem will be gone then.
I am very curious about this.

I am using a respec mod since I was very unhappy that I could not retrain my companions from level 1. Wanting to change their class entirely, enabling me to keep them for my playthrough instead of hiring mercenaries.

There are some clear issues seen where the level up editor gets messed up, thinking the characters still have the minimum level and feats and skills of what they are supposed to be.

Aruaru for example I made a sorceress now level 15 in that class, but when leveling up the editor still counts her as level 8 espionage master leading to breaking issues (like you cannot pick feats the game thinking you already have) for obvious reasons.

It is also obvious if one want to change their mythic path from e.g. Angel to Demon by such mod, it would naturally break the game.

So I wonder how it would affect the ingame retrainer Hilor. And if it is so dangerous, is it not possible to implement a patch which would just fix the issue when you retrain again after it has been patched?

It cannot be helped since I already did respec my characters and gotten deeper in the game. I hope it turns out well nevertheless, not leading in an issue which stops me from completing the game...
From what I understand of the problem is that its not just a character build issue but what I call a flag issue; certain circumstances are only possible when certain flags are raised. These flags are raised depending on your character's build.

Imagine a group of cogs spinning in unission because all teeth of all the cogs fit together. When there are certain flags raised, some teeth on one or multiple cogs change shape. Sometimes the shape does not bother the turning of the cogs while sometimes it make the whole collection stop turning.

This bug has a situation that will prevent stop the cogs from turning due to the flags raised by retraining due to the large number of depencies there are in the game that revolve around a character's build and path.

In order to fix it by retraining (if problem are only related to a retrainable trait, which I think is not because a few mythic paths are especially affected) you need to know exactly which factors cause the problems and set them exactly right; not soemthing that is easy to do that easy to do in such a way that would fix it by letting player respec again.
Hm... that is understandable to a certain degree to me. In my imagination retraining a character by ingame means equals a fresh installation of Windows.

While a patch might iron out issues of that Windows, a fresh install might entirely reset anything which could cause those issues, even those which did not get iron out.
Thanks for letting people know. I had been considering a respec just to change my character's portrait.
In your analogy you have two factors the patch and the game, but you miss the savegame (in order to use your analogy call it windows back-up made before you made a clean installation). The back up is great if you have a lot of work you do not want to re-do but if the back up is corrupted (or has a virus), a patch and clean instalaltion does not work.

That is why if you want to get rid of things like corruptions and virusses you should disable the back-up that contains such problems in order to prevent them from happening again.

A further complication is that because each back-up is unique its virtually undoiable to repair on a case-by-case basis.

That's why its easier (though painful for the individuals due to all the lost work) to begin with a clean slate; fix windows (pathfinder), disable the back-up (don't use your old save) and start anew.
^^ Thanks to this bug i ruined my savegame with nearly 30hours. Sigh.

Ok, here we go again. 4. new beginning ;-)

This time with a kineticist.
Post edited September 15, 2021 by Cartesii
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Dungeonfrog: In your analogy you have two factors the patch and the game, but you miss the savegame (in order to use your analogy call it windows back-up made before you made a clean installation). The back up is great if you have a lot of work you do not want to re-do but if the back up is corrupted (or has a virus), a patch and clean instalaltion does not work.

That is why if you want to get rid of things like corruptions and virusses you should disable the back-up that contains such problems in order to prevent them from happening again.

A further complication is that because each back-up is unique its virtually undoiable to repair on a case-by-case basis.

That's why its easier (though painful for the individuals due to all the lost work) to begin with a clean slate; fix windows (pathfinder), disable the back-up (don't use your old save) and start anew.
That makes sense and helps me to understand it more. Thanks.

I have read so many bad posts on Steam forums - always feels like wading through poisonous ooze - about the new patch and people complaining "loud" about issues and that it broke their games. I kinda got wary when GOG Galaxy was downloading the patch.

But so far so good. Everything seems working fine for me still after the patch. I reached the Abyss after circa 50 hours playtime. So yeah, it would be sad if my game becomes unplayable at some point because I was unhappy with my character build due inexperience, and the classes of my companions since I love them but not their classes.

I still hope for a more reliable easy fix. Nevertheless, it is a great adventure so far I would not regret even if I have to restart. ^.^
is anyone able to elaborate on this issue? Does the bug occur if you use the respec for other party members, or does this only affect the main character?
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doctorbrain: is anyone able to elaborate on this issue? Does the bug occur if you use the respec for other party members, or does this only affect the main character?
It does only affect your main character. The issue has been ironed out quite a lot already and is supposed to be fully resolved by the latest patch. However, it is advised to not try breaking the game on purpose.

What I mean by that: when the game locks you onto some choices, try not to break those boundaries with mods even if the mods allow that.

The reliable mods have safety options installed now to prevent game breaks due to them now.

Retraining your companions should be fully safe. There are only some weird leftovers from the buggy version of respec ingame, but it will not affect your playthrough since it applies to your companions only at the moment it seems.

Original reason is to be suspected that retraining characters worked by filling out a new blank slate. Erasing essential choices in opening up certain mythic paths which are supposed to be "secret" or "hard to achieve". The major more obvious mythic paths are practically safe.
What is the status on this? I tried to respec my lich today, and I could not pick up Skeleton Fighter I again for my marksman skeleton (keep being greyed out despite then the UI telling me "Prerequisite, not having skeleton fighter" ticked green) which indicates to me that respec are still not working as intended but this could be related to something else.
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Post edited September 29, 2021 by Zifnab84
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Zifnab84: What is the status on this? I tried to respec my lich today, and I could not pick up Skeleton Fighter I again for my marksman skeleton (keep being greyed out despite then the UI telling me "Prerequisite, not having skeleton fighter" ticked green) which indicates to me that respec are still not working as intended but this could be related to something else.
"Most of the problems were fixed, should work with basic mythic paths normally, but still can catch a bug with late-game ones, Dragon, Swarm, and the Secret one."

Source: https://steamcommunity.com/app/1184370/discussions/0/5086242673975595351/#c5086242673975678178
Another Lich bug, those "for undead follower" gloves with the "may attack party" feature, cannot be equipped by the Lich's Skeleton Warrior follower.