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i created classic mage/rogue+arcane trickter mercenary
when i try to use trickery, it not depended with or withoud Ranged legerdemain i get all the time -5 points of modifiers than i have points at Skills (for example, at skills that character have 19 points, but when using trickery, allways it is about 14 points+roll)
...there are 2 years, so please, repair basics
well, version 2.1.5r 93, that game is more broken... my rogue/wizard have ring with +5 trickery, dont counting to trickery results, ranged legerdemain is dont counted to results. protection from (evil etc), dont counting to results, touch cleric attack dont works at turn based combats(clerics lost them when it casted + moving). dices are fun, allways have crit miss, every single turn, and enemies not.(when have haste, one from 3-4 attack is crit miss) my group dice rates to 10, enemies dices about 15 and more. weapon Tyranny of mind...or ability of weapon is broken - (dominate person) - when person is dominated, still is counted like enemy, mostly for attacks of opportunity.

it looks like nobody from devs is this forum...they left it.
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herrmarek: it looks like nobody from devs is this forum...they left it.
Press Alt+B in game to send a bug report.
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herrmarek: it looks like nobody from devs is this forum...they left it.
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EverNightX: Press Alt+B in game to send a bug report.
thank you for that, i dint know about it