nomander: Why I defend them is already stated and verifiable. They made a good solid game in its design, it is a buggy mess and they are very diligent in trying to repair it so far. IF that stops and the game is still buggy, my assessment will change and I have been VERY clear on this point. Seems you don't like the fact that I defend them in the face of their failure. Seems you want me to complain and whine like all the other kiddies about how they failed to give you want they promised.
No, I don't want you to complain. I want you to understand that you do nothing positive by trying to excuse a company, by snubbing people who only come here to vent, when you imply that everyone who does is a "kiddie who doesn't get it".
I made it clear now, I hope.
nomander: Could you elaborate? Not sure your point here.
> They could've gone the Steam EA route, to curb missconception on the purchase by impulsebuyers. But they didn't, didn't they?
>People who expect a finish game don't buy it because it is explicitly labeled as an "unfinished game", which it is right now, with the whole endgame being a landminefield of bugs
Understood?
nomander: Broken framework? You mean you don't like the rulset? Not sure what you are saying here.
I'm complaingin about the
edit: software framwork this game runs on. Which is shoddy, or it wouldn't have the need for so many bugfixes. Here you just show, once again, your need to construct me into an i"diot who doesn't get it".
nomander: If you don't like a system and you choose to play a game that is based on a system you don't like and then complain about it, that merely makes you an idiot. /shrug
That's not what I said in that sentence, but ok.
In anycase. Something to ponder here, would be, why such a dissapropriate amount of peopl made this choice to buy a game based on a system they didn't like.
Edit: Or rather, a system they don't come into contact with, often, in this incarnation. nomander: Says the guy who makes allegations without support. Usually when one makes such, they properly support it with logical premises. If you want to go down the route of logical argument, by all means, place it in proper logical form, but save me from the fallicous means to which you presented the above. If P, then Q, P format or run along.
Do point me to thoss allegations I made.
Here are the few coreassumptions under which you operate as evident by what you wrote. Do the same for me, so you can further your readingcomprehension
>People who vent here are unable to understand the ruleset, from which you derive the absolute assesment that they are "idiot little kids who are to dumb", as we will see later down this post.
>The devs are free of criticisms like a very obfuscated way to make the rules tangible or such basic things as labeling their product for what it is when they sell it, a beta. A work in progress. Allmost like a EA.
>There is a distinct need to return to the cerebral games of yore, where most difficulty was based on the limitations of the hardware. Like not enough space on the medium, to allow for an extensive and easy to understand tutorial and/or countless numerous other comfort of life features
>And I'd add a general sense of grandure, tinted with nostalgia, that allows you to at least partially base your superiority on such meaningless things as the understanding of a game
nomander: Mobs. That is what the listen to, hence our current result of games designed for the inept and lazy and the continued cries about the difficulty and lack of hand holding of this game. Next question?
I agree. But gueess what. If you want to change the mob you need to address why the mob is saying what it says. If that mob is angry because of something that is caused by or could have been prevented by the devs. It's not the mobs fault. The mob is merely a result of their action. Causality, my dude.
nomander: I like to not be bored, todays games are designed for low intellect idiots.
Does that bother you, are you offended? I honestly don't care, I stated a fact. /shrug
The "thinking mans game" was set in quotationmarks, because, at the end of the day it's just a game. And if you're bored while playing a game, it really just speaks of your inability to occupy yourself with something
edit: else that isn't induceing boredom.
And it just being a game, means that you can talk it up all you like, but unless you use it to learn basic concepts of gametheory from an applied science POV. Or create your own games and disect them. You're still just a consumer.
A consumer of a medium which has procreation and wasteing of time at it's core.
nomander: They appealed to mainstream. It is as simple as that. Your argument seems to be that my complaint about poor music ability is unfounded beause the masses chose the latest boy band in an overwhelming number. All you proved is that mob rules.
my arguement was more of a metaarguement of how you project yourself in this thread. And the key part is the narcistic injury. In that the gripe is a pure emotional personal insult to you.
Creaters of any artform develope and don't stagnate. The mature reasonable thing to do, would be to accept that and simply adjust your consumerbehaviour, like, I don't know, not buying their games day 1 while being mostly neutral towards them. Not giveing any positive PR to them nor negative, to save your own time.
But the way you wrote that, it appeared quite personal. They are dead to me. As if they personally fisted you in a backalley.
nomander: Except that is false. Their are plenty of posts and backlash concerning the magic/armor system, in fact when it changed the forums were littered with them. /shrug
[i]~ "aha, this one incident of criticism is different, your whole arguement is false!" The absolute state of your arguement ~
[/i]
My point was, that the biggest issue is how they released it. If they had released it under a beta-label or something that would without a doubt communicate that this is a "work in progress" in a late stage of beta, they could've dodged most of the backlash they get. And no amount of patching will fix this. Hence why it will allways be the mainarguement agaisnt supporting this dev in further releases.
You didn't get it the first time either so I let this one slide
nomander: That is, you don't like indiviuals with opinons, you like group think you approve of. I defended my positions with logic you have yet to even approach, you simply went on tangents to claim otherwise.
Oh, I like individuals with opinions a lot. I just don't like individuals who willfully skim the arguement of their oponents, not really understanding it. Answering with clear emotions of anger, continuesly trying to deride the other person they talk to with condecending arguemnts from authority, which by the by isn't verifiable via the internet, with a quite honestly hillariously entertaining habit of juxtaposeing themselves, as in
their personal selves with all that entails, with the product of a company and that company itself.
With the only reason why that person does so, being, the need to feed their own superiority-complex.
I just try to educate people like you, so you might shift your ways to a more healthy PoV.
nomander: There is a severe defect of cRPGs out there that follow old school standards. You have even validated this very point by your obvious complaint about the RNG and AD&D system. It is obvious you are "new school" thought and honestly, there is nothing wrong with that, but it COMPLETELY invalidates your position as being OBJECTIVE or UNBAISED on this game. In fact, it makes your argument nothing more than a waste of time. It would be like an action gamer complaining about a turn based game. It is irrelevant, as is your argument.
[i]Just because I'm curious. When did I voice any personal complaint? When did I furthermore complain about the RNG and AD&D system. I guess this is because you wrote what you did before I did write my response to your other post in the different threat. I propose a mandatory timeperiode in which each of us trys to understand the others arguements.
Would probably help you to detach yourself from your emotions aswell.[/i]
In any case. The point is, that you can support your vision of True hardcore cRPGs all you like. I do the same with what I enjoy. But blindly jumping on anything that is remotely akin to your "agenda", disregarding the other consequences of that "flocking to something", is simply regressive.
What good is it to defend a game for it's application of its ruleset, when you also support other bad practices like releaseing unfinished games and milking specialized communitys on the promiss of "finally returning to the true way".
It's literally the reason why so many paradox-drones get abused by the devs.
Even worse, when you make such grandious claims as "it's the best RPG-game in recent time"
On a sidenote:
Adorable how you try to make me "go away" instead of actually engageing with what I say, as evident by your clear lack of understanding for what I actually wrote. Or do you willfully missinterpret my words? Hard to say at this point.
Here, I show you the olivebranch and propose you just say that it's my poor ability in a language I don't call my native tongue. Just say that. It'll allow you to save face and retreat from this.
edit: in general: Sorry for the edits in progress. I don't proveread what I write here. Mostly because I don't usually face people who like to repsond. So it's usually wasted effort. But I really think we can reach a deeper understanding here. Mindmeld. Have a good heartwarming powwow before we embrace eachother in a brother-kiss, while holding a knife hidden behind our backs.
We're right on the cusp of that. if only my writeing was easier on the eyes and mind....
Oh the humanity!