mna99: Auto mode is more strange than I thought.
Apparently Auto isn't really Auto. It still expects you to "wait for the next event" in your throneroom before it will do anything. And I mean anything.
I was I guess in Chapter 3, looking for new things to do now that the troll threat is gone, and I ran out. No more companion quests, no more little missions for people who had previously shown up at the throne room, etc. There was a curse coming up in ~40 days, so I figured I would finally try waiting in the throne room (something I had never done before).
BAM Auto mode kicks in.
All of a sudden, I've gained territory, I've appointed advisors, I'm finally building that temple that Jhod wanted, I'm building a trade road to Varnhold, all kinds of stuff. And then the plot advanced in an unexpected way as magical beasts hit my kingdom with 5 negative status updates in a row, driving my people into open riot. Yay!
So.
Now know how to make Auto work.
it's counter-intuitive. You would think that using the Kingdom Management widget would be the LAST thing you'd do with Auto mode. Who knew? I only tried it due to running out of other things to do elsewhere.
Season of Bloom was overall very good. It was easily stronger story and action-wise than Chapter 1 or 2 (though the troll bit was pretty good). The only problem I had with it was that I had to liberate my capital twice, and I have no idea how that happened. I chose to defend my capitol first (instead of going straight for the cave), killed the giant owlbear, and got no quest status update. The guard captain told me they'd clean up here, etc. I checked every street of the capitol looking for lingering baddies, found none, and moved on. I guess I was supposed to be looking for Jhod? I dunno what happened.
Anyway I left the capitol, went to the cave, and found Kesten having "just arrived" (what?). I saved him from an owlbear, killed the flower, etc. Once I get back to the capitol, I found that it was repopulated with monsters, and the giant owlbear spawns a second time. So I get to kill him all over again. And he drops a second set of +5 Bracers of Armor (yay!). Jhod is dead, but Kesten is juuuuust fine. That wasn't even what I chose but oh well! Bugs be bugs yo.
It was kind of nice finding spots in the game where the Heart of Ira wasn't all that useful. Admittedly, I could have used it more . . . it's just boring, and my party's over-leveled by enough that I can mow down most encounters even without full buffs. Which is fine with me. Now that I have Nok-Nok, he gets to use the amulet. I have Linzi turn him invisible and away he goes! Need to get his Perception skill up though. Poor Berengar may have lost his spot in the party. To a goblin.
I also like how they threw in those spider swarms in the First World. At first I was like, uh oh! I just replaced my one offensive arcane caster with a Rogue. But then I remembered that nearly every weapon I had equipped had elemental damage on it. Those swarms went down fast. They worked soooooo much better than a torch.
Season of Bloom is still Chapter 2, fyi.