InEffect: Kinetic Valerie
Role: Tank/Disruptor
Stats:
Str: 14
Dex: 13
Con: 19 > 24
Int: 9
Wis: 10
Cha: 15
Final Build: Fighter(TSS) 5/Kineticist(Kinetic Knight) 11/Rogue(Thug) 4
Main skills: Mobility 3, Persuasion (max)
Suggested secondary skills: Perception (max), Use Magic Device (spare)
Detailed leveling breakdown:
Lvl 2: Kineticist - Fire
Lvl 3: Kineticist - Armor Focus: Heavy // Elemental Whispers: Lizard
Lvl 4: Kineticist
Lvl 5: Kineticist - Shield Focus // Dazzling Display
Lvl 6: Kineticist
Lvl 7: Kineticist - Outflank // Dazzling Infusion
Lvl 8: Kineticist - Fire’s Fury
Lvl 9: Rogue - Accomplished Sneak Attacker
Lvl 10: Kineticist - Fire > Dreadful Carnage // Water: Water
Lvl 11: Rogue - Shatter Defences // Weapon Focus: Kinetic Blast
Lvl 12: Rouge
Lvl 13: Fighter - Improved Unarmed Strike // Crane Style
Lvl 14: Kineticist
Lvl 15: Kineticist - Persuasive // Kinetic Healer
Lvl 16: Kineticist - Unraveling Infusion*
Lvl 17: Rogue - Improved Critical: Kinetic Blast // Combat Trick > Blind Fight
Lvl 18: Fighter
Lvl 19: Fighter - Skill Focus: Persuasion // Improved Initiative*
Lvl 20: Fighter
*optional can take Crane wing here while it's still bugged.
Gear: Mithral Plate, +AC gear, +Stat gear, Opportunist’s Boots.
What we achieved here exactly? 16BAB kinetic knight, which is actually pretty decent. Quite a bit of AC. Decent AB, considering we attack touch AC. High Dazzling checks, Almost full damage that kineticist would have if we qualify for sneak-attack, Massive debuffs to anything we hit. We actually hit so well that you might consider switching to Disorienting Injury.
Burn yourself as you please. She has way too much HP anyway. Use +4Con Overflow.
Pretty ok by the virtue of being kineticist(so long as you don’t compare her to actual kineticists). I kept Her TSS progression mostly so her initial level wouldn’t be a complete waste. And late-game tower shields are good(also we can’t really ramp water shield any higher than +9AC in this build anyway)
2nd Element can be whatever you feel like. We don't depend too much on that. Picked water so she can kinda maybe heal someone sometime.
Has uncanny dodge, blind-fight and evasion.
Good enough as far as I'm concerned.
Love your guides. I am currently running a 6 man party with your builds on challenging.
Right now it is working like a charm.
But i have some questions about this Valerie build. I think I am not using her full potential. Right now she is outflank with my melee mc whit her kinetic fire or water sword. So she makes sneak attacks.
But nothing burn, or anything spectacular. She is level 10 like everyone else. So how could I use her? Never played a kineticist before.
After this walkthrough I would love to make your kineticist build, but I don't know how to use them.
Thx for your reply in advance.