pedrorq: Alrighty, so I've been thinking of a few builds that fit into my theme - I haven't however decided which one I'll use. They're not powerhouses but if you can give me some advice on tweaks, and some opinions on viability, I'd be thankful :)
1) Slayer 10 / Divine Guardian 9 / ? 16/10/16/12/8/14
This one fits my dream of a TWF heavy armor Paladin. Last level could be from either class
Obvious issue is that I see otherwise no synergy between both classes.
2) Ranger 10 / Sacred Huntsmaster 10 18/10/14/12/14/7
TWF Heavy Armor divine caster with 2 pets.
I read somewhere one of the Inquisitor subclasses gave a bonus to the Ranger's pet, and I think it was the Monster Tactician, but it could have been the Monster Tactician? Not sure.
They both share Wisdom for Divine Casting, so that's a synergy
No idea on deities here, I see this possibly as Iomedae/War or Erastil/Animal
EDIT: Ranger 10 / Sacred Huntsmaster 8 / Mad Dog 2 would give 3 pets? :D
The obvious issue on this one is the low Charisma for the Kingdom Management part.
3) Paladin 3 / Eltrich Scion 13 / ?
16/10/14/12/8/16
melee based, spellcasting, and heavy armor. Also high charisma for Kingdom
I would go with White Draconic for RP reasons, because I believe Abyssal is the right choice for melee?
Obvious issue here is giving up on my dream of TWF
Thoughts? :)
Not how it works. You pick a pet when you get access to it. Then every other pet class adds more levels to the pet scaling. Any one character can only have 1 pet.
What seems to be in common here is all of the above are not focused enough. You try doing everything at once. That just wouldn't work. Pick something you want to focus on, then grab whatever else you can while keeping what you are focusing on. I mean normal is probably beatable with something that doesn't get anything useful from his levels, but that wouldn't be a pleasant ride. Multiclassing is not there to grab new stuff to do. It's to do what you were already doing better. And if it doesn't do that, you are better off without.
Proper STR melee scion is either draconic16/DD4 or Abyssal19/Monk1. The latter is better, if you know where everything you need is because you'd get spell access and monk can easily cover for no other defenses(cause actually being an unarmored monk is better than plate even if you have 10 starting wis and dex).
Now as to divine-based TWF guy... Ranger don't want to multiclass much. the spell progression is garbage on them as is. 15 levels is the minimum ranger investment if you go there at all. Same goes for paladin. They really don't like multiclassing. 2 levels of paladin a lot of people go are actually useless. Just be LG cast divine grace from your cleric when you need saves. Paladins also don't really like TWF since they don't have the feats to spend. 17 Pal levels is what's needed to get the most out of the class(provided you've taken base class). Oh, and there are almost no evil enemies that matter in the game, so don't expect your pal do do anything that looks like damage. I guess they have a downgraded version or magus arcane weapon, so there's that. If you absolutely have to do twf pal it'd be something like pal17/F2/M1 as that's 4 extra feats to use on TWF.
First order of business should actually be 'how am I dealing damage?' in any case. And you do need at least some AC stacking even on normal, just so you don't spend too much time on the ground. For TWF it's quite literally sneak attack. Maybe bit of enchants on the side.
If you have to have a pet - you should get max pet scaling(or at least get close). Mad dog, Sylvan, pet druid, sacred get class level=pet scaling. Animal domain and rangers start at -3. That means if you want to multi-class with a non-pet class you have 4 levels to play with(assuming you will take bond feat, and yes, that's another feat down the drain). Obvious downside is all pet classes kinda suck when it comes to TWF scaling.
For what you seem to want I guess you will have to be ranger15, That will at least give you CL12 4d6 sense vitals and feats. Since you get so many free feats from the class - you will have to go twf. Won't save you feats like menacing would, but you don't need that many feats from menacing. Now you'd face the inevitable problem: nothing really fits. Guess you could grab Sacred 3 for precise strike, can drop 2 levels of pal if you really want to or mad dog for a bit of AB. AC will suck, but at least the build makes sense.
Another option is to go Abadar/nobility sacred huntsmaster 12/V3/Mad Dog4/Fighter1 if you want plate armor. That's 4d6 bane+3d6sneak(with accomplished)+1d6 from precise strike+3 sacred+favored fey and 30m mutagen. +rage when you need it and full pet progression. Feats will be kinda tight, but you get to take opportunist with inquisitor feats and get 1 from vivi and fighter. Should be able to fit in everything. Will have to be TN, but that's ok - you can shift to whatever lawful you like after you finish with mad dog levels.
edit. For weapons I'd probably pick longswords as redeemer+perfection will be nice and you effectively negate the penalties for d/w with perfection. And I'd use longsword+arcane protector before that.