Posted January 04, 2020
JALx69
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JALx69 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2018
From Hong Kong
Vprado
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Vprado Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2019
From Brazil
Posted January 07, 2020
InEffect: Slayer
Race: Tiefling(Motherless)
Alignment: LG*
*We are kinda fine with whatever lawful, but it’s far more beneficial for deliverer. And you’ll want absolver cloak anyways.
Stats:
Str: 18 > 22
Dex: 14
Con: 15 > 16@20
Int: 12
Wis: 14
Cha: 7
Final Build: Fighter(Aldori Defender) 2/Slayer(Deliverer) 12/Bard(Archaeologist) 2/Dragon Disciple 4
Main skills: Persuasion (Max), Perception (Max), Mobility 3. Knowledge(Arcana) 5
Suggested secondary skills: Trickery(Max)
Detailed leveling breakdown:
Lvl 1: Slayer - Dodge // Irori
Lvl 2: Slayer
Lvl 3: Fighter - Crane Style // Shield Bash
Lvl 4: Slayer
Lvl 5: Slayer - Two-Weapon Fighting(+2 dex item) // Combat Trick > Crane Wing
Lvl 6: Slayer
Lvl 7: Slayer - Outflank // Menacing > Intimidating Prowess
Lvl 8: Slayer
Lvl 9: Slayer - Improved Two-Weapon Fighting(+4 Dex item)* // Menacing > Shatter Defenses
Lvl 10: Slayer
Lvl 11: Slayer - Shield Master
Lvl 12: Slayer
Lvl 13: Slayer - Greater Two-Weapon Fighting(+6 Dex item)* // Menacing > Dreadful Carnage
Lvl 14: Bard
Lvl 15: Bard - Double Slice // Crippling Strikes
Lvl 16: Dragon Disciple
Lvl 17: Dragon Disciple - Crane Riposte // Blindfight
Lvl 18: Dragon Disciple
Lvl 19: Dragon Disciple - Accomplished Sneak Attacker
Lvl 20: Fighter - Bashing Finish
*get accomplished if you didn't find +4 item yet. Swap double slice and improved then, take double slice at 19.
Spells: Remove fear, Cure Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals
Gear: Best armor you can find. Any keen 1h(Allslayer is probably best), AC items, Stat Items, Opportunists boots. Lesser extend rod for Mirror Images
With haste you can get up to 10 attacks per round with 7d6 sneak attached. Pretty solid. Can reach 70AC with buffs.
Self-sustainable mirror image.
Doesn't dazzle for himself, although does have enough for single-target intimidation should you need it and dreadful carnage once you get the ball rolling.
Solid front-liner. Don’t think you can squeeze much more out of the class. Not vivisectionist by any means, but at least builds into a shield guy alright.
Do u think a human could do this as well? I kinda love the idea of the build! But tieflings ain't my thing, thanks for all the guides, still going trough all of themRace: Tiefling(Motherless)
Alignment: LG*
*We are kinda fine with whatever lawful, but it’s far more beneficial for deliverer. And you’ll want absolver cloak anyways.
Stats:
Str: 18 > 22
Dex: 14
Con: 15 > 16@20
Int: 12
Wis: 14
Cha: 7
Final Build: Fighter(Aldori Defender) 2/Slayer(Deliverer) 12/Bard(Archaeologist) 2/Dragon Disciple 4
Main skills: Persuasion (Max), Perception (Max), Mobility 3. Knowledge(Arcana) 5
Suggested secondary skills: Trickery(Max)
Detailed leveling breakdown:
Lvl 1: Slayer - Dodge // Irori
Lvl 2: Slayer
Lvl 3: Fighter - Crane Style // Shield Bash
Lvl 4: Slayer
Lvl 5: Slayer - Two-Weapon Fighting(+2 dex item) // Combat Trick > Crane Wing
Lvl 6: Slayer
Lvl 7: Slayer - Outflank // Menacing > Intimidating Prowess
Lvl 8: Slayer
Lvl 9: Slayer - Improved Two-Weapon Fighting(+4 Dex item)* // Menacing > Shatter Defenses
Lvl 10: Slayer
Lvl 11: Slayer - Shield Master
Lvl 12: Slayer
Lvl 13: Slayer - Greater Two-Weapon Fighting(+6 Dex item)* // Menacing > Dreadful Carnage
Lvl 14: Bard
Lvl 15: Bard - Double Slice // Crippling Strikes
Lvl 16: Dragon Disciple
Lvl 17: Dragon Disciple - Crane Riposte // Blindfight
Lvl 18: Dragon Disciple
Lvl 19: Dragon Disciple - Accomplished Sneak Attacker
Lvl 20: Fighter - Bashing Finish
*get accomplished if you didn't find +4 item yet. Swap double slice and improved then, take double slice at 19.
Spells: Remove fear, Cure Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals
Gear: Best armor you can find. Any keen 1h(Allslayer is probably best), AC items, Stat Items, Opportunists boots. Lesser extend rod for Mirror Images
With haste you can get up to 10 attacks per round with 7d6 sneak attached. Pretty solid. Can reach 70AC with buffs.
Self-sustainable mirror image.
Doesn't dazzle for himself, although does have enough for single-target intimidation should you need it and dreadful carnage once you get the ball rolling.
Solid front-liner. Don’t think you can squeeze much more out of the class. Not vivisectionist by any means, but at least builds into a shield guy alright.
InEffect
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InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
Posted January 07, 2020
Humans can do anything. All you really lose is 1 bite per round. It's some damage, but nothing crucial will be lost. Since you'd get 1 extra feat you can get improved crit dueling swords or longswords down the line and use bloodhound or redeemer instead of allslayer. Will be fine. Or just take toughness or persuasion skill focus.
Post edited January 07, 2020 by InEffect
Vprado
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Vprado Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2019
From Brazil
Posted January 08, 2020
Vprado: Do u think a human could do this as well? I kinda love the idea of the build! But tieflings ain't my thing, thanks for all the guides, still going trough all of them
InEffect: Humans can do anything. All you really lose is 1 bite per round. It's some damage, but nothing crucial will be lost. Since you'd get 1 extra feat you can get improved crit dueling swords or longswords down the line and use bloodhound or redeemer instead of allslayer. Will be fine. Or just take toughness or persuasion skill focus. Once again thanks for the fast reply!
DraugrDraugr
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DraugrDraugr Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2016
From United Kingdom
Posted January 11, 2020
Is there any reasonable way or build to make an alchemist with sneak damage? Or are the bombs not use-able in this way?
InEffect
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InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
Posted January 11, 2020
Reasonable? Don't think so. there are a few items out there to add sneak dice, but that's that. Bombs scale from levels, so pretty much anything you get with sneak dice you will have to sacrifice in damage dice, and since sneak is conditional it'd never end up being a favorable trade. Not to mention bomb alchemists generally don't like dipping as their lvl 20 package is actually worth it.
DraugrDraugr
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DraugrDraugr Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2016
From United Kingdom
InEffect
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InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
Posted January 13, 2020
D00Med1: Thanks for the info.
Been looking at blaster wizard builds, both fire and electrical damage specialists seem excellent. I was wondering if there was a remotely viable blaster wizard that used cold or acid damage? I've tried taking sorcerer levels with water/acid elemental/dragon bloodlines. But I think the game lacks the spells to pull it off, unless you got some genius build making skills. Maybe sorcerer blaster would work better for those damage types?
Acid is... Far and between. There are a few spells in conjuration with ok-ish templates, Been looking at blaster wizard builds, both fire and electrical damage specialists seem excellent. I was wondering if there was a remotely viable blaster wizard that used cold or acid damage? I've tried taking sorcerer levels with water/acid elemental/dragon bloodlines. But I think the game lacks the spells to pull it off, unless you got some genius build making skills. Maybe sorcerer blaster would work better for those damage types?
Cold is pretty much a meme as everything and it's dog are straight immune to it with the rest being highly resistant.
Not sure if either can be comfortably played as a sole element. Even fire or lightning can't boast that. That being said Acid it to resisted or ignored often, so it's at least usable. Evident issue is acid has no rod of flaming vengeance to convert all spells in the game to acid. Other than that it's the same AT/Sorc build, but with conjuration and acid. To keep it sane you'd be probably compelled to take ray spells and other musthave goodies on the way, but that as close to acid nuker as one can get.
As to other classes... they have no AT to really ramp up the damage of whatever you are doing. Druid can be ok, I guess, but that class is more about exploiting AI than about playing the game.
Regular wizards can do it just as fine, it's just in practice wizards have less spells and less spells per day, so it's a highly suspect choice. Only real upside to the wizard in this game is for the new players who don't know what to pick and which spells to use.
There is also that bomb wizard that is actually pretty fun as wiz18/Grenadier2 conjueror with acid bombs, Not exactly a nuker, but it's a fun control wizard with some direct damage and less versatility.
Post edited January 13, 2020 by InEffect
AHaroun
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AHaroun Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2019
From Egypt
Posted January 26, 2020
hey Ineffect, I love your builds. I am wondering if you would have a build for what i have in mind. I would like to play as a Chaotic Neutral-Evil character who mainly debuff enemies using evil spells I don't care about damage as much as debuffing/controlling/save or suck spells. would you have anything in mind for that? thanks!
InEffect
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InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
Posted January 26, 2020
AHaroun: hey Ineffect, I love your builds. I am wondering if you would have a build for what i have in mind. I would like to play as a Chaotic Neutral-Evil character who mainly debuff enemies using evil spells I don't care about damage as much as debuffing/controlling/save or suck spells. would you have anything in mind for that? thanks!
If you have the varn DLC's(and got an import with staff found) you can roll a Sage sorc. Can do necro+conjuration. Will be ok. Feats/spells you can grab from sylvan sorc in my unfair guide. The order will be slightly different and you can skip ray spells wholesale for a 3rd pair of foci if you want to. If you grabbed necro as a sage bonus then transmutation as a 3rd school makes sense as it has slow, which is pretty decent. If you want real good sage you can grab illusion+conjuration, necro's best debuff is waves of exhaustion, which allows no save anyways(same with animate dead), so no reason to go there, really.
Without DLC's it's much the same, except arcane is slightly better. Either way you'd want even stats as you will either use staff with sage or won't have access to either staff or ammy. Stats don't matter so long as you have 19 starting int/cha depending of a class and 14+ con.
Or you can grab same sylvan build as is if you don't mind being an evil sorc with a slight nature bend.
Straight 20 build is fine on either of those, especially if you don't want the hassle of managing cognatogen usage.
Post edited January 26, 2020 by InEffect
pedrorq
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pedrorq Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2010
From Ireland
Posted February 12, 2020
@InEffect , any suggestion for a STR-based TWF (2 weapons, not sword + shield), that multiclasses one of the healing classes (Paladin or Cleric) with one of the TWF classes (Ranger or Slayer)? :D
Doesn't have to be a super build, just something that won't be a sitting duck. :)
Thanks in advance!
Doesn't have to be a super build, just something that won't be a sitting duck. :)
Thanks in advance!
Post edited February 12, 2020 by pedrorq
zekedk
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zekedk Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2020
From Philippines
Posted February 12, 2020
InEffect: Slayer
Race: Tiefling(Motherless)
Alignment: LG*
*We are kinda fine with whatever lawful, but it’s far more beneficial for deliverer. And you’ll want absolver cloak anyways.
Stats:
Str: 18 > 22
Dex: 14
Con: 15 > 16@20
Int: 12
Wis: 14
Cha: 7
Final Build: Fighter(Aldori Defender) 2/Slayer(Deliverer) 12/Bard(Archaeologist) 2/Dragon Disciple 4
Main skills: Persuasion (Max), Perception (Max), Mobility 3. Knowledge(Arcana) 5
Suggested secondary skills: Trickery(Max)
Detailed leveling breakdown:
Lvl 1: Slayer - Dodge // Irori
Lvl 2: Slayer
Lvl 3: Fighter - Crane Style // Shield Bash
Lvl 4: Slayer
Lvl 5: Slayer - Two-Weapon Fighting(+2 dex item) // Combat Trick > Crane Wing
Lvl 6: Slayer
Lvl 7: Slayer - Outflank // Menacing > Intimidating Prowess
Lvl 8: Slayer
Lvl 9: Slayer - Improved Two-Weapon Fighting(+4 Dex item)* // Menacing > Shatter Defenses
Lvl 10: Slayer
Lvl 11: Slayer - Shield Master
Lvl 12: Slayer
Lvl 13: Slayer - Greater Two-Weapon Fighting(+6 Dex item)* // Menacing > Dreadful Carnage
Lvl 14: Bard
Lvl 15: Bard - Double Slice // Crippling Strikes
Lvl 16: Dragon Disciple
Lvl 17: Dragon Disciple - Crane Riposte // Blindfight
Lvl 18: Dragon Disciple
Lvl 19: Dragon Disciple - Accomplished Sneak Attacker
Lvl 20: Fighter - Bashing Finish
*get accomplished if you didn't find +4 item yet. Swap double slice and improved then, take double slice at 19.
Spells: Remove fear, Cure Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals
Gear: Best armor you can find. Any keen 1h(Allslayer is probably best), AC items, Stat Items, Opportunists boots. Lesser extend rod for Mirror Images
Hello i wanted to ask will it be worse if i pick spawn slayer instead of deliverer? i kinda have an idea but i don't really know if it is good i am new to the game :) Race: Tiefling(Motherless)
Alignment: LG*
*We are kinda fine with whatever lawful, but it’s far more beneficial for deliverer. And you’ll want absolver cloak anyways.
Stats:
Str: 18 > 22
Dex: 14
Con: 15 > 16@20
Int: 12
Wis: 14
Cha: 7
Final Build: Fighter(Aldori Defender) 2/Slayer(Deliverer) 12/Bard(Archaeologist) 2/Dragon Disciple 4
Main skills: Persuasion (Max), Perception (Max), Mobility 3. Knowledge(Arcana) 5
Suggested secondary skills: Trickery(Max)
Detailed leveling breakdown:
Lvl 1: Slayer - Dodge // Irori
Lvl 2: Slayer
Lvl 3: Fighter - Crane Style // Shield Bash
Lvl 4: Slayer
Lvl 5: Slayer - Two-Weapon Fighting(+2 dex item) // Combat Trick > Crane Wing
Lvl 6: Slayer
Lvl 7: Slayer - Outflank // Menacing > Intimidating Prowess
Lvl 8: Slayer
Lvl 9: Slayer - Improved Two-Weapon Fighting(+4 Dex item)* // Menacing > Shatter Defenses
Lvl 10: Slayer
Lvl 11: Slayer - Shield Master
Lvl 12: Slayer
Lvl 13: Slayer - Greater Two-Weapon Fighting(+6 Dex item)* // Menacing > Dreadful Carnage
Lvl 14: Bard
Lvl 15: Bard - Double Slice // Crippling Strikes
Lvl 16: Dragon Disciple
Lvl 17: Dragon Disciple - Crane Riposte // Blindfight
Lvl 18: Dragon Disciple
Lvl 19: Dragon Disciple - Accomplished Sneak Attacker
Lvl 20: Fighter - Bashing Finish
*get accomplished if you didn't find +4 item yet. Swap double slice and improved then, take double slice at 19.
Spells: Remove fear, Cure Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals
Gear: Best armor you can find. Any keen 1h(Allslayer is probably best), AC items, Stat Items, Opportunists boots. Lesser extend rod for Mirror Images
anyways this is my most favorite build you've made. every game i am always looking for dual weapon shield smashing characters or builds love it! thanks for sharing your builds to us lowly newbies
Post edited February 12, 2020 by zekedk
InEffect
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InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
Posted February 14, 2020
zekedk: Hello i wanted to ask will it be worse if i pick spawn slayer instead of deliverer? i kinda have an idea but i don't really know if it is good i am new to the game :)
anyways this is my most favorite build you've made. every game i am always looking for dual weapon shield smashing characters or builds love it! thanks for sharing your builds to us lowly newbies
Deliverer is 2d6 damage and 1 feat better. There is no big reason why other slayer subs won't be usable - they totally are, it's just they are worse and you'd be forced to compromise on feats somehow. Spawn slayer is cool on paper, but then you remember scary things are actually regular sized for the most part.anyways this is my most favorite build you've made. every game i am always looking for dual weapon shield smashing characters or builds love it! thanks for sharing your builds to us lowly newbies
Post edited February 14, 2020 by InEffect
InEffect
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InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
Posted February 15, 2020
pedrorq: @InEffect , any suggestion for a STR-based TWF (2 weapons, not sword + shield), that multiclasses one of the healing classes (Paladin or Cleric) with one of the TWF classes (Ranger or Slayer)? :D
Doesn't have to be a super build, just something that won't be a sitting duck. :)
Thanks in advance!
Deliverer12/Pal2/Bard2/DD4 is fine. 2 feats you lose are just something you'd normally spend on shields. And yes, I know you don't actually get any healing here. You asked for a class that 'can' get healing done xD. Healing in the game is shite anyways. apart from mass heal scrolls which most anyone with UMD can do. Doesn't have to be a super build, just something that won't be a sitting duck. :)
Thanks in advance!
Same with rangers/slayers that are not "twf classes". TWF is best taken by feats as neither of the classes allow to skip feats in TWF. What is actually beneficial is menacing style as it allows to skip 2 feats.
Post edited February 15, 2020 by InEffect
zekedk
New User
zekedk Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2020
From Philippines
Posted February 15, 2020
zekedk: Hello i wanted to ask will it be worse if i pick spawn slayer instead of deliverer? i kinda have an idea but i don't really know if it is good i am new to the game :)
anyways this is my most favorite build you've made. every game i am always looking for dual weapon shield smashing characters or builds love it! thanks for sharing your builds to us lowly newbies
InEffect: Deliverer is 2d6 damage and 1 feat better. There is no big reason why other slayer subs won't be usable - they totally are, it's just they are worse and you'd be forced to compromise on feats somehow. Spawn slayer is cool on paper, but then you remember scary things are actually regular sized for the most part. anyways this is my most favorite build you've made. every game i am always looking for dual weapon shield smashing characters or builds love it! thanks for sharing your builds to us lowly newbies
Thanks for replying :) looking for your next builds for the next pathfinder game have a good day!