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Loogd: Is it possible to build a bard with good enough DC to act as main CCer ? Maybe a Spitespawn Tiefling thundercaller abusing (mass) Cacophonous Call and Sound Burst ?
Main? No, not really. What you can do is to stack reasonable DC for fascinating song with enchantment gear. Thing is not too bad when it works, which is sadly not as often as one would want it to since about half the enemies in the game are flat immune to it. Tundercaller is ok, it's just 1 round CC's are not that impressive in the grand scheme of things.

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Loogd: Same question for the divine caster ... any way to build a cleric acting as main CCer ? I know you can get stinking cloud with the water domain but this means no "Guarded Hearth" , not sure this is a sacrifice I'm willing to make ... :(
That'd be cler8/Wiz3/Theurge9. Problem is, it comes online late, so it's better off as a level20 hire.

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Loogd: and since we're talking CCer, do you believe I could run with only 1 "tank" if my team CC is good enough ? Since Valerie is the only decent tank companion and that I'm not planning to play a frontliner this time around.
We kinda need at least two. Otherwise too many mobs run past on the flanks.

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Loogd: bonus (and maybe stupid) question : how do you play your Jubi ? I don't believe you're picking the feat to avoid friendly fire with grenade ... aren't you melting your frontliner ?
Jubi comes with it learned, so it's not even a question of wanting it or not.
Post edited August 31, 2020 by InEffect
Thank you very much !

A rough idea on how to build a cler8/Wiz3/Theurge9 ? Stat, subclass, feat, best spells to pick ... : )
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Loogd: Thank you very much !

A rough idea on how to build a cler8/Wiz3/Theurge9 ? Stat, subclass, feat, best spells to pick ... : )
The build is in unfair guide.
Thank you ! I can now see how it comes online very late ... :)
Hey mate
do you still accept "orders"?

So i finally reached act 5 BUT i realized that my first run should be LG and from the start i really wanted to play Aasimar Paladin. Since the game lacks a second tank can you create a Tank Paladin? i saw your Monkadin build but its more a dps build than a Tank..
So if i can make a prio order would be Race Aasimar with wings to be picked asap. Dont mind if you go robes/crane which is probably the ideal, the flavor would be greater with plate and shield tho. Sword and shield with Longsword (rageclaw)? Dont know the best swords :p

Once again Tnx in advance...

EDIT: dont care about the archetype.
Post edited September 01, 2020 by drunkprince
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InEffect: Main? No, not really. What you can do is to stack reasonable DC for fascinating song with enchantment gear. Thing is not too bad when it works, which is sadly not as often as one would want it to since about half the enemies in the game are flat immune to it. Tundercaller is ok, it's just 1 round CC's are not that impressive in the grand scheme of things.
I was thinking about what you said ....
if enchantment gear boost the DC for fascinating song I guess SF and GSF work too. Same thing for the Tiefling racial bonus.
Would one level dip in sorc for the serpentine or undead bloodline help bypass immunities and make this kind of bard a decent CCer ?
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InEffect: Main? No, not really. What you can do is to stack reasonable DC for fascinating song with enchantment gear. Thing is not too bad when it works, which is sadly not as often as one would want it to since about half the enemies in the game are flat immune to it. Tundercaller is ok, it's just 1 round CC's are not that impressive in the grand scheme of things.
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Loogd: I was thinking about what you said ....
if enchantment gear boost the DC for fascinating song I guess SF and GSF work too. Same thing for the Tiefling racial bonus.
Would one level dip in sorc for the serpentine or undead bloodline help bypass immunities and make this kind of bard a decent CCer ?
There simply ain't much space to take dips and it will cost tempo. Easier to just accept it'll be dogshit for most enemies and make character tankier instead. While you can have 1 free level at 20 it's kinda late to go for sorc. What you probably want to end up at is bard15/DD4/F1. Gear you want is ring of reckless courage, tDLC ammy, cloak, singing plate. that leaves shield and 1 ring slot to get literally everything else, that's why the build is kinda cancer. Linzy kinda can do it, except she has ring slot taken and absolutely has to use the top hat from linnorm, which makes it quite a bit shittier and it's not great to begin with. Val does that job better and has more cha with valor. Technically can be done as bard17/F1/Sorc1/M1, but weight management will quickly become beyond cancerous.
Post edited September 02, 2020 by InEffect
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drunkprince: Hey mate
do you still accept "orders"?

So i finally reached act 5 BUT i realized that my first run should be LG and from the start i really wanted to play Aasimar Paladin. Since the game lacks a second tank can you create a Tank Paladin? i saw your Monkadin build but its more a dps build than a Tank..
So if i can make a prio order would be Race Aasimar with wings to be picked asap. Dont mind if you go robes/crane which is probably the ideal, the flavor would be greater with plate and shield tho. Sword and shield with Longsword (rageclaw)? Dont know the best swords :p

Once again Tnx in advance...

EDIT: dont care about the archetype.
I don't. But I have one laying around unpublished, so you can have it. Swapped it a bit for aasimar, as it was a master race human initially.

Race: Aasimar angelkin
Alignment: LG

Stats:
Str: 18 > 22
Dex: 14
Con: 14
Int: 12
Wis: 7
Cha: 17>18@20

Final Build: Slayer(Deliverer) 12/Paladin(Divine Guardian) 3/Magus(Scion, any dragon) 1/Dragon Disciple 4

Main skills: Mobility 3, Arcana 5, Persuasion
Secondary: Athletics or whatever

Detailed leveling breakdown:
Lvl 1: Slayer - Dodge // Irori
Lvl 2: Paladin
Lvl 3: Paladin - Crane Style
Lvl 4: Paladin - Mercy: Fatigued
Lvl 5: Magus** - Outflank
Lvl 6: DD
Lvl 7: DD - Crane Wing // Power Attack
Lvl 8: DD
Lvl 9: DD - Exotic: Bastard*
Lvl 10: Slayer
Lvl 11: Slayer - Wings
Lvl 12: Slayer - Menacing: Intimidating
Lvl 13: Slayer - Combat Reflexes***
Lvl 14: Slayer - Menacing: Shatter****
Lvl 15: Slayer - Improved Critical: Bastard
Lvl 16: Slayer - Combat Trick > Cleave
Lvl 17: Slayer - Cleaving Finish
Lvl 18: Slayer
Lvl 19: Slayer - Accomplished Sneak Attacker***
Lvl 20: Slayer - Opportunist
*Not just for show. It allows you to go through a good chunk of the game as a s/b character on top of being a good late-game 2h.
**Can also be a sorc, but then I don’t see what feat from the draconic list you will really benefit from. Think earlygame +1 to weapon is better and you can cast in light armor, which can be handy down the line.
***Can be swapped for whatever else you fancy and substituted with opportunist’s boots. I don’t see what you’d really need there instead, but I guess one could justify blindfight there if you don’t carry a pet alchemist around.
****Kinda late but nothing can be done about that. Employ local casters for improved invis instead.

Magus Spells: Shield, Vanish, True Strike, Mirror image.

Leveling gear: Mythral plate, shield, flaming bastard, whatever minor gear you can scramble. Mostly you will run on buffs since those will be consistently higher than what you can get on items for the better half of the game.
Optimized gear: Oak, Oversized bastard +5(or ovinrbaane), Dreamer, RoC, Absolver Cloak, +stat hat/belt, Bracers +8, whatever ammy and gloves you fancy(or paragon/clear vision+gloves of valor), Owlbear boots(opportunist’s boots when leveling)
Unoptimized RP gear: Onslaught, Bastard+5, Dreamer, RoC, Absolver Cloak, belt, Gloves of Valor, Gyronna, Clear Vision(or Paragon)

Note that you are not really married to a weapon and can use most anything you fancy till oversized bastard switch. Can use vanquisher for a time, or murder barbarians in A3 for +5Greatsword… There are some good options if you don’t restrict yourself to using one weapon group.
Doesn’t dazzle and all that, so wants a dirge bard around, which is hardly a compromise to be made, but I guess it’s worth a mention. Guess he can demoralize in a pinch if you absolutely have to.
Post edited September 03, 2020 by InEffect
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drunkprince: Hey mate
do you still accept "orders"?

So i finally reached act 5 BUT i realized that my first run should be LG and from the start i really wanted to play Aasimar Paladin. Since the game lacks a second tank can you create a Tank Paladin? i saw your Monkadin build but its more a dps build than a Tank..
So if i can make a prio order would be Race Aasimar with wings to be picked asap. Dont mind if you go robes/crane which is probably the ideal, the flavor would be greater with plate and shield tho. Sword and shield with Longsword (rageclaw)? Dont know the best swords :p

Once again Tnx in advance...

EDIT: dont care about the archetype.
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InEffect: I don't. But I have one laying around unpublished, so you can have it. Swapped it a bit for aasimar, as it was a master race human initially.

Race: Aasimar angelkin
Alignment: LG

Stats:
Str: 18 > 22
Dex: 14
Con: 14
Int: 12
Wis: 7
Cha: 17>18@20

Final Build: Slayer(Deliverer) 12/Paladin(Divine Guardian) 3/Magus(Scion, any dragon) 1/Dragon Disciple 4

Main skills: Mobility 3, Arcana 5, Persuasion
Secondary: Athletics or whatever

Detailed leveling breakdown:
Lvl 1: Slayer - Dodge // Irori
Lvl 2: Paladin
Lvl 3: Paladin - Crane Style
Lvl 4: Paladin - Mercy: Fatigued
Lvl 5: Magus** - Outflank
Lvl 6: DD
Lvl 7: DD - Crane Wing // Power Attack
Lvl 8: DD
Lvl 9: DD - Exotic: Bastard*
Lvl 10: Slayer
Lvl 11: Slayer - Wings
Lvl 12: Slayer - Menacing: Intimidating
Lvl 13: Slayer - Combat Reflexes***
Lvl 14: Slayer - Menacing: Shatter****
Lvl 15: Slayer - Improved Critical: Bastard
Lvl 16: Slayer - Combat Trick > Cleave
Lvl 17: Slayer - Cleaving Finish
Lvl 18: Slayer
Lvl 19: Slayer - Accomplished Sneak Attacker***
Lvl 20: Slayer - Opportunist
*Not just for show. It allows you to go through a good chunk of the game as a s/b character on top of being a good late-game 2h.
**Can also be a sorc, but then I don’t see what feat from the draconic list you will really benefit from. Think earlygame +1 to weapon is better and you can cast in light armor, which can be handy down the line.
***Can be swapped for whatever else you fancy and substituted with opportunist’s boots. I don’t see what you’d really need there instead, but I guess one could justify blindfight there if you don’t carry a pet alchemist around.
****Kinda late but nothing can be done about that. Employ local casters for improved invis instead.

Magus Spells: Shield, Vanish, True Strike, Mirror image.

Leveling gear: Mythral plate, shield, flaming bastard, whatever minor gear you can scramble. Mostly you will run on buffs since those will be consistently higher than what you can get on items for the better half of the game.
Optimized gear: Oak, Oversized bastard +5(or ovinrbaane), Dreamer, RoC, Absolver Cloak, +stat hat/belt, Bracers +8, whatever ammy and gloves you fancy(or paragon/clear vision+gloves of valor), Owlbear boots(opportunist’s boots when leveling)
Unoptimized RP gear: Onslaught, Bastard+5, Dreamer, RoC, Absolver Cloak, belt, Gloves of Valor, Gyronna, Clear Vision(or Paragon)

Note that you are not really married to a weapon and can use most anything you fancy till oversized bastard switch. Can use vanquisher for a time, or murder barbarians in A3 for +5Greatsword… There are some good options if you don’t restrict yourself to using one weapon group.
Doesn’t dazzle and all that, so wants a dirge bard around, which is hardly a compromise to be made, but I guess it’s worth a mention. Guess he can demoralize in a pinch if you absolutely have to.
I've wanted to try a Slayer build. Would you suggest this build or your slayer build in your Unfair thread. I would probably be playing on hard or challenging
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elcapitan449: I've wanted to try a Slayer build. Would you suggest this build or your slayer build in your Unfair thread. I would probably be playing on hard or challenging
Don't think there is a slayer in unfair guide. Either works, really. This one is probably bit easier to get off the ground, except I'd go human. There. That's the original version of it. It'll have 3AB more. Don't forget you can use DG protection on yourself for +4AC.

Race: Human
Alignment: LG

Stats:
Str: 19 > 24
Dex: 14
Con: 14
Int: 7
Wis: 7
Cha: 16

Final Build: Slayer(Deliverer) 12/Paladin(Divine Guardian) 3/Magus(Scion, any dragon) 1/Dragon Disciple 4

Main skills: Mobility 3, Arcana 5, Persuasion
Secondary: Athletics

Detailed leveling breakdown:
Lvl 1: Slayer - Dodge, Exotic: Bastard*, irori
Lvl 2: Paladin
Lvl 3: Paladin - Crane Style
Lvl 4: Paladin - Mercy: Fatigued
Lvl 5: Magus** - Outflank
Lvl 6: DD
Lvl 7: DD - Crane Wing // Power Attack
Lvl 8: DD
Lvl 9: DD - Weapon Focus: Bastard
Lvl 10: Slayer
Lvl 11: Slayer - Crane Riposte
Lvl 12: Slayer - Menacing: Intimidating
Lvl 13: Slayer - Combat Reflexes***
Lvl 14: Slayer - Menacing: Shatter****
Lvl 15: Slayer - Improved Critical: Bastard
Lvl 16: Slayer - Combat Trick > Cleave
Lvl 17: Slayer - Cleaving Finish
Lvl 18: Slayer
Lvl 19: Slayer - Accomplished Sneak Attacker***
Lvl 20: Slayer - Opportunist
Post edited September 12, 2020 by InEffect
I was refering to your shield bash Slayer in your other thread. Just wondering which you thought was better. Thank you!
Post edited September 11, 2020 by elcapitan449
i know your not really posting on here as much anymore but i was curious if you were to take a ranged character what companions would you recommend trying to sort my party out im thinking valerie/regongar tanks amiri 2nd row with pet then linzi and tristian but not sold on tristian maybe take jubilost instead? im running eldritch archer build btw
Amiri if done with booter is honestly a better tank than reg is. For no other reason, but the fact that orc racial is straight awful. It's so bad they would be buffed if owlcat just deleted it. Val does the bard job, so you don't need that infantile chatterbox with you. You do have to have a full caster, so octavia has to be there even with all the negatives about her. cleric choice doesn't matter as much. They are for standing and looking pretty. At least non-merc clerics are. Alchemist is needed for infusion shields and echolocation, so that has to happen also.
That makes amiri, val, octavia. jubilost and a cleric, so not exactly a lot of wiggle room, assuming no mercs.
Post edited September 17, 2020 by InEffect
Have you been playing around in the alpha with the newer classes archetypes? How well/viable would an Armored battlemage into a hellfire signifier focusing on glaives work? Since it is a 2h weapon I don't need to worry about wasting spell combat since armored battlemage does not have it.
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ManWithGuns: Have you been playing around in the alpha with the newer classes archetypes? How well/viable would an Armored battlemage into a hellfire signifier focusing on glaives work? Since it is a 2h weapon I don't need to worry about wasting spell combat since armored battlemage does not have it.
I didn't. I don't partake in 'I pay you to work for you' thing that is early access. And I'm not sure I'll buy it on release either. As I see it, get it on sale - save money and the game will be unplayable for the first few months if PK is anything to go by. Although who knows? Maybe I'll have a binge to play or some friend tosses me a copy. That and their community management didn't exactly encourage me to do charity. It's not my business how they run their thing, but I don't have to support it.

Hell knights... They are very much a flavor class. Take a paladin and make those slightly weaker and you've got yourself a hell knight. Rack is not that bad for regular hellknights as they at least can get a domain, so that's something. PRC's in pathfinder in general tend to be RP choices and are usually not that great. I mainly am looking forward to them adding some full-BAB divine PRC like a vindicator, so life spirit draconic mystery spirit guide oracle vindicator can be a thing without mods.

As to armored battlemage, it's a magus sub, so they get armored casting automatically and won't benefit from signifier at all. It's basically the same deal, go saint, splash monk, and you have more damage and more/same armor unless they really soup up the armor in wotr and give us more toys like Oak.

Signifiers specifically are bit of a mixed bag and it really depends how are we sitting on armor in wotr. They can cast in mithral plate without fail by 4 and if the arcane armor mastery works as in pnp they get to use it for free, so that can be decent, although monk dip will yield the same results for sorcs, so... eh. Mostly flavor, but maybe melee sorc will find some space for it and go for cleave/GVS spam instead of attacks as you won't be getting to 16BAB with that.
Post edited September 21, 2020 by InEffect