Asyrin25: Hey Man, love your builds. I saw that you're not doing full builds anymore but I'm hoping you can help two parents stuck in quarantine.
I've convinced my wife to try Pathfinder to get her D&D fix since we can't have our weekly game anymore and online isn't great for us. She had a class I made for her called a Waterdancer that was effectively similar to a hydrokineticist though I'm a 5e player and not Pathfinder.
It was mostly no armor melee with a water blade and water blasting ranged support. I was pretty heavily influenced by Airbender, not going to lie.
I see that one of your builds here is a melee fire kineticist with no earth and you also have a ranged air/water kineticist.
I might be able to talk her into doing fire instead if that just works better but I don't think she'd like what she'd see as the cheesiness of deadly earth.
We're using Call of the Wild which adds back in blade rush, whip, and whip hurricane for melee.
I'm mostly interested in what you'd change using the above mod, if you're familiar with the skills it adds, and if Fire is really the only viable melee kineticist.
If you get a chance, thanks in advance for helping us stay sane during the plague.
If you guys don't like being cheesy, then just don't use base kineticists. Cause those are totally about cheesy over-time area effects and everything else is basically a shitty grenadier. Pick up kinetic knight instead.
I'm not too familliar with what CoTW offers, cause I didn't like some of the changes it did, as it makes the game easier, so I aint using it. Still whips are pnp KK bread and butter, so that's nice.
If we go totally thematic:
Or just go Water physical>Air electricity>Air physical, I guess, although Water>Fire>Air would be better just for the feat access.and composite AoE's
To stay kinda true to the theme I'd do a something simple like going dex KK1>Scaled fist1>KK15>Slayer3>KK16 will do to keep it at 16BAB and trade 1 feat for 16BAB at no damage loss. Don't forget to pick finesse at 1.
Race we have to do human, Although halfling to simulate a child will do if you so desire.
More or less optimized stats would be 7/19/16/10/7/16. Halfing will be the same, but with 2 more cha.
You can shave 1 from cha and 1 from dex if you want to equalize stats somewhat. Won't matter too much in the long run.
Not unfair material, cause no mirror image, but for challenging will be good enough and water shield is pretty decent.
Synaptic infusion is pretty good and it even works on lower difficulties, so yay.
Without fire you do lose some damage, but it doesn't matter too much to you since you'd be using