Posted June 20, 2019
Nysir1991
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Nysir1991 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2013
From Poland
Khoraji
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Khoraji Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2018
From United Kingdom
InEffect
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InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
Posted June 21, 2019
Khoraji: Hi InEffect, really loving this build and and appreciating the work you're putting in here!
Just a quick question, how would you (or anyone else with more game knowledge than me) tweak this for more damage without losing too much tankiness ?
I'll be playing on challenging.
Drop CE, Drop blindfight, grab power attack instead of blindfight and fit in dreadful carnage. Arcane strike instead of CE, Dreadful instead of arcane strike. Done. The rest is more or less fine. Might re-arrange the stats a bit. Only thing that matters is str and some cha, Just a quick question, how would you (or anyone else with more game knowledge than me) tweak this for more damage without losing too much tankiness ?
I'll be playing on challenging.
Although as all armored things in the game it's gonna suck big time against touch.
Khoraji
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Khoraji Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2018
From United Kingdom
Posted June 21, 2019
Khoraji: Hi InEffect, really loving this build and and appreciating the work you're putting in here!
Just a quick question, how would you (or anyone else with more game knowledge than me) tweak this for more damage without losing too much tankiness ?
I'll be playing on challenging.
InEffect: Drop CE, Drop blindfight, grab power attack instead of blindfight and fit in dreadful carnage. Arcane strike instead of CE, Dreadful instead of arcane strike. Done. The rest is more or less fine. Might re-arrange the stats a bit. Only thing that matters is str and some cha, Just a quick question, how would you (or anyone else with more game knowledge than me) tweak this for more damage without losing too much tankiness ?
I'll be playing on challenging.
Although as all armored things in the game it's gonna suck big time against touch.
Big thanks to you man, and I will give it a go, cheers!
Khoraji
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Khoraji Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2018
From United Kingdom
Posted June 21, 2019
Khoraji: Hi InEffect, really loving this build and and appreciating the work you're putting in here!
Just a quick question, how would you (or anyone else with more game knowledge than me) tweak this for more damage without losing too much tankiness ?
I'll be playing on challenging.
InEffect: Drop CE, Drop blindfight, grab power attack instead of blindfight and fit in dreadful carnage. Arcane strike instead of CE, Dreadful instead of arcane strike. Done. The rest is more or less fine. Might re-arrange the stats a bit. Only thing that matters is str and some cha, Just a quick question, how would you (or anyone else with more game knowledge than me) tweak this for more damage without losing too much tankiness ?
I'll be playing on challenging.
Although as all armored things in the game it's gonna suck big time against touch.
Would it not be better to get either Power attack or Arcane Armor Mastery starting out ?
Sorry if this is a silly question
baronofsyn
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baronofsyn Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2019
From United States
Posted June 27, 2019
Will you put together the most broken sword saint possible?
If you don’t have the time for the build, would you mind giving me your opinion on a couple things?
Do you think a slayer dip would benefit sword saint? Like one dip into Viv and one dip into slayer.
What do you think about sword saint using the rapier?
If you don’t have the time for the build, would you mind giving me your opinion on a couple things?
Do you think a slayer dip would benefit sword saint? Like one dip into Viv and one dip into slayer.
What do you think about sword saint using the rapier?
InEffect
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InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
Posted June 27, 2019
baronofsyn: Will you put together the most broken sword saint possible?
If you don’t have the time for the build, would you mind giving me your opinion on a couple things?
Do you think a slayer dip would benefit sword saint? Like one dip into Viv and one dip into slayer.
What do you think about sword saint using the rapier?
https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post115 If you don’t have the time for the build, would you mind giving me your opinion on a couple things?
Do you think a slayer dip would benefit sword saint? Like one dip into Viv and one dip into slayer.
What do you think about sword saint using the rapier?
as for rapiers... well... they exist? that's good, I think. Jokes aside, there are not that many actually good dps weapons. So much so I can list them all:
1h:
Lion's claw falcata. 15-20/x3 +3 weapon.
Blinding light estoc. 15-20/x3 +5 weapon, but comes real late.
Redeemer longsword. 17-20/x3 +5 holy. 1 transformation/day
Allslayer. Keen +5 shorsword, ignores DR.
2h:
Vanquisher greataxe. 17-20/x3 +5. +10 damage.
Serpent prince fauchard 15-20/x3 +3.
The end heavy flail. Ignores DR
That's about it. Everything else is worse. Sometimes a bit, sometimes a lot. Some of it has situational use, but strictly damage-wise that's it. Considering saint is a crit-fishing class you are pretty much limited to a choice between Lion's claw and blinding light. and with the former being available much earlier it's not that much of a choice.
DSMTyralion
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DSMTyralion Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2019
From Germany
Posted June 28, 2019
baronofsyn: Will you put together the most broken sword saint possible?
If you don’t have the time for the build, would you mind giving me your opinion on a couple things?
Do you think a slayer dip would benefit sword saint? Like one dip into Viv and one dip into slayer.
What do you think about sword saint using the rapier?
InEffect: https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post115 If you don’t have the time for the build, would you mind giving me your opinion on a couple things?
Do you think a slayer dip would benefit sword saint? Like one dip into Viv and one dip into slayer.
What do you think about sword saint using the rapier?
as for rapiers... well... they exist? that's good, I think. Jokes aside, there are not that many actually good dps weapons. So much so I can list them all:
1h:
Lion's claw falcata. 15-20/x3 +3 weapon.
Blinding light estoc. 15-20/x3 +5 weapon, but comes real late.
Redeemer longsword. 17-20/x3 +5 holy. 1 transformation/day
Allslayer. Keen +5 shorsword, ignores DR.
2h:
Vanquisher greataxe. 17-20/x3 +5. +10 damage.
Serpent prince fauchard 15-20/x3 +3.
The end heavy flail. Ignores DR
That's about it. Everything else is worse. Sometimes a bit, sometimes a lot. Some of it has situational use, but strictly damage-wise that's it. Considering saint is a crit-fishing class you are pretty much limited to a choice between Lion's claw and blinding light. and with the former being available much earlier it's not that much of a choice.
InEffect
know-it-all
InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
ottffss1
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ottffss1 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2018
From United States
Posted June 28, 2019
DSMTyralion: I guess your Crit-Range is with the Improved critical (I think) because my Lion's Claw has not 15-20 crit-range?
InEffect: yes, that assumes either improved crit of keen enchant. funny thing though as it seems with shield bash/master and revana's oath as shield as weapon my attack bonus is always way better with the shield than with any weapon I can equip.
InEffect
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InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
Posted June 28, 2019
ottffss1: can you please link to a build that uses the most of lion's claw main hand/ allslayer offhand or something like that. I am pretty sure you designed some dual-wielder a while back just not sure which one anymore. thanks!\\
funny thing though as it seems with shield bash/master and revana's oath as shield as weapon my attack bonus is always way better with the shield than with any weapon I can equip.
shield master is bugged in that way. It applies shield AC instead of enchant and it does it twice from the looks of it. funny thing though as it seems with shield bash/master and revana's oath as shield as weapon my attack bonus is always way better with the shield than with any weapon I can equip.
Lion's claw you generally want to use as a primary weapon. TWF in practice is not that great for damage. What you do with lion's claw is stack a whole lot of flat damage and then go to town with that x4 crits. And for stacking flat dice best way is two-handing and a whole lot of strength.
For TWF you'd have to abandon x4 and probably go V16/M1/something 3
Post edited June 28, 2019 by InEffect
ottffss1
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ottffss1 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2018
From United States
Posted June 29, 2019
ottffss1: can you please link to a build that uses the most of lion's claw main hand/ allslayer offhand or something like that. I am pretty sure you designed some dual-wielder a while back just not sure which one anymore. thanks!\\
funny thing though as it seems with shield bash/master and revana's oath as shield as weapon my attack bonus is always way better with the shield than with any weapon I can equip.
InEffect: shield master is bugged in that way. It applies shield AC instead of enchant and it does it twice from the looks of it. funny thing though as it seems with shield bash/master and revana's oath as shield as weapon my attack bonus is always way better with the shield than with any weapon I can equip.
Lion's claw you generally want to use as a primary weapon. TWF in practice is not that great for damage. What you do with lion's claw is stack a whole lot of flat damage and then go to town with that x4 crits. And for stacking flat dice best way is two-handing and a whole lot of strength.
For TWF you'd have to abandon x4 and probably go V16/M1/something 3
InEffect
know-it-all
InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
Posted June 29, 2019
ottffss1: Thanks! Is dual wield worse dps than two-handed str even on high attack number/ high sneak dice builds? (sorry for posting here you can answer in mechanics thread.
Generally, if you are sneak-attacking you mostly care about number of attacks, not damage per se. IF you are looking for crits You need to stack flat damage to multiply it effectively. Trying to chase both is not very realistic. I mean you either lose crit multiplier, or you lose flat damage from two-handing a weapon, or you lose some other essential part of the build(like going serpent prince on a trip vivisectionist) For an effective build you should pick something it supposed to do and push it as far as it can go. Bonus point if you grab some extra roles in the process of doing so.
Post edited June 29, 2019 by InEffect
ottffss1
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ottffss1 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2018
From United States
Posted June 30, 2019
ottffss1: Thanks! Is dual wield worse dps than two-handed str even on high attack number/ high sneak dice builds? (sorry for posting here you can answer in mechanics thread.
InEffect: Generally, if you are sneak-attacking you mostly care about number of attacks, not damage per se. IF you are looking for crits You need to stack flat damage to multiply it effectively. Trying to chase both is not very realistic. I mean you either lose crit multiplier, or you lose flat damage from two-handing a weapon, or you lose some other essential part of the build(like going serpent prince on a trip vivisectionist) For an effective build you should pick something it supposed to do and push it as far as it can go. Bonus point if you grab some extra roles in the process of doing so.
InEffect
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InEffect Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2013
From Russian Federation
Posted June 30, 2019
ottffss1: specifically is a sai dual-wield sneak build comparable to an str/legendary proportions reach build?
Not in terms of AB it won't. Dex just doesn't have the same capacity for stacking. It's not that dex builds are unuasable, but they must consider how exactly are they going to ramp AB. Vivisectionist 16 is fine for getting transform and grand mutagen, but it lacks finesse and mirror image. Technically, you could do scoundrel build that would get everything you need, but ramping AC will be bit of a pain and AB won't be spectacular still, but you will get some decent spell selection. Something like scoundrel 7/EK10/M1/+2. Maybe Vivi for mutagen would work there. It's not something I'd take on unfair, but it should be workable.
Post edited June 30, 2019 by InEffect