Posted June 18, 2019
Two-handed Sorc for stuntshineflex
Race: Human
Alignment: LG(for the robes)
Stats:
Str: 18 > 22
Dex: 15 > 16 @4
Con: 12
Int: 10
Wis: 7
Cha: 16
Final Build: Monk(Scaled Fist) 1/Sorcerer(Copper Dragon) 5/Dragon Disciple 4/Eldritch Knight 10
Main skills: Mobility 3, Knowledge: Arcana 5, Persuasion (Max)
Suggested secondary skills: Stealth 1+, UMD(Max)
Lvl 1: Monk - Martial Weapons // Dodge // Crane Wing
Lvl 2: Sorcerer - Extend Spell
Lvl 3: Sorcerer - Weapon Focus: Greataxe
Lvl 4: Sorcerer
Lvl 5: Sorcerer - Dazzling Display
Lvl 6: Dragon Disciple
Lvl 7: Dragon Disciple - Outflank // Power Attack
Lvl 8: Dragon Disciple
Lvl 9: Dragon Disciple - Crane Wing
Lvl 10: Eldritch Knight - Shatter Defenses
Lvl 11: Eldritch Knight - Improved Critical: Greataxe
Lvl 12: Eldritch Knight
Lvl 13: Eldritch Knight - Crane Riposte
Lvl 14: Eldritch Knight - Dreadful Carnage
Lvl 15: Eldritch Knight - Intimidating Prowess
Lvl 16: Eldritch Knight
Lvl 17: Eldritch Knight - Greater Weapon Focus: Greataxe
Lvl 18: Eldritch Knight - Cleave
Lvl 19: Eldritch Knight - Cleaving Finish
Lvl 20: Sorcerer
Important Spells:
Lvl 1: Shield, True Strike, Enlarge Person, Corrosive Touch, Magic Missile
Lvl 2: Mirror Image, Sense Vitals, Glitterdust
Lvl 3: Haste, Rage, Resist Energy(Communal), Vampiric Touch
Lvl 4: Greater Invisibility, Animate Dead, Dimension Door, Protection From Energy(Communal)
Lvl 5: Angelic Aspect, Echolocation, Cloudkill
Lvl 6: Transformation, Heroism(Greater)
Lvl 7: Legendary Proportions, Waves of Exhaustion, Firebrand
Lvl 8: Frightful Aspect, Seamantle
Gear: Greataxe(Vanquisher), Monk Robes, +Stat gear, Absolver cloak, Ring of Circumstances, Dreamer ring, Opportunist’s boots, Armor Bracers, Quicken Rod, Wind Breath or Riversong Amulet.
Bard version is https://www.gog.com/forum/pathfinder_kingmaker/ineffect_builds_for_you/post355
Pretty straightforward. Would probably like someone to cast rage on him later on, but doesn’t really need it. Has rage of his own to compensate for AB loss a bit.
Most of his gear is found and not from artisans, which is a bonus. Doesn’t need gyronna to reach 70 AC, so there’s that as well.
Don’t jump on greataxes just because you’ve got a feat. Wait till you get a decent one. Meanwhile you will probably want to use monk weapons. There are flaming nunchucks in A1 and then you can buy a +2staff from the old witch in A2. Extra attack per round goes a long way.
Power attack is taken as a prerequisite for 2 feats we want and it is unlikely you(or anyone) will ever use it.
Automatic dazzle from level 14 and he’s good at it too. Has shatter defenses. Crane feats you technically could live without altogether, but early/mid-game AC ramp is important too.
Race: Human
Alignment: LG(for the robes)
Stats:
Str: 18 > 22
Dex: 15 > 16 @4
Con: 12
Int: 10
Wis: 7
Cha: 16
Final Build: Monk(Scaled Fist) 1/Sorcerer(Copper Dragon) 5/Dragon Disciple 4/Eldritch Knight 10
Main skills: Mobility 3, Knowledge: Arcana 5, Persuasion (Max)
Suggested secondary skills: Stealth 1+, UMD(Max)
Lvl 1: Monk - Martial Weapons // Dodge // Crane Wing
Lvl 2: Sorcerer - Extend Spell
Lvl 3: Sorcerer - Weapon Focus: Greataxe
Lvl 4: Sorcerer
Lvl 5: Sorcerer - Dazzling Display
Lvl 6: Dragon Disciple
Lvl 7: Dragon Disciple - Outflank // Power Attack
Lvl 8: Dragon Disciple
Lvl 9: Dragon Disciple - Crane Wing
Lvl 10: Eldritch Knight - Shatter Defenses
Lvl 11: Eldritch Knight - Improved Critical: Greataxe
Lvl 12: Eldritch Knight
Lvl 13: Eldritch Knight - Crane Riposte
Lvl 14: Eldritch Knight - Dreadful Carnage
Lvl 15: Eldritch Knight - Intimidating Prowess
Lvl 16: Eldritch Knight
Lvl 17: Eldritch Knight - Greater Weapon Focus: Greataxe
Lvl 18: Eldritch Knight - Cleave
Lvl 19: Eldritch Knight - Cleaving Finish
Lvl 20: Sorcerer
Important Spells:
Lvl 1: Shield, True Strike, Enlarge Person, Corrosive Touch, Magic Missile
Lvl 2: Mirror Image, Sense Vitals, Glitterdust
Lvl 3: Haste, Rage, Resist Energy(Communal), Vampiric Touch
Lvl 4: Greater Invisibility, Animate Dead, Dimension Door, Protection From Energy(Communal)
Lvl 5: Angelic Aspect, Echolocation, Cloudkill
Lvl 6: Transformation, Heroism(Greater)
Lvl 7: Legendary Proportions, Waves of Exhaustion, Firebrand
Lvl 8: Frightful Aspect, Seamantle
Gear: Greataxe(Vanquisher), Monk Robes, +Stat gear, Absolver cloak, Ring of Circumstances, Dreamer ring, Opportunist’s boots, Armor Bracers, Quicken Rod, Wind Breath or Riversong Amulet.
Bard version is https://www.gog.com/forum/pathfinder_kingmaker/ineffect_builds_for_you/post355
Pretty straightforward. Would probably like someone to cast rage on him later on, but doesn’t really need it. Has rage of his own to compensate for AB loss a bit.
Most of his gear is found and not from artisans, which is a bonus. Doesn’t need gyronna to reach 70 AC, so there’s that as well.
Don’t jump on greataxes just because you’ve got a feat. Wait till you get a decent one. Meanwhile you will probably want to use monk weapons. There are flaming nunchucks in A1 and then you can buy a +2staff from the old witch in A2. Extra attack per round goes a long way.
Power attack is taken as a prerequisite for 2 feats we want and it is unlikely you(or anyone) will ever use it.
Automatic dazzle from level 14 and he’s good at it too. Has shatter defenses. Crane feats you technically could live without altogether, but early/mid-game AC ramp is important too.
Post edited June 18, 2019 by InEffect