Knife Master for raziel7099
Race: Halfling
Alignment: any Good or Evil
Stats:
Str: 8
Dex: 19 > 24
Con: 14
Int: 14
Wis: 10
Cha: 14
Final Build: Rogue(Knife Master) 4/Alchemist(Vivisectionist) 16
Main skills: Mobility 3, Persuasion Max, Trickery Max, Perception Max
Suggested secondary skills: UMD, Stealth
Detailed leveling breakdown:
Lvl 1: Rogue - Dodge
Lvl 2: Alchemist
Lvl 3: Alchemist - Improved Unarmed // Feral Mutagen
Lvl 4: Alchemist
Lvl 5: Alchemist - Cautious Fighter // Combat Trick > Crane Style
Lvl 6: Alchemist
Lvl 7: Alchemist - Outflank // Feral Wings*
Lvl 8: Alchemist
Lvl 9: Alchemist - Two-Weapon Fighting // Improved Two-Weapon Fighting
Lvl 10: Alchemist
Lvl 11: Alchemist - Martial Weapon Proficiency // Crippling Strike
Lvl 12: Rogue - Opportunist
Lvl 13: Rogue - Improved Critical: Kukri // Finesse: Kukri
Lvl 14: Rogue - Double Debilitation
Lvl 15: Alchemist - Greater Two-Weapon Fighting
Lvl 16: Alchemist - Greater Mutagen
Lvl 17: Alchemist - Weapon Focus: Kukri
Lvl 18: Alchemist - Combat Trick > Dazzling Display
Lvl 19: Alchemist - Shatter Defenses
*If you have varnhold. Combat trick > Outflank and Accomplished Sneak Attacker otherwise
Spells: Shield, Reduce Person, True Strike, Barkskin, Restoration(Lesser), Displacement, Haste, Delay Poison(Communal), Greater Invisibility, False Life(Greater), Echolocation, Stoneskin(Communal), Spell Resistance, Transformation
Gear: Daggers till Martial proficiency, Kukris after. Censor robe, AC bracers, +Stat hats/belts, Opportunist’s boots
Luxury: Absolver/Castigator Cloak, Dreamer ring, Ring of circumstances(dex, AC, skills, Int), Alkali Gloves, Gyronna Amulet, Bokken elixir
Didn’t dump STR too hard so you’d actually be able to wear some gear early. Not a min/max build as a result.
Goes with off-hand free till lvl 9. That’s because early-game it’s more profitable to stack AC. -2 attack early actually steals as much damage as the attack would give. We get a bite instead - good enough.
Delayed rogue levels till later for a few reasons. First being we get 2d8 sneak attack at level 2. Second being while our dex is low you don’t exactly get that much damage out of finesse weapons anyways. Second, You can pick both opportunist and double slice that way.
I don’t know where weasel kukris are or if they are even in the game. But those are BIS for you. Otherwise just steal the ones you get from nok-nok quests.
Skipped Double slice. It’s not that much damage compared to sneak dice even with 46dex that you can have by level 20 in top gear. Getting shatter is a higher priority imo(and even that had to be delayed quite a bit).
Skipped Combat Reflexes in favor of opportunist’s boots. If you really want it you can sacrifice Double debuilitation for it.
Skipped Accomplished Sneak Attacker. You already have 10d8 Sneak attack by 20. It’s much more impactful early. Earliest you can fit it in is instead of martial at 11, skip crippling and take martial as a combat trick, then take crippling instead of double debilitation later.
Stacks AC to 70+ and Touch AC to 50. Unhittable on unfair(although the start might be very rough due to no monk levels and gradual AC ramp as a result)
Post edited May 01, 2019 by InEffect